Search found 491 matches

by rocketman71
Sun Dec 28, 2025 1:33 am
Forum: Flashpoint Campaigns: Cold War
Topic: Tax added on purchase?
Replies: 2
Views: 244

Re: Tax added on purchase?

CapnDarwin wrote: Sat Dec 27, 2025 3:23 pm This is a better question for Matrix Support directly. We have no control or idea of how the pricing works. We have reached out to our Matrix producer, but an answer may be a week or so, as they are out on holiday break.
Thank you, I will contact them as well.
by rocketman71
Sat Dec 27, 2025 1:04 pm
Forum: Flashpoint Campaigns: Cold War
Topic: Tax added on purchase?
Replies: 2
Views: 244

Tax added on purchase?

I was about to buy the game using an Anniversary Coupon, but after the discount was subtracted I got a 25% tax added so I didn't go through with the purchase. I have never before had tax added on any Matrix purchases. Why now? Steam doesn't add taxes. But I can't use the coupon there. Have terms for ...
by rocketman71
Sat Nov 04, 2023 3:26 pm
Forum: Scenario Design and Modding
Topic: New Interdiction Icons
Replies: 3
Views: 1256

Re: New Interdiction Icons

Thank you sir, they look mighty good.
by rocketman71
Fri Jul 07, 2023 5:31 pm
Forum: Scenario Design and Modding
Topic: Highlighted Railyard Capacity
Replies: 5
Views: 1718

Re: Highlighted Railyard Capacity

Thanks a bunch. Definitely an improvement.
by rocketman71
Wed Mar 29, 2023 1:59 pm
Forum: Gary Grigsby's War in the East 2
Topic: How to best deal with Oranienburg?
Replies: 1
Views: 418

How to best deal with Oranienburg?

A question for the veterans around here; how do you usually deal with the Oranienburg city fortress to make the assault on Leningrad easier? Do you bypass it (do units in it ever break out into your rear areas? or attack out from it?), isolate it completely (risk of losing a lot of planes near ...
by rocketman71
Wed Mar 29, 2023 1:55 pm
Forum: Gary Grigsby's War in the East 2
Topic: Automatic repair assignment
Replies: 3
Views: 573

Re: Automatic repair assignment

The rail construction units can only operate within the command radius of the HQ they are attached to. However, I often find that the priorities of said HQ are often weird and it sends the construction unit to a rail hex that I never would if I had had the choice/control over it. Like away from the ...
by rocketman71
Mon Feb 20, 2023 5:52 pm
Forum: Scenario Design and Modding
Topic: Rasputitsa for your eyes. Soviet colours redone.
Replies: 23
Views: 5754

Re: Rasputitsa for your eyes. Soviet colours redone.

Thank you a lot for this mod. So much easier on my eyes. The color is perfect now.
by rocketman71
Sun Jan 22, 2023 9:01 pm
Forum: Gary Grigsby's War in the East 2
Topic: Rail Repair in Kuban
Replies: 7
Views: 785

Re: Rail Repair in Kuban

Does the captured port need to be at 100% before you can repair rail from it? Couldn't find info in Living Manual about it.
by rocketman71
Sun Jan 08, 2023 5:39 pm
Forum: Gary Grigsby's War in the East 2
Topic: Units set to zero max TOE
Replies: 6
Views: 1052

Re: Units set to zero max TOE

I really should use the CR more...
I still wonder why, despite having some 350.000 men in pool and still there is a limit to TOE.
Also, how come some units can have a TOE that is above their MAX?
by rocketman71
Sat Jan 07, 2023 11:14 pm
Forum: Gary Grigsby's War in the East 2
Topic: Units set to zero max TOE
Replies: 6
Views: 1052

Re: Units set to zero max TOE

Does that apply to equipment as well? I noticed it first with Stug support units in the reserves that never got any vehicles despite a lot of them in the pool. Seems tedious to have to check every unit for their max TOE to make sure.
by rocketman71
Sat Jan 07, 2023 9:13 pm
Forum: Gary Grigsby's War in the East 2
Topic: Units set to zero max TOE
Replies: 6
Views: 1052

Units set to zero max TOE

I have had a few situations where units in reserve has had their max TOE set to zero. I started wondering why they didn't get equipment despite there being plenty in pool. Reasons for this happening? Bug?
Have also seen unit on map having its max TOE lowered despite me not (knowingly) changing it.
by rocketman71
Sun Dec 25, 2022 9:21 pm
Forum: General Discussion
Topic: Anniversary Coupons
Replies: 358
Views: 38872

Re: Anniversary Coupons

I received my anniversary coupon a few weeks ago, for a 25% discount, and was about to make a purchase today. The discout is set at 21% which was last year's coupon. IIRC I used that already but might be wrong. It isn't a huge discrepancy but want to buy the new Flashpoint Campaign game and every ...
by rocketman71
Thu Dec 22, 2022 4:16 pm
Forum: Combat Mission Cold War
Topic: Combat Mission: Cold War - Holiday Tournament
Replies: 6
Views: 2348

Re: Combat Mission: Cold War - Holiday Tournament

What happens if your oppo don't turn up or doesn't keep up with turn tempo and the scenario isn't finished in time?
by rocketman71
Tue Oct 18, 2022 4:28 pm
Forum: Gary Grigsby's War in the East 2
Topic: Playing the AI
Replies: 15
Views: 2164

Re: Playing the AI


If your playing the Soviet AI you need to put the setting on Challenging in 1941 and the change it to Hard in 1943 to have any sort of a fair game against the AI. Also if you only play against the AI you will learn a bunch of bad habits that a P vs P match will punish you in.

Only played vs AI ...
by rocketman71
Tue Oct 18, 2022 3:49 pm
Forum: Gary Grigsby's War in the East 2
Topic: Soviet AI behaviour: a couple of observations
Replies: 5
Views: 925

Re: Soviet AI behaviour: a couple of observations

PeteJC wrote: Wed Oct 12, 2022 12:56 pm Rocketman71 - see the recent post/thread entitled "Playing the AI". It has my and other comments on how best to adjust for the AI.
Thanks, I will have a look at the thread.
by rocketman71
Tue Oct 18, 2022 3:48 pm
Forum: Gary Grigsby's War in the East 2
Topic: Soviet AI behaviour: a couple of observations
Replies: 5
Views: 925

Re: Soviet AI behaviour: a couple of observations


The Soviets did launch bombing runs into the German rear, and they paid for it. It's historical behavior, but probably not worth the cost. As for the AI, you really need to give the AI at least morale help 110, if not full Challenging level once you understand the game mechanics. We've gone back ...
by rocketman71
Sat Oct 08, 2022 3:28 pm
Forum: Gary Grigsby's War in the East 2
Topic: Soviet AI behaviour: a couple of observations
Replies: 5
Views: 925

Soviet AI behaviour: a couple of observations

I'm on turn 60 of my current campaign as Axis and a couple of things I've noticed several times bug me a bit. When I encircle Soviet units (even strong corp units) they never try to break out even if one unit needed to be pushed back is a weak cavalry unit. They just sit there waiting to be chopped ...
by rocketman71
Sat Jul 02, 2022 3:52 pm
Forum: Feature Suggestions
Topic: Misleading CV
Replies: 1
Views: 540

Re: Misleading CV

I agree, but also feel that it is more important to underestimate than overestimate CV (almost always check odds though). Perhaps evereything above, let's say, x.75 will round up and below down?
by rocketman71
Sun Jun 19, 2022 8:58 pm
Forum: Gary Grigsby's War in the East 2
Topic: How do you play?
Replies: 33
Views: 3371

Re: How do you play?



I only play vs AI. So far, I should say. I want to know all the ins and outs of the game before taking on a human oppo. In part out of respect for the other player. If you invest the time in a game like this I feel I owe my oppo a good fight. But what I'm most hoping for is what was hinted at ...
by rocketman71
Sun Jun 19, 2022 6:51 pm
Forum: Gary Grigsby's War in the East 2
Topic: How do you play?
Replies: 33
Views: 3371

Re: How do you play?

I only play vs AI. So far, I should say. I want to know all the ins and outs of the game before taking on a human oppo. In part out of respect for the other player. If you invest the time in a game like this I feel I owe my oppo a good fight. But what I'm most hoping for is what was hinted at when ...

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