Search found 19 matches

by The Rattler
Sun Jun 08, 2008 11:54 am
Forum: John Tiller's Campaign Series
Topic: URGENT!Patch INFO!
Replies: 189
Views: 2336

RE: URGENT!Patch INFO!

Oh lol they get better and better nice job all....thanks for the superb entertainment.
by The Rattler
Sat Jun 07, 2008 9:46 am
Forum: John Tiller's Campaign Series
Topic: URGENT!Patch INFO!
Replies: 189
Views: 2336

RE: URGENT!Patch INFO!

<r> Excellent ....i really enjoyed all of those lol.....<br/>
<br/>
<URL url="http://www.grapheine.com/bombaytv/index.php?module=see&lang=uk&code=664b9bd5b98e28e0973fcc5ef1d97977"><LINK_TEXT text="http://www.grapheine.com/bombaytv/index ... 5ef1d97977">http://www.grapheine.com/bombaytv/index.php ...
by The Rattler
Sat May 10, 2008 5:46 am
Forum: John Tiller's Campaign Series
Topic: MCS User WISHLIST
Replies: 363
Views: 14615

RE: MCS User WISHLIST

<t> In reference to Half tracks the current situation is that they are classified as Hard Targets by game engine in regards to opfire and making a new slot for them as another type of target would be more ideal....so they dont soak up opfire saved to deal with approaching armour.....I use the term ...
by The Rattler
Fri May 09, 2008 4:50 am
Forum: John Tiller's Campaign Series
Topic: MCS User WISHLIST
Replies: 363
Views: 14615

RE: MCS User WISHLIST

<t> I dont know if its at all possible with the game engine but maybe an extra variable for OP FIRE classifying halftracks as medium hard targets and having that extra option to set so tanks dont shoot at HT'S currently assigned hard target classification......to go further maybe the possibility if ...
by The Rattler
Wed Apr 23, 2008 7:47 am
Forum: Tech Support
Topic: Release ever available to Australia ?
Replies: 3
Views: 547

RE: Release ever available to Australia ?

Beewwwdie thanks :-)
by The Rattler
Wed Apr 23, 2008 7:44 am
Forum: Mods and Scenarios
Topic: Game engine graphics ?
Replies: 4
Views: 215

RE: Game engine graphics ?

I had an attempt with the animate3d.bmp file changing/re-drawing the affects in both 16 bit and 24 bit modes.....game wouldnt fire in 16 bit mode and in 24 bits the effects come out not as designed....try a model next....
by The Rattler
Wed Apr 23, 2008 2:44 am
Forum: Mods and Scenarios
Topic: Game engine graphics ?
Replies: 4
Views: 215

RE: Game engine graphics ?

Okay cheers&nbsp; :-)&nbsp;
by The Rattler
Tue Apr 22, 2008 12:40 pm
Forum: John Tiller's Campaign Series
Topic: Sound files....
Replies: 3
Views: 99

RE: Sound files....

<t> i have used audacity to convert/overlay sound files from older games and various other sources to produce fresher unique more realistic sounds....mainly for the vietnam mod...unfortunately some weapons use the same sound types.<br/>
also consider playing in fast mode means you usually just hear ...
by The Rattler
Tue Apr 22, 2008 9:49 am
Forum: Mods and Scenarios
Topic: Game engine graphics ?
Replies: 4
Views: 215

Game engine graphics ?

Can the game cope with an upgrade from 8 bit bitmap files to 16 or 24 bit ?....i have experimented with some models and they do look 50% better....though take quite long time building them from scratch
by The Rattler
Thu Apr 17, 2008 6:58 am
Forum: Tech Support
Topic: Release ever available to Australia ?
Replies: 3
Views: 547

Release ever available to Australia ?

Really would like to get this game as i had the original BoB.
Due to contract arrangements only available to Nth America >?
Regards
[:'(]
by The Rattler
Tue Mar 18, 2008 2:08 am
Forum: John Tiller's Campaign Series
Topic: MCS User WISHLIST
Replies: 363
Views: 14615

RE: MCS User WISHLIST

<r> Hi Maybe some more terrain options/variables.....for the maps. Maybe not to change the game but just for display purposes have some different tree types.<br/>
Would be great to see some more naval units and i imagine a cruiser/battleship could be represented with a higher SP value. The invasion ...
by The Rattler
Thu Mar 13, 2008 5:03 am
Forum: John Tiller's Campaign Series
Topic: Three Cheers for Jason Pethro
Replies: 96
Views: 1622

RE: Three Cheers for Jason Pethro

sounds great to me and all efforts by those involved are very much appreciated.....cheers !&nbsp;&nbsp;&nbsp; [&o]
by The Rattler
Fri Sep 28, 2007 2:03 pm
Forum: John Tiller's Campaign Series
Topic: Review @ Out of Eight
Replies: 23
Views: 535

RE: Review @ Out of Eight

<t> This game is simple to&nbsp;use to but has an excellent underlying tactical complexity like chess&nbsp;that makes pbem play very exciting. Years on I am still learning how to do this or that better. It Does run slower in fast mode than original sometimes for some reason. i don think too many ...
by The Rattler
Fri Sep 28, 2007 1:39 pm
Forum: John Tiller's Campaign Series
Topic: Line of Departure: Tarawa; scenario
Replies: 10
Views: 273

RE: Line of Departure: Tarawa; scenario

Im ashore with great losses(800pts worse off)&nbsp;to find some big guns in bunkers facing me and lots of axis troops dug in and hard to evict. Pbem game
by The Rattler
Fri Sep 21, 2007 4:47 am
Forum: John Tiller's Campaign Series
Topic: Rubble?
Replies: 18
Views: 213

RE: Rubble?

<t> The allies made a huge mistake bombing the Monte Cassino Abbey which caused rubble and in fact a better defense for the defenders.There were none at the Abbey during the raid but the german paras poured in afterwards and took up positions.&nbsp;Some of the greatest British losses were at this ...
by The Rattler
Mon Sep 17, 2007 10:14 am
Forum: John Tiller’s Campaign Series Support
Topic: MCS User BUGS
Replies: 169
Views: 7309

RE: MCS User BUGS

<t> Hi, was playing east front campaign and ran into a loaded horse and took about 12 rounds from it as opfire...then moved another unit in its way and took another 5 or so.<br/>
I am finding the game slows down after doing one turn and fast mode is closer to the slow mode. I am patched to 1.02b<br ...
by The Rattler
Thu Sep 13, 2007 11:41 am
Forum: John Tiller's Campaign Series
Topic: MCS User WISHLIST
Replies: 363
Views: 14615

RE: MCS User WISHLIST

<t> My copy is in transit so im stuck with old talonsoft version until arrives, but reading the efforts of Prince Eugen and shelling the coastline to slow the soviet advance late in the war while under constant air attack ,some on map naval units could be nice. The invasion of norway could be ...
by The Rattler
Thu Sep 13, 2007 11:23 am
Forum: John Tiller's Campaign Series
Topic: gunfight at Flavion
Replies: 54
Views: 738

RE: gunfight at Flavion

Fighting Frenchman is a good scenario as well for some training and a test of your tactics against those french monsters.
by The Rattler
Thu Feb 01, 2007 5:56 am
Forum: John Tiller's Campaign Series
Topic: Upgrades/Changes
Replies: 76
Views: 1239

RE: Upgrades/Changes

<t> HI,<br/>
I think many at the Blitzkrieg wargaming club have more experience on this issue than I as i havent been a member long but i do believe the Armour facing when retreating needs to be addressed.<br/>
<br/>
The ASDN patch for east front II seems to work well and that makes Armoured ...

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