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by Commander Stormwolf
Fri Oct 04, 2013 12:13 am
Forum: War in the Pacific: Admiral's Edition
Topic: Is this common?
Replies: 11
Views: 320

RE: Is this common?

<t> <br/>
ai is normally a weak substitute for a skilled human opponent<br/>
<br/>
however remember 2 details:<br/>
<br/>
1) you know the start locations of the allied carriers, hence why enterprise was sunk<br/>
<br/>
2) allies historically conducted the "early carrier raids" (were ...
by Commander Stormwolf
Sat Sep 28, 2013 12:41 am
Forum: War in the Pacific: Admiral's Edition
Topic: The Mulligan
Replies: 11
Views: 204

RE: The Mulligan

<r> aah.. remember once when the opponent DEMANDED a mulligan after the midway battle <br/>
<br/>
<br/>
it was the "bore in the pacific" AAR where I hid for several months. he captured basically every possible base (noumea, port Moresby, Johnston island, Palmyra, paradrop at hilo :O)<br/>
<br ...
by Commander Stormwolf
Thu Sep 26, 2013 7:42 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Air detachments
Replies: 7
Views: 208

RE: Air detachments

<t> <br/>
easier system would be to allow custom sizing for all squadrons at all times<br/>
(or since there is a limit, to create new squadron TO&E slots at will)<br/>
<br/>
after all "squadrons" are just paper<br/>
<br/>
and only AC, crew, and AV support are material objects<br/>
<br/>
<br ...
by Commander Stormwolf
Thu Sep 26, 2013 6:50 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Aircraft Research - How much is too much?
Replies: 33
Views: 1406

RE: Aircraft Research - How much is too much?

<t> <br/>
interesting experimental note with the editor, i once made a modified Ki-45 Nick (Toryu) with the rear gunner whipping around a handheld 20mm Type-99-1 - result: plenty of attacking fighters damaged but none destroyed in the animation, though probably lead to many ops losses <br/>
<br ...
by Commander Stormwolf
Thu Sep 26, 2013 6:43 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Aircraft Research - How much is too much?
Replies: 33
Views: 1406

RE: Aircraft Research - How much is too much?

<r> <QUOTE><s>[quote]</s>
just doesn't matter at all, it could have two of those guns or none, it just won't even save a single of those bombers when being attacked by Allied fighters. You can go through a full PBEM campaign and you will never see a Japanese 1E or 2E bomber shooting down an Allied ...
by Commander Stormwolf
Wed Sep 25, 2013 12:55 am
Forum: War in the Pacific: Admiral's Edition
Topic: Aircraft Research - How much is too much?
Replies: 33
Views: 1406

RE: Aircraft Research - How much is too much?

<t> <br/>
more accurate would be to make the B6N Jill (Tenzan) available earlier but give it a service rating of 5 (engine unreliability was a major reason why it was not made, <br/>
even though IJN was anticipating it to be ready (hence why B5N Kate (Kankoh) was being run at 0 per month ...
by Commander Stormwolf
Wed Sep 25, 2013 12:49 am
Forum: Scenario Design and Modding
Topic: Airspeed influence in A2A
Replies: 19
Views: 896

RE: Airspeed influence in A2A

<t> <br/>
to fix with A2A with the editor<br/>
<br/>
1) give all AC the same max altitude (30,000 feet will do)<br/>
<br/>
that way the max alt sweep broken phenomenon can be mitigated <br/>
<br/>
2) remove the max alt MVR penalties and change the MVR using a standard formula<br/>
<br ...
by Commander Stormwolf
Tue Sep 24, 2013 12:39 am
Forum: War in the Pacific: Admiral's Edition
Topic: Japanese R&D Question (No Khyberbill Please)
Replies: 17
Views: 362

RE: Japanese R&D Question (No Khyberbill Please)


the fighter 96 has an armored bucket seat.. and the fighter 97 has a 20mm cannon under its fuselage
by Commander Stormwolf
Tue Sep 24, 2013 12:38 am
Forum: War in the Pacific: Admiral's Edition
Topic: Japanese R&D Question (No Khyberbill Please)
Replies: 17
Views: 362

RE: Japanese R&D Question (No Khyberbill Please)

<r> <br/>
the fact that the allied player knows the stats of the STOCK jap AC stats, <br/>
is a major disadvantage to japan [:(]<br/>
<br/>
<URL url="http://www.youtube.com/watch?v=P84llyNugqA">http://www.youtube.com/watch?v=P84llyNugqA</URL><br/>
<br/>
I suppose the answer is to only play ...
by Commander Stormwolf
Tue Sep 24, 2013 12:17 am
Forum: War in the Pacific: Admiral's Edition
Topic: Aircraft Research - How much is too much?
Replies: 33
Views: 1406

RE: Aircraft Research - How much is too much?

<t> <br/>
want to point out that B6N Jill (Tenzan) was already researched by 1941<br/>
it's engine didn't work<br/>
<br/>
want to point out that B7A Ryusei (Grace) was already researched by 1941<br/>
it's engine didn't work <br/>
<br/>
AC research is ridiculous <br/>
<br/>
R&D is a process ...
by Commander Stormwolf
Fri Sep 13, 2013 1:12 am
Forum: Scenario Design and Modding
Topic: WITP: Modding and Editor Guide Project
Replies: 13
Views: 831

RE: WITP: Modding and Editor Guide Project


finally all that can be recommended is to frequently "sandbox" any changes

lots of free slots to save, just start a head-to-head match and set up trials
to test if your results are within reason, or so that any bugs can be identified
by Commander Stormwolf
Fri Sep 13, 2013 1:10 am
Forum: Scenario Design and Modding
Topic: WITP: Modding and Editor Guide Project
Replies: 13
Views: 831

RE: WITP: Modding and Editor Guide Project


another note is that it is difficult at first to find the AC / ship ART folders

on the upside, there is plenty of existing extra art out there to include models like the G5N shinzan, G8N Renzan, Ki-64, etc.

by Commander Stormwolf
Fri Sep 13, 2013 1:07 am
Forum: Scenario Design and Modding
Topic: WITP: Modding and Editor Guide Project
Replies: 13
Views: 831

RE: WITP: Modding and Editor Guide Project

<t> <br/>
first note is to indicate to any prospective modders<br/>
that there are limits to any parameters that are being changed <br/>
(devices, etc)<br/>
<br/>
example: tried modding a submarine to carry 12 torpedo tubes<br/>
<br/>
result: message: submarine experiences malfunction during ...
by Commander Stormwolf
Fri Sep 13, 2013 12:56 am
Forum: War in the Pacific: Admiral's Edition
Topic: Mavis/Emily
Replies: 19
Views: 794

RE: Mavis/Emily

<t> <br/>
saying that Emily was excellent<br/>
<br/>
expensive to build <br/>
<br/>
still a good idea despite cost (maybe put elite crews into Emily, bad crews into betty/nell/kate/sally/other Japanese cannon fodder)<br/>
<br/>
best system is to use Dinah-III model for search <br/>
<br ...
by Commander Stormwolf
Thu Sep 12, 2013 9:42 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Mavis/Emily
Replies: 19
Views: 794

RE: Mavis/Emily


oops.

make that 11 zeroes for the price of 1 Emily.



by Commander Stormwolf
Thu Sep 12, 2013 9:40 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Mavis/Emily
Replies: 19
Views: 794

RE: Mavis/Emily


main advantage of Emily is that no space is taken on the AF

a size 4 AF can be full with 200 zeroes, a formidable escort for the Emily fist
by Commander Stormwolf
Thu Sep 12, 2013 9:38 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Mavis/Emily
Replies: 19
Views: 794

RE: Mavis/Emily

<t> <br/>
actually it is worse.<br/>
<br/>
Emily really consumed 3 times the materials of a Betty<br/>
<br/>
same reason why G5N Liz was not built in large numbers.<br/>
<br/>
<br/>
you could build about 7 or 8 zeroes for the price of 1 Emily <br/>
<br/>
BUT you could not build aircraft ...
by Commander Stormwolf
Thu Sep 12, 2013 8:59 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Mavis/Emily
Replies: 19
Views: 794

RE: Mavis/Emily

<r> <br/>
credit to: <URL url="http://www.ijnafphotos.com">www.ijnafphotos.com</URL><br/>
<br/>
<URL url="http://www.warbirdphotographs.com/NavyJB&W3/H6K-20.jpg">http://www.warbirdphotographs.com/NavyJB&W3/H6K-20.jpg</URL><br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/28382 ...
by Commander Stormwolf
Thu Sep 12, 2013 8:56 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Mavis/Emily
Replies: 19
Views: 794

RE: Mavis/Emily

<r> <br/>
Dec 7 1941, 69 Mavis patrol versions + 11 Mavis transport <br/>
<br/>
the 69 Mavis arranged into a torpedo fist<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/28382/E4A47193A3424216B062E9DE9623C73D.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles ...

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