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by ernieschwitz
Thu Aug 21, 2025 7:05 pm
Forum: Mods and Scenarios
Topic: Napoleonic Europe
Replies: 64
Views: 21684

Re: Napoleonic Europe

Napoleonic Europe has now been out for a month and a bit, and like any parent a scenario designer wants to know their child/scenario is doing. So anyone have any info or storys they want to share?
by ernieschwitz
Wed Jul 30, 2025 1:14 am
Forum: General Discussion
Topic: All things Football (soccer) related
Replies: 5327
Views: 93469

Re: All things Football (soccer) related

Maybe Scandaniviva could use it, though I have no idea where that is. Also if you mean Scandinavia, I don't consider them satellite leagues. :)
by ernieschwitz
Sat Jul 26, 2025 8:40 pm
Forum: General Discussion
Topic: New Panzer Corps campaign.
Replies: 7
Views: 1482

Re: New Panzer Corps campaign.

Advanced Tactics Gold has an AI. :) I'll see if I can catch the makers and see if a DLC will be made :)

Napoleonic Europe has an AI. Since it is possible to play up to 14 sides, it would be crazy not to consider having it.
by ernieschwitz
Sat Jul 26, 2025 2:18 pm
Forum: General Discussion
Topic: New Panzer Corps campaign.
Replies: 7
Views: 1482

Re: New Panzer Corp campaign.

Is this an official campaign? Or "just" a mod made by a respected individual?

If it is a mod, I just redid "Napoleonic Europe" for Advanced Tactics Gold... which too is a real old game, but still has a following. I got two reviews even in the VRDesigns Scenario Bank, both 10/10.
by ernieschwitz
Sat Jul 19, 2025 8:34 pm
Forum: Mods and Scenarios
Topic: Napoleonic Europe
Replies: 64
Views: 21684

Re: Napoleonic Europe

No, thank you!

I hope you'll enjoy it, and that it gives you at least as many good hours as it has me :)
by ernieschwitz
Sat Jul 19, 2025 3:54 pm
Forum: Advanced Tactics Series
Topic: Can't get TOE to work across the sea (SOLVED)
Replies: 3
Views: 327

Re: Can't get TOE to work across the sea (SOLVED)

ATG is constantly teaching me new things too.

In general, you cannot learn from mistakes you don't know you make :)
by ernieschwitz
Thu Jul 17, 2025 4:57 pm
Forum: Mods and Scenarios
Topic: Napoleonic Europe
Replies: 64
Views: 21684

Napoleonic Europe Released

The NEW and ALL improved Napoleonic Europe Scenario is now in the scenario bank.

Any questions about it, I'll answer :)

https://www.vrdesigns.net/scenario.php?nr=318
by ernieschwitz
Tue Jul 15, 2025 7:26 pm
Forum: Mods and Scenarios
Topic: Napoleonic Europe
Replies: 64
Views: 21684

Re: Napoleonic Europe

I am nearing a point where I might release this very soon.

I'll keep everyone posted :)
by ernieschwitz
Tue Jul 15, 2025 1:25 pm
Forum: Mods and Scenarios
Topic: Ostfront Deathmatch (new scen)
Replies: 29
Views: 879

Re: Ostfront Deathmatch (new scen)

Actually more.

There is me and Ormand (who keeps the game updated) and then a few others...

(Maybe you haven't heard it, but there have been recent updates)
by ernieschwitz
Tue Jul 15, 2025 8:27 am
Forum: Mods and Scenarios
Topic: Ostfront Deathmatch (new scen)
Replies: 29
Views: 879

Re: Ostfront Deathmatch (new scen)

Like I wrote in the other thread.. Looking forwards to seeing it :)
by ernieschwitz
Tue Jul 15, 2025 8:24 am
Forum: Mods and Scenarios
Topic: Ostfront vs. 0.96
Replies: 56
Views: 1106

Re: Ostfront vs. 0.96

This sounds very good. I look forwards to seeing it myself :)
by ernieschwitz
Thu Jul 10, 2025 8:53 pm
Forum: Mods and Scenarios
Topic: Map Font questions
Replies: 17
Views: 1037

Re: Followup question

Magpius wrote: Thu Jul 10, 2025 4:09 am How can I reduce the opacity of the ownership colour on the map.
(I thought it was shadedhex.png, in the system graphics folder, but changing that has no affect).
Looks great! :) Just thought I'd add that.
by ernieschwitz
Thu Jul 10, 2025 8:53 pm
Forum: Mods and Scenarios
Topic: Map Font questions
Replies: 17
Views: 1037

Re: Map Font questions

I can't remember if I mentioned this, but, if you have modified the files in the "System" directories, then they will be overwritten when you update to the next version of ATG. So... you might want to change the graphics directory, and set it to that directory in the setngs.
by ernieschwitz
Thu Jul 10, 2025 11:41 am
Forum: Mods and Scenarios
Topic: Map Font questions
Replies: 17
Views: 1037

Re: Map Font questions

This is something I think Ormand has done before. I'll check with him, and see if I can get him to post.
by ernieschwitz
Tue Jun 24, 2025 10:33 pm
Forum: Mods and Scenarios
Topic: Napoleonic Europe
Replies: 64
Views: 21684

Re: Napoleonic Europe

I am working on 1 of those things.

So there is that. Money is one of the things I am not doing. Hard to simulate. I could give troops a sort of "upkeep", but that is what supply does too in a way. If you take a look at the SFTs for the original, you will see that I put in a money graphics. (You ...
by ernieschwitz
Sun Jun 22, 2025 3:37 pm
Forum: General Discussion
Topic: What Book Are You Reading at the moment?
Replies: 3261
Views: 74717

Re: What Book Are You Reading at the moment?



The author explains in sufficient detail, not just about the naval actions, but also the difficult circumstances in which both sides found themselves at the outbreak of the conflict - and what actions they took to overcome a vast array of difficulties.

If you are interested in naval warfare ...
by ernieschwitz
Fri Jun 20, 2025 10:30 am
Forum: Mods and Scenarios
Topic: Map Font questions
Replies: 17
Views: 1037

Re: Map Font questions

It just hit me, that this won't include things that are upgraded or built. So... I first figured more code... But never fear.. it doesn't :)

Under each Location Type in the LT submenu you can change what color the Location gets the color text needed.

Label Change.jpg

I've made a graphic here ...
by ernieschwitz
Thu Jun 19, 2025 8:16 pm
Forum: General Discussion
Topic: Looking for specific app or program
Replies: 15
Views: 474

Re: Looking for specific app or program

Rising-Sun wrote: Thu Jun 19, 2025 3:01 pm the map is 8414 x 6666 pixels and double that size you see on the screenshot above.
That is some size! Oh, I thought for a moment you said hexes ;)
by ernieschwitz
Thu Jun 19, 2025 8:56 am
Forum: Mods and Scenarios
Topic: Map Font questions
Replies: 17
Views: 1037

Re: Map Font questions

If the map is random generated, from a Master file, then you need code, that is put into the master file. Yes, you need to make a NEW master file, from the old one.

To do this, load the file in the editor that is used to create the random scenario. Go to the Event editor, and go to the very end of ...
by ernieschwitz
Thu Jun 19, 2025 8:39 am
Forum: Mods and Scenarios
Topic: Map Font questions
Replies: 17
Views: 1037

Re: Map Font questions

Now IF the scenario is not random generated, it is actually more simple than adding code. This button in Setngs will change all locations names into the color of your choice.
AutoSetLabels.jpg
AutoSetLabels.jpg (117.92 KiB) Viewed 990 times
Oops. Button above the one in the graphic above.

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