Search found 28 matches

by Village Idiot
Thu May 10, 2007 8:02 pm
Forum: The War Room
Topic: Do not research Plasma Technology until you're ready
Replies: 12
Views: 716

RE: Do not research Plasma Technology until you're ready

<t> You need to capture a live Vipon Commander to start Plasma Tech tree.<br/>
&nbsp;<br/>
Oh, researching Plasma Tech doesn't trigger the next tech/alien era, researching Heavy Plasma does.<br/>
&nbsp;<br/>
Once you meet the next era, you're going to die so badly. The difficulty really spikes ...
by Village Idiot
Thu May 10, 2007 8:00 pm
Forum: The War Room
Topic: Kill a Hallucinoid, Research it ASAP
Replies: 17
Views: 432

RE: Kill a Hallucinoid, Research it ASAP

<r>
<QUOTE><s>[quote]</s>ORIGINAL: valiant<br/>
<br/>
I thought I'd go ahead and get mind shields cause I was ahead and about to fire most of my salaried workers. So now I have enough mind shields for 12 but can't figure out how to use them. Looks like they go on your head but there is no slot ...
by Village Idiot
Sat May 05, 2007 8:50 pm
Forum: Mods and Tweaks
Topic: MODing
Replies: 55
Views: 1377

RE: MODing

Please figure out a way to add a AP cost for accessing/moving stuff around in your inventory.
by Village Idiot
Sat May 05, 2007 7:56 pm
Forum: The War Room
Topic: Do not research Plasma Technology until you're ready
Replies: 12
Views: 716

Do not research Plasma Technology until you're ready

Apparently that triggers an event that causes the higher tier aliens to arrive with the next level of weaponry.
by Village Idiot
Sat May 05, 2007 5:59 pm
Forum: The War Room
Topic: Some things I have seen so far
Replies: 5
Views: 180

RE: Some things I have seen so far

<t> Research, but don't manufacture the Laser Pistol/Rifle/Heavy.<br/>
&nbsp;<br/>
Not worth it, as you have to keep continually manufacturing ammunition for them. Your Mechanics are better off spending their time making other stuff.<br/>
&nbsp;<br/>
Rifles work almost just as well, and cost ...
by Village Idiot
Sat May 05, 2007 5:57 am
Forum: UFO: Extraterrestrials
Topic: buildings at other bases
Replies: 21
Views: 440

RE: buildings at other bases

<t> You know I realised that without the Aliens chucking Alien Grenades/Sonic Pulars left and right at you like in X-COM 1 & 2, they're just not really difficult to beat this time round.<br/>
&nbsp;<br/>
The only aliens I'm having trouble with ATM are the Volons. Takes multiple Laser Rifle hits to ...
by Village Idiot
Sat May 05, 2007 4:39 am
Forum: After Action Reports
Topic: Ah memories...
Replies: 4
Views: 487

Ah memories...

This seems awfully familiar.

Image
by Village Idiot
Sat May 05, 2007 2:20 am
Forum: UFO: Extraterrestrials
Topic: buildings at other bases
Replies: 21
Views: 440

RE: buildings at other bases

<r>
<QUOTE><s>[quote]</s>ORIGINAL: J P Falcon<br/>
<br/>
Let's be honest everyone, while Xcom is a bonafide classic, the game was not that difficult to beat. We like it for the tactical missions, but overall it did not take long to master even the most difficult settings (though the Alien hoards ...
by Village Idiot
Fri May 04, 2007 10:10 pm
Forum: The War Room
Topic: Kill a Hallucinoid, Research it ASAP
Replies: 17
Views: 432

RE: Kill a Hallucinoid, Research it ASAP

Ya they drop like a brick
&nbsp;
Its just highly annoying when they panick your soldiers, especially when one of them is in view of another alien you failed to gun down on your previous turn.
by Village Idiot
Fri May 04, 2007 9:26 pm
Forum: The War Room
Topic: Kill a Hallucinoid, Research it ASAP
Replies: 17
Views: 432

Kill a Hallucinoid, Research it ASAP

Get that Mind Shield

PSI Attacks sucks ass
by Village Idiot
Fri May 04, 2007 9:01 pm
Forum: UFO: Extraterrestrials
Topic: UFO Rumor Control: Some Gameplay Comments
Replies: 59
Views: 3785

RE: UFO Rumor Control: Some Gameplay Comments

<r>
<QUOTE><s>[quote]</s>ORIGINAL: SlapBone<br/>
<br/>
I'm confused. If soldiers can't die, why is there a "Units Lost" section of the Mission recap screen? The screenshot in the manual even has units listed there.
<e>[/quote]</e></QUOTE>
<br/>
If either all your units die in a mission, or ...
by Village Idiot
Fri May 04, 2007 8:48 pm
Forum: UFO: Extraterrestrials
Topic: UFO Rumor Control: Some Gameplay Comments
Replies: 59
Views: 3785

RE: UFO Rumor Control: Some Gameplay Comments

<r> Yes you can sell Alien Artifacts, though only for a very small fraction of the price.<br/>
&nbsp;<br/>
You have to research it first in order to sell for its full value.<br/>
&nbsp;<br/>
And note, you don't start off with an Interigation Room. Learned it the hard way when I went around ...
by Village Idiot
Fri May 04, 2007 7:38 pm
Forum: UFO: Extraterrestrials Support
Topic: It broke!!
Replies: 6
Views: 127

RE: It broke!!

Same thing is happening with me. I can't move weapons around without the game crashing on me.

Disabled Anti-Aliasing as well.

Problem Solved: The error does not occur in Full Screen Mode, only in Windows Mode.
by Village Idiot
Fri May 04, 2007 7:06 pm
Forum: UFO: Extraterrestrials Support
Topic: Error starting up the game
Replies: 6
Views: 191

RE: Error starting up the game

<r> I just fixed the problem.<br/>
<br/>
The problem was that my Windows Regional and Language Options was set to Japanese (I need it in order to play Japanese games). I switched it to English (United States) and rebooted, and the game worked fine.<br/>
<br/>
I highly recommend putting this info ...
by Village Idiot
Fri May 04, 2007 6:37 pm
Forum: UFO: Extraterrestrials Support
Topic: Error starting up the game
Replies: 6
Views: 191

RE: Error starting up the game

How do you turn anti-aliasing off?

And no, I don't think the game generated any 'crash' text files in the installation folder.

Update: Just installed the latest ATI drivers, used cccleaner to clear out stuff. Rebooted. Still doesn't work.
by Village Idiot
Fri May 04, 2007 6:29 pm
Forum: UFO: Extraterrestrials Support
Topic: Error starting up the game
Replies: 6
Views: 191

RE: Error starting up the game

And here's the error log:

by Village Idiot
Fri May 04, 2007 6:29 pm
Forum: UFO: Extraterrestrials Support
Topic: Error starting up the game
Replies: 6
Views: 191

RE: Error starting up the game

Just a note: I installed the Russian version of the game as well a couple days ago and still got the same error message.

Here's my DXDiag file:
by Village Idiot
Fri May 04, 2007 5:24 pm
Forum: UFO: Extraterrestrials Support
Topic: Error starting up the game
Replies: 6
Views: 191

Error starting up the game

<r> Getting this error message when I try running the game:<br/>
<br/>
<br/>
<IMG src="http://img441.imageshack.us/img441/3608/untitledld6.jpg"><s>[img]</s><URL url="http://img441.imageshack.us/img441/3608/untitledld6.jpg">http://img441.imageshack.us/img441/3608/untitledld6.jpg</URL><e>[/img]</e ...
by Village Idiot
Fri May 04, 2007 5:20 pm
Forum: UFO: Extraterrestrials Support
Topic: Error while installing
Replies: 5
Views: 249

RE: Error while installing

I somehow lost 6GB of space after the final install + deleting the download. I had to abort the install multiple times due to the corrupt de-compression part way.
&nbsp;
Any idea where the missing HD space went to?
by Village Idiot
Fri May 04, 2007 5:13 pm
Forum: UFO: Extraterrestrials Support
Topic: Error while installing
Replies: 5
Views: 249

RE: Error while installing

<r> I managed to install it correctly after my 3rd time decompressing the .zip.<br/>
<br/>
I did use Getright to download the file <E>:(</E><br/>
<br/>
Re-downloading it again just to make sure. Using a different download manager this time round <E>:P</E><br/>
<br/>
Might I recommend a non ...

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