Search found 232 matches

by Vypuero
Mon Apr 12, 2010 8:07 pm
Forum: WW2: Time of Wrath
Topic: Raiders
Replies: 2
Views: 189

RE: Raiders

<t> I noticed that- and yes did sink them - thing is, wondering if AI should be tweaked so as not to get so slaughtered. Otherwise naval is much better than before. However, after destroying all the UK's AI Transports, it never built any new ones? They don't seem to be there to kill any longer even ...
by Vypuero
Sun Apr 11, 2010 3:16 pm
Forum: WW2: Time of Wrath
Topic: Raiders
Replies: 2
Views: 189

Raiders

<t> The Raiders seem to work better, but I think raiders should be able to "fire back" when they get attacked. They don't seem to be able to do so - that sort of works for the occasional raider and subs. However, what is happening in the Med is the entire Royal Navy is raiding. It did destroy all my ...
by Vypuero
Sun Apr 11, 2010 3:09 pm
Forum: WW2: Time of Wrath
Topic: Out of Fuel
Replies: 4
Views: 199

Out of Fuel

It seems that if you place an aircraft on an island that has no port you are SOL - no fuel, can't ever move it again. Perhaps that should be fixed?
by Vypuero
Sat Apr 10, 2010 5:21 pm
Forum: WW2: Time of Wrath
Topic: Hotfix for v1.70
Replies: 23
Views: 758

RE: Hotfix for v1.70

<t> I got it to work - at least 1.7. There was a regkey issue with the hotfix. This could be because I had to re-install on a new PC and I was not able to do so very cleanly. I could not find my install files so I ported over the whole folder. Then, it didn't work. I used the 1.7 patch and since it ...
by Vypuero
Sat Apr 10, 2010 4:48 pm
Forum: WW2: Time of Wrath
Topic: Hotfix for v1.70
Replies: 23
Views: 758

RE: Hotfix for v1.70

Thanks
by Vypuero
Sat Apr 10, 2010 4:32 pm
Forum: WW2: Time of Wrath
Topic: Hotfix for v1.70
Replies: 23
Views: 758

RE: Hotfix for v1.70

can you patch this direct or do you need to first have 1.6 or 1.7 patched?
by Vypuero
Thu Nov 19, 2009 12:55 am
Forum: World in Flames
Topic: MWiF Map Review - Pacific Islands
Replies: 235
Views: 3054

RE: MWiF Map Review - Pacific Islands

Yes I see - I was curious if I was missing something historic though if anyone knows.
by Vypuero
Wed Nov 18, 2009 11:21 pm
Forum: World in Flames
Topic: MWiF Map Review - Pacific Islands
Replies: 235
Views: 3054

RE: MWiF Map Review - Pacific Islands

I have a question about Papeete and Bora Bora - according to what I see, it is Bora Bora that became the large US Military base, NOT Papeete - so why is the naval base located on the wrong island?
by Vypuero
Sun Sep 27, 2009 8:30 pm
Forum: Operation Barbarossa: The Struggle for Russia
Topic: My biggest play issues
Replies: 3
Views: 215

RE: My biggest play issues

Look - I know WHAT the roundels do - but why are they not also different for each Nation? Why make them all the same looking like UK roundels? It would make it easier to tell what units are what - just an added way to tell.
by Vypuero
Sun Sep 20, 2009 7:28 pm
Forum: Scenario Design and Modding
Topic: Campaigns
Replies: 6
Views: 582

Campaigns

It is not clear from the editor, but can you create campaigns with it? If not, that makes it just like PG II with a major flaw - cannot make campaigns!
Also - branching campaigns would be nice. Why not add that?
by Vypuero
Sun Sep 20, 2009 7:25 pm
Forum: Operation Barbarossa: The Struggle for Russia
Topic: My biggest play issues
Replies: 3
Views: 215

My biggest play issues

<t> #1 big issue, one that is EASY to fix: The Icons in the lower right hand side - every unit has an icon that looks like a UK roundel - regardless of what side it is on. It makes it very, very hard to see at a glance who is who. WHY is this not set to look like the country of origin??? It should ...
by Vypuero
Thu Aug 14, 2008 11:18 am
Forum: WW2: Road to Victory
Topic: Suggestions for 1.3
Replies: 35
Views: 665

RE: Suggestions for 1.3

also - does the ai fix its ships?&nbsp; I notice it seemed to keep some of its BB and CV units out at sea at low strength rather than fix them, which meant I was able to kill them in subsequent battles.
by Vypuero
Tue Aug 12, 2008 6:46 pm
Forum: WW2: Road to Victory
Topic: Economy out of whack
Replies: 32
Views: 815

RE: Economy out of whack

<t> Ellis' book was the one I was thinking of - and I agree without a manpower/oil system then I suggest some kind of counter limit.&nbsp; It could even be done by naming them so that they have names already, which would be easier than having them all "new unit" as a default - I like having names ...
by Vypuero
Tue Aug 12, 2008 3:02 pm
Forum: WW2: Road to Victory
Topic: Economy out of whack
Replies: 32
Views: 815

RE: Economy out of whack

<r> something like a manpower or unit limit may make sense...&nbsp;The historic information is available - a good source is here but I also use&nbsp;a book -&nbsp;but now I forget name&nbsp;I will edit it when I remember.&nbsp; Anyway, divisions and even corps are readily available - though they do ...
by Vypuero
Mon Aug 11, 2008 11:49 pm
Forum: WW2: Road to Victory
Topic: Suggestions for 1.3
Replies: 35
Views: 665

RE: Suggestions for 1.3

<t> I have some suggestions:<br/>
<br/>
1 - Vichy is too easy - 5 points is far too little and it is easy to get them to join, giving you a nice fleet.<br/>
<br/>
2 - Also for North Africa in general there should be some PP and VPs for say Tripoli, Syria, and French NAF of some kind, even a ...
by Vypuero
Sun Aug 10, 2008 3:36 pm
Forum: WW2: Road to Victory
Topic: 1.20 Public Beta Patch Avalible!!
Replies: 39
Views: 655

RE: 1.20 Public Beta Patch Avalible!!

You can still choose to ignore Holland but will then need to capture Marseilles - it will give you more PP anyway.
by Vypuero
Fri Aug 08, 2008 11:26 am
Forum: WW2: Road to Victory
Topic: PBEM - Question and suggestion
Replies: 5
Views: 91

RE: PBEM - Question and suggestion

In PBEM you can use the F1 key to change control from AI same as in a normal game?
by Vypuero
Thu Aug 07, 2008 9:50 pm
Forum: WW2: Road to Victory
Topic: 1.20 Public Beta Patch Avalible!!
Replies: 39
Views: 655

RE: 1.20 Public Beta Patch Avalible!!

jamain - would be willing to try PBEM if you want to.&nbsp; Have to see how it works
by Vypuero
Thu Aug 07, 2008 9:49 pm
Forum: WW2: Road to Victory
Topic: 1.20 Public Beta Patch Avalible!!
Replies: 39
Views: 655

RE: 1.20 Public Beta Patch Avalible!!

No that happens every time - happened in previous version too.&nbsp; I concluded I must attack with a para unit only with some air support - seems to work
by Vypuero
Thu Jul 31, 2008 12:51 am
Forum: WW2: Road to Victory
Topic: Norway
Replies: 27
Views: 603

RE: Norway

blame Microsoft - Vista is a damn mess.&nbsp; Find a copy of Win XP it is better.

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