Search found 131 matches

by Romdanzer
Wed Aug 01, 2012 5:56 pm
Forum: Mods and Tweaks
Topic: Kiddytoto's Graphic Mod is out now!
Replies: 51
Views: 6639

RE: Kiddytoto's Graphic Mod is out now!

I tried your 7zip download link and that worked - now I got the mod working!!! so thanks a lot for the help budd!!! [8D]

Great Mod by the way! [;)]

Romdanzer
by Romdanzer
Tue Jul 31, 2012 7:36 pm
Forum: Mods and Tweaks
Topic: Kiddytoto's Graphic Mod is out now!
Replies: 51
Views: 6639

RE: Kiddytoto's Graphic Mod is out now!

<t> This Mod looks GREAT - however I am having an extremely difficult time getting it to work. What kind of a file is a "7z" file??? My windows can't recognize it. The first link doesn't work and I can't download the zip file.<br/>
I have JSGME in my DC folder installed, but it cannot recognize the ...
by Romdanzer
Sun Apr 29, 2012 7:29 pm
Forum: Time of Fury
Topic: Suggestion for Economics: Industry types via Max PP spending
Replies: 1
Views: 211

Suggestion for Economics: Industry types via Max PP spending

<t> Hi Everyone,<br/>
<br/>
I wanted to make a suggestion for Brainstorming about Economics: How about introducing a maximum PP threshold per unit type that can be sent/built at any one time. Simulating industrial capacities of the unit types. i.e. Tank Industry, Aircraft Industry, Shipbuilding ...
by Romdanzer
Sun Apr 22, 2012 7:31 pm
Forum: Time of Fury
Topic: Bitter Glory?
Replies: 6
Views: 135

RE: Bitter Glory?

Hi - I wanted to ask if there is any news for Bitter Glory? Is it still suspended?

Thanks in advance if you can give any info of any kind. [:)]

Romdanzer
by Romdanzer
Thu Mar 01, 2012 8:17 pm
Forum: The War Room
Topic: COPIED - Tuesday Morning Exercises part 1
Replies: 4
Views: 756

RE: COPIED - Tuesday Morning Exercises part 1

Bump for this thread!

Romdanzer
by Romdanzer
Thu Mar 01, 2012 8:13 pm
Forum: Time of Fury
Topic: Anyone want to know what the codes and numbers on the unit counters mean?
Replies: 5
Views: 163

RE: Anyone want to know what the codes and numbers on the unit counters mean?

I say, Good work Doomtrader: tm.asp?m=2991710

Nice to see this posted! [:)]

Romdanzer
by Romdanzer
Wed Feb 15, 2012 4:55 pm
Forum: Time of Fury
Topic: Name for new, currently developed scenario
Replies: 23
Views: 500

RE: Name for new, currently developed scenario

What about:

1) "Blaze of Fury" .... i.e. combination idea from Blaze of Glory and Time of Fury

or

2) "Storm of Fury"

those are my suggestions anyway [:)]

Romdanzer
by Romdanzer
Sun Feb 12, 2012 8:58 am
Forum: Time of Fury
Topic: Realistic mechanisms or realistic effects?
Replies: 17
Views: 420

RE: Realistic mechanisms or realistic effects?

<t> hmmm........ well wouldn't realistic mechanisms result in realistic effects?<br/>
<br/>
On the other hand realistic effects does not necessarily mean having realistic mechanisms.<br/>
<br/>
but I fail to see how implementing realistic mechanisms wouldn't result in realistic effects. Not yet ...
by Romdanzer
Fri Feb 03, 2012 5:24 pm
Forum: Time of Fury
Topic: General Frost is here
Replies: 21
Views: 368

RE: General Frost is here

-10 °C and falling to -15°C at night here near Frankfurt, Germany - so where not quite there yet - but we're working on it [:D]

Romdanzer
by Romdanzer
Tue Jan 31, 2012 8:14 pm
Forum: Time of Fury
Topic: IMHO reality is overrated
Replies: 27
Views: 404

RE: IMHO reality is overrated

<t> Well there are two main points about this whole Sea Lion talk:<br/>
<br/>
1) One major problem in games like ToF and others like it is the very simplistic way economy and industry is represented - with simple "PP"'s. In reality of course a major constraint in when choosing what to "produce" is ...
by Romdanzer
Thu Jan 26, 2012 8:54 pm
Forum: Time of Fury
Topic: IMHO reality is overrated
Replies: 27
Views: 404

RE: IMHO reality is overrated

<t> GOOD POINT! - I agree as well - and actually though the games made by Wastelands Interactive are always very well moddable so that it makes them very easy to cater to both types of players. Ones like you with the un-modded original with the main point being playability and then have players ...
by Romdanzer
Sat Jan 07, 2012 8:05 pm
Forum: Gary Grigsby's War in the East Series
Topic: War in the West
Replies: 272
Views: 6751

RE: War in the West

Any news on how far along in any form or fashion War in the West is at all? i.e. something like when would the first dev-comments come or pre-development forum even maybe? Sometime in 2012 for these?

thanks in advance for any info!

Romdanzer
by Romdanzer
Sat Jan 07, 2012 5:00 pm
Forum: Time of Fury
Topic: When to release Small Europe Campaign?
Replies: 14
Views: 309

RE: When to release Small Europe Campaign?

I say at the LEAST wait until after the 1.01 Patch i.e. concentrate on Patch and then do this. Players have enough at the moment to do - so this can wait a bit.

Romdanzer
by Romdanzer
Fri Jan 06, 2012 9:54 pm
Forum: Time of Fury
Topic: Unjustifiable Tech Levels?
Replies: 38
Views: 1122

RE: Unjustifiable Tech Levels?

<t> aspqrz yes that would be great if it could be done - unfortunately I don't think it can. I assume that if it could have been done WI would have done that with this game engine a long time ago - after all ToF is not the first in this series with this game engine. see ToW and SoP.<br/>
<br/>
So ...
by Romdanzer
Fri Jan 06, 2012 6:01 pm
Forum: Time of Fury
Topic: Unjustifiable Tech Levels?
Replies: 38
Views: 1122

RE: Unjustifiable Tech Levels?

<t> Ah yes the technology question!<br/>
<br/>
Well when reading through this post you do get the general picture! why where the Germans so successfull in 1939/1940 with such "mediocre" technology in their tanks/planes/ships...???? it was because of the way they used them! i.e. the operational ...
by Romdanzer
Thu Dec 15, 2011 9:20 pm
Forum: Time of Fury
Topic: Overview of "new" Naval Units?
Replies: 2
Views: 132

Overview of "new" Naval Units?

<t> Hi Everyone,<br/>
<br/>
I just bought ToF (I already have ToW and SoP) so great Kudos to WI for releasing this game and to everyone who helped with it's development/beta. I'm glad to see my counters combination mod made it into the game. I was absent for a while so I couldn't follow all the ...
by Romdanzer
Sat Nov 20, 2010 9:54 am
Forum: WW2: Time of Wrath
Topic: Just bought
Replies: 8
Views: 412

RE: Just bought

<r> Hi Nukkxx,<br/>
<br/>
What version of ToW are you playing? Here's a screenshot of the scenario's list as it should be with version 1.81: <br/>
<br/>
As you can see the "Tutorial" is at the bottom of the list and I have high-lighted it....<br/>
<br/>
Maybe you need to perform a reinstall ...
by Romdanzer
Fri Oct 29, 2010 9:42 am
Forum: Scenarios and Mods
Topic: Swatter's Mod Pack
Replies: 33
Views: 1827

RE: Swatter's Mod Pack

<t> HI Tomokatu,<br/>
<br/>
OH- I thought you meant the counters mod alone - I only tried that out - I have to admit that I haven't tried out Swatters "New 1939 Campaign" scenario - the scenario does sound incompatible as you described. I think I remember hearing about a kind of bug like that at ...
by Romdanzer
Thu Oct 28, 2010 6:40 am
Forum: Scenarios and Mods
Topic: Swatter's Mod Pack
Replies: 33
Views: 1827

RE: Swatter's Mod Pack

<t> Hi Tomatakatu!<br/>
<br/>
Did you try running 1.8.1 with this mod? It works for me - looks very nice indeed. I was thinking of maybe using the individual country plane silhouettes for my counters mod if possible. That's the last thing that could be improved actually .... at the moment I only ...
by Romdanzer
Tue Oct 26, 2010 5:49 pm
Forum: Storm over the Pacific
Topic: Supply? does anyone here understand it?
Replies: 76
Views: 1538

RE: Supply? does anyone here understand it?

<r> If I may interject - it's very simple, easy and quite banal as far as I am concerned: <br/>
<br/>
I simply don't have the <B><s>[b]</s><I><s>[i]</s>TIME<e>[/i]</e></I><e>[/b]</e></B> to post in this, or any other forum for that matter, on these subjects. No matter how important they may seem ...

Go to advanced search