Search found 197 matches

by aphrochine
Fri Jan 30, 2026 4:58 pm
Forum: War in Spain 1936-39
Topic: F (follow unit) movement command change lead movement type order.
Replies: 5
Views: 154

Re: F (follow unit) movement command change lead movement type order.

"F"?

Why do I feel like playing this game is like ordering at In & Out, there is an intentionally secret menu kept from the public.
by aphrochine
Thu Jan 29, 2026 8:06 pm
Forum: After Action Reports
Topic: Atheory AAR - GC 1936 - Nationalists Peluche
Replies: 103
Views: 3171

Re: Atheory AAR - GC 1936 - Nationalists Peluche

Thanks!! I dont think I would have ever read "Show AAR on Map" for this function.

Clicking on the icon seems a bit finicky. Mousing over and pressing Spacebar seems to work better.
by aphrochine
Thu Jan 29, 2026 7:21 pm
Forum: After Action Reports
Topic: Atheory AAR - GC 1936 - Nationalists Peluche
Replies: 103
Views: 3171

Re: Atheory AAR - GC 1936 - Nationalists Peluche

A quick question. How do you get the battle icon to show on the map, with the mouse over tooltip??
by aphrochine
Wed Jan 28, 2026 4:08 pm
Forum: The War Room
Topic: To Have Replacement On or Not, that is the question
Replies: 5
Views: 466

Re: To Have Replacement On or Not, that is the question

The Trade-off: Replacing is much faster but usually results in a small loss of XP, depending on whether the men come from the Pool or the Reserves.

My AI professor taught me that replacements must come from an RSV unit. Is that incorrect??

OT: I'm assuming if I have an RSV unit, I can train ...
by aphrochine
Wed Jan 28, 2026 4:00 pm
Forum: The War Room
Topic: How to Organize units
Replies: 16
Views: 943

Re: How to Organize units

I will offer feedback...

Having just finished my first "real turn" yesterday after several days of poking and learning, I'm finding the dispersed OOB + rigid system to be very tedious. I understand the design choice, and accept it, but it is still tedious none the less.

An assumption that I'm ...
by aphrochine
Wed Jan 28, 2026 3:15 pm
Forum: Tech Support
Topic: Republican Columnas parent units don’t act as HQs.
Replies: 7
Views: 206

Re: Republican Columnas parent units don’t act as HQs.

I was noticing this too. Units which are HQ like, and have an HQ/formation icon do not function as HQs. This is a bit confusing if WAD. (for the nationals also)
by aphrochine
Tue Jan 27, 2026 3:19 am
Forum: War in Spain 1936-39
Topic: SUGGESTION - Exporting Save-Game Data into CSV-Files - Supporting 3rd-Party Analytical Tools
Replies: 7
Views: 302

Re: SUGGESTION - Exporting Save-Game Data into CSV-Files - Supporting 3rd-Party Analytical Tools

Seconded. CSV export would be great. Would need a credential based system for MP though, but other than that...I suspect it would be the same functions used to export the SCEN file.

Basic CSVs could be widely used by the common man/woman/person. The late 2025 generation LLMs could easily parse the ...
by aphrochine
Fri Jan 23, 2026 3:19 am
Forum: Tech Support
Topic: Info bars are really large
Replies: 25
Views: 1091

Re: Info bars are really large

I'm also having this issue. Let me know what info you need.

Edit: I'm at 2560x1440. Interface is very large and pixelated.
by aphrochine
Thu Feb 07, 2019 11:11 am
Forum: War in the Pacific: Admiral's Edition
Topic: NOOB to WITPAE - Campaign setup - OMG
Replies: 33
Views: 1140

RE: NOOB to WITPAE - Transport Question

<r>
<QUOTE><s>[quote]</s>ORIGINAL: ago1000<br/>
<br/>
That's not good news for me. Im setting up my first turn still. I'm almost ready though. I used continuous supply (CS) for a lot of my convoys of single ships. I manually set up the routes I wish then move, then I select CS for control. I ...
by aphrochine
Wed Jan 30, 2019 11:54 am
Forum: War in the Pacific: Admiral's Edition
Topic: Sub patrol zones
Replies: 54
Views: 2486

RE: Sub patrol zones

<r>
<QUOTE><s>[quote]</s>ORIGINAL: bradfordkay<br/>
<br/>
I like to run my sub patrols into particular high traffic straits and then back out of them (no lingering). I have had excellent success with patrols that run from Mili to the strait between Formosa and Batan Island, from that strait to ...
by aphrochine
Mon Mar 25, 2013 5:17 pm
Forum: Tech Support
Topic: Burma Road Open....but no Rangoon
Replies: 9
Views: 258

RE: Burma Road Open....but no Rangoon

I do have a follow up question. Was the nature of the bug graphical, or is the Burma Road actually open??
by aphrochine
Sun Mar 24, 2013 11:55 pm
Forum: Tech Support
Topic: Burma Road Open....but no Rangoon
Replies: 9
Views: 258

RE: Burma Road Open....but no Rangoon

Great thanks!!
by aphrochine
Sat Mar 23, 2013 1:13 pm
Forum: Tech Support
Topic: Burma Road Open....but no Rangoon
Replies: 9
Views: 258

Burma Road Open....but no Rangoon

<r> July 1944, the allies are retaking Burma<br/>
<br/>
<IMG src="http://i.imgur.com/zBlpUVq.jpg"><s>[img]</s><URL url="http://i.imgur.com/zBlpUVq.jpg">http://i.imgur.com/zBlpUVq.jpg</URL><e>[/img]</e></IMG><br/>
<br/>
As you can see I do not yet own Rangoon. I have made 2 deliberate attacks and ...
by aphrochine
Thu Mar 21, 2013 8:16 pm
Forum: The War Room
Topic: HQ attack bonus
Replies: 16
Views: 797

RE: HQ attack bonus

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Blackhorse<br/>
The House Rules I'd propose to best align the PP structure in-game with how it was intended to work are:<br/>
<br/>
1. Only unrestricted LCUs can cross national boundaries. (optional exceptions: 1. The Thai Army can move into Burmese hexes ...
by aphrochine
Wed Mar 20, 2013 8:56 pm
Forum: The War Room
Topic: HQ attack bonus
Replies: 16
Views: 797

RE: HQ attack bonus

<t> I really would like to get some clarification on what is "acceptable" for PP expenditure. I do not assign units to non-Corps HQs, but I do assign restricted units to Corps HQs and then transfer the Corps out. I restrict my Corps HQ to realistic OOB and once that Corps is built I dont unload it's ...
by aphrochine
Tue Mar 12, 2013 7:54 pm
Forum: War in the Pacific: Admiral's Edition
Topic: What are the highest Combat odds???
Replies: 14
Views: 498

RE: What are the highest Combat odds???

<r>
<QUOTE><s>[quote]</s>ORIGINAL: DivePac88<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: Blackhorse<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: Jorge_Stanbury<br/>
<br/>
A bit overkill? [X(]
<e>[/quote]</e></QUOTE>
<br/>
Literally: 7021 Japanese troops suffered 7091 casualties . . .<br ...
by aphrochine
Tue Mar 12, 2013 4:11 pm
Forum: The War Room
Topic: How to Fortify & Defend a Japanese Island properly?
Replies: 25
Views: 778

RE: How to Fortify & Defend a Japanese Island properly?

Besides counter attack, there are some things that I think can vastly slow the allies if the IJ plans for them from the beginning. But I shall not share. Treason's not my bag.
by aphrochine
Mon Mar 11, 2013 9:17 pm
Forum: The War Room
Topic: Base taken by paradrop
Replies: 5
Views: 279

RE: Base taken by paradrop

IIRC, replacement takes forever unless the base is over 20k supplies. That's not something that's easy to do with air supply.
by aphrochine
Fri Mar 08, 2013 9:40 pm
Forum: War in the Pacific: Admiral's Edition
Topic: PDU off: Still don't understand air upgrade
Replies: 15
Views: 236

RE: PDU off: Still don't understand air upgrade

Just set to Automatic Upgrade and wait a few turns, see there the engine lands you.
by aphrochine
Thu Feb 28, 2013 9:02 pm
Forum: The War Room
Topic: Forward Sub Base
Replies: 10
Views: 303

RE: Forward Sub Base

Just use Adak. [;)]

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