Search found 1647 matches

by 56ajax
Wed Sep 09, 2026 6:04 am
Forum: Opponents Wanted
Topic: Wanted : Axis Opponent for 41 GC
Replies: 4
Views: 97

Re: Wanted : Axis Opponent for 41 GC

The games mechanics dont allow for units doing deep penetration behind enemy lines. They are immediately isolated and rendered useless very quickly. Not sure that Cav has much value when the front is stabilised.
by 56ajax
Wed Sep 09, 2026 2:20 am
Forum: Opponents Wanted
Topic: Wanted : Axis Opponent for 41 GC
Replies: 4
Views: 97

Re: Wanted : Axis Opponent for 41 GC

Thanks.

I will PM you

Cheers
by 56ajax
Tue Sep 08, 2026 12:42 am
Forum: Opponents Wanted
Topic: Wanted : Axis Opponent for 41 GC
Replies: 4
Views: 97

Wanted : Axis Opponent for 41 GC

Looking for a Good German Opponent.

Rules - No airborne, no exploits, open TBs but historical as much as possible ( I dont want to see Rommel and and Africa Korp do a drive by), no temp mot, 5-10 morale for axis allies if you must. All up for debate! No cheating please.

My experience level is ...
by 56ajax
Mon Sep 07, 2026 1:57 am
Forum: After Action Reports
Topic: Grand Campaign --- Q-Ball vs Sertorius21
Replies: 102
Views: 9752

Re: Grand Campaign --- Q-Ball vs Sertorius21



The game closed as no turn was played for about two months. If one of the administrators could allow the map and the various reports to be consulted, it would be easy to post pictures of these, even if no further turn is played.


If this game has been abandoned, can the devs get me access to ...
by 56ajax
Sun Aug 23, 2026 12:23 am
Forum: Gary Grigsby's War in the East 2
Topic: Air - *Night Missions*
Replies: 20
Views: 731

Re: Air - *Night Missions*

Like most things in the air war, not worth the time and effort.

In a campaign save your air force in the reserve till 1943 then let it rip. Who cares if it gets destroyed.
by 56ajax
Fri Aug 21, 2026 6:54 am
Forum: Tech Support
Topic: 10421/10422 Beta Transient Bug - Mouse Zoom Fails
Replies: 16
Views: 627

Re: 10421/10422 Beta Transient Bug - Mouse Zoom Fails

I have the jump map turned on.

Sometimes during my session it disappears, don't know why, probably to do with going in/out of TBs.

When it is not there I cannot select a unit, no movement expenditure etc - click till I'm blue in the face. I think my solution is to click on an empty hex until the ...
by 56ajax
Thu Aug 20, 2026 11:37 pm
Forum: The War Room
Topic: Let us reform the Red Army of Workers and Peasants! (Advice needed)
Replies: 115
Views: 17023

Re: Let us reform the Red Army of Workers and Peasants! (Advice needed)

I would advise against playing with locked Theatre boxes for the following reason.

You can not build up Corps using divisions that are scheduled to transfer to a TB. Not allowed. (Furthermore a division that is not scheduled for TB transfer can turn into a Guards division that is.)

Consider some ...
by 56ajax
Thu Aug 20, 2026 11:27 pm
Forum: The War Room
Topic: Tips from experienced Soviet players
Replies: 7
Views: 524

Re: Tips from experienced Soviet players

As already stated, make sure you disband FZs before they suffer combat as they surrender.

As soon as you can set set a Front to assault for quicker CPP gain.

Save manpower and trucks.
by 56ajax
Sat Aug 08, 2026 9:26 am
Forum: Scenario Data / Map Issues
Topic: Rocket Launcher Div TOE Upgrade = Depeleted
Replies: 0
Views: 149

Rocket Launcher Div TOE Upgrade = Depeleted

T137

End of Jan 1944 and my Guards Rocket Launcher Division has just had a TOE upgrade to 44 RLD. Unfortuately this unit is equipped with BM 31 12 RL which does not start production until March 1944. This this unit is now depeleted and will remain so until the end of April 1944, when the RLs will ...
by 56ajax
Sat Aug 08, 2026 9:25 am
Forum: Scenario Data / Map Issues
Topic: Rocket Launcher Div TOE Upgrade = Depeleted
Replies: 0
Views: 92

Rocket Launcher Div TOE Upgrade = Depeleted

T137

End of Jan 1944 and my Guards Rocket Launcher Division has just had a TOE upgrade to 44 RLD. Unfortuately this unit is equipped with BM 31 12 RL which does not start production until March 1944. This this unit is now depeleted and will remain so until the end of April 1944, when the RLs will ...
by 56ajax
Sat Aug 08, 2026 9:19 am
Forum: Scenario Data / Map Issues
Topic: Rocket Launcher Div TOE Upgrade = Depeleted
Replies: 0
Views: 93

Rocket Launcher Div TOE Upgrade = Depeleted

T137

End of Jan 1944 and my Guards Rocket Launcher Division has just had a TOE upgrade to 44 RLD. Unfortuately this unit is equipped with BM 31 12 RL which does not start production until March 1944. This this unit is now depeleted and will remain so until the end of April 1944, when the RLs will ...
by 56ajax
Sat Aug 08, 2026 9:17 am
Forum: Scenario Data / Map Issues
Topic: Rocket Launcher Div TOE Upgrade = Depeleted
Replies: 0
Views: 96

Rocket Launcher Div TOE Upgrade = Depeleted

T137

End of Jan 1944 and my Guards Rocket Launcher Division has just had a TOE upgrade to 44 RLD. Unfortuately this unit is equipped with BM 31 12 RL which does not start production until March 1944. This this unit is now depeleted and will remain so until the end of April 1944, when the RLs will ...
by 56ajax
Mon Aug 03, 2026 10:24 am
Forum: Gary Grigsby's War in the East 2
Topic: Quick Questions Thread
Replies: 2662
Views: 232108

Re: Quick Questions Thread



If a Soviet Breakthrough Artillery Division is Non Motorised why does it need 2500 vehicles.

The TOEs are "all non-inf" motorized. So all elements are motorized, as well as the Trucks needed for carrying stuff like Ammo.


and they have non motorised movement points and they make the clip ...
by 56ajax
Sun Aug 02, 2026 4:20 am
Forum: Gary Grigsby's War in the East 2
Topic: Quick Questions Thread
Replies: 2662
Views: 232108

Re: Quick Questions Thread

If a Soviet Breakthrough Artillery Division is Non Motorised why does it need 2500 vehicles.
by 56ajax
Thu Jul 30, 2026 3:27 am
Forum: Gary Grigsby's War in the East 2
Topic: Altitude and Air-to-Air
Replies: 9
Views: 674

Re: Altitude and Air-to-Air



Putting the game mechanics aside and thinking in 'real world' terms. If you aren't flying your own fighters then there is nothing keeping the enemy escorts from leaving their bombers and going after yours. So essentially their mission can change from escort (which is unnecessary) to CAP - which ...
by 56ajax
Tue Jul 28, 2026 3:24 am
Forum: Gary Grigsby's War in the East 2
Topic: Altitude and Air-to-Air
Replies: 9
Views: 674

Re: Altitude and Air-to-Air

From memory a Leaders Air Rating does not impact on combat. A high Air rating ensure aircraft are not held in Reserve
by 56ajax
Tue Jul 28, 2026 2:47 am
Forum: Gary Grigsby's War in the East 2
Topic: Unit information - teardrop?
Replies: 8
Views: 930

Re: Unit information - teardrop?

And how does it impact combat?
by 56ajax
Wed Jul 22, 2026 11:03 pm
Forum: Tech Support
Topic: Flying Freight Issue with v1.04.19 (beta)
Replies: 3
Views: 216

Re: Flying Freight Issue with v1.04.19 (beta)

Just remember Resupply Airbase eats trucks.
by 56ajax
Tue Jul 14, 2026 3:13 am
Forum: Gary Grigsby's War in the East 2
Topic: A question for the experts
Replies: 6
Views: 527

Re: A question for the experts


1. you base attacking CV is 7.74 as seen jn the unit card.
2. if you do a hasty attack your CV will always get 50%. Pressing Shift makes it a deliberate attack with full CV.
3. the light forest hex you are attacking has no modifiers for you as an attacker while the swamp hex has Density (look for ...
by 56ajax
Tue Jul 14, 2026 2:36 am
Forum: Tech Support
Topic: Multiplayer Save Scumming Detection?
Replies: 2
Views: 182

Re: Multiplayer Save Scumming Detection?

So it actually has an offical name - scumming.

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