Search found 59 matches

by Tyranicus
Sun Jun 28, 2015 7:50 pm
Forum: Distant Worlds 1 Series
Topic: Garrison at Colonies
Replies: 5
Views: 295

RE: Garrison at Colonies

<r>
<QUOTE><s>[quote]</s>ORIGINAL: ehsumrell1<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: Tyranicus<br/>
<br/>
Why do my colonies insist on garrisoning my troops when the policy for garrisoning is set to none?
<e>[/quote]</e></QUOTE>
A few updates back, Elliot put in a hard-coded amount for ...
by Tyranicus
Fri Jun 26, 2015 9:28 pm
Forum: Distant Worlds 1 Series
Topic: Garrison at Colonies
Replies: 5
Views: 295

Garrison at Colonies

Why do my colonies insist on garrisoning my troops when the policy for garrisoning is set to none?
by Tyranicus
Sat May 30, 2015 4:59 pm
Forum: Design and Modding
Topic: [Question] Solar Sails
Replies: 3
Views: 266

RE: [Question] Solar Sails

I use Energy Extractors for my stations but i think they dont work in deep space. Solar sails use radiation pressure to push starships between stars. I think it would be a cool idea for ship design but I dont know how i would use in DW cause you can develop faster drive systems quickly
by Tyranicus
Sat May 30, 2015 4:34 pm
Forum: Design and Modding
Topic: [Question] Solar Sails
Replies: 3
Views: 266

[Question] Solar Sails

Does anyone know of a mod that has a component that includes Solar Sails?
by Tyranicus
Wed Apr 08, 2015 5:05 pm
Forum: Tech Support
Topic: Transparent Ships
Replies: 0
Views: 138

Transparent Ships

<t> For some strange reason my civilian ships and station are all transparent. None of my designs are equipped with stealth modules and this just start happening yesterday. The military ships are all rendering properly but not the civilian ships. I tried re-installing and switching themes but those ...
by Tyranicus
Sun Mar 15, 2015 4:41 pm
Forum: Design and Modding
Topic: VERSION 2.0 RELEASED! Star Trek The Picard Era mod for DW:Universe
Replies: 424
Views: 43819

RE: VERSION 2.0 RELEASED! Star Trek The Picard Era mod for DW:Universe

Question Can I upload a slightly modified research and component list? Some of the Techs and Components names are alittle more Star Trek lore friendly.
by Tyranicus
Sat Feb 28, 2015 1:05 pm
Forum: Design and Modding
Topic: Homeworld Hiigarans
Replies: 1
Views: 153

Homeworld Hiigarans

Does anyone have a Universe updated version of the Hiigaran race from Homeworld?
by Tyranicus
Wed Jun 05, 2013 5:09 pm
Forum: Design and Modding
Topic: Hiigaran Race Picture
Replies: 2
Views: 214

Hiigaran Race Picture

Does any one have a race picture for Hiigarans from Homeworld?
by Tyranicus
Wed May 29, 2013 8:19 pm
Forum: Design and Modding
Topic: Setting Troop Pictures?
Replies: 1
Views: 173

RE: Setting Troop Pictures?

I figured out it does it automatically. Its dependent on your race.
by Tyranicus
Wed May 29, 2013 7:34 pm
Forum: Design and Modding
Topic: Setting Troop Pictures?
Replies: 1
Views: 173

Setting Troop Pictures?

How do you set the troop icons for like custom races using the ones that came with legends?
by Tyranicus
Wed May 29, 2013 5:57 pm
Forum: Design and Modding
Topic: Hiigaran Flag
Replies: 2
Views: 215

Hiigaran Flag

Can someone upload the Hiigaran flag from HW2? The .png and .wmt would be awesome thanks!
by Tyranicus
Mon Jan 30, 2012 1:01 pm
Forum: Design and Modding
Topic: Crash on Start-Up
Replies: 9
Views: 312

RE: Crash on Start-Up

Haha nevermind figured it out. I just need to add the other race.txt files to the races folder for it to work.
by Tyranicus
Mon Jan 30, 2012 11:10 am
Forum: Design and Modding
Topic: Crash on Start-Up
Replies: 9
Views: 312

RE: Crash on Start-Up

I tried switching theme and I got an error stating "More biases than races at line 12" I uploaded my biases.txt if that helps?
by Tyranicus
Mon Jan 30, 2012 11:00 am
Forum: Design and Modding
Topic: Crash on Start-Up
Replies: 9
Views: 312

RE: Crash on Start-Up

Can I just mod them into the default game or do i have to make a mod folder for it?
by Tyranicus
Sun Jan 29, 2012 9:23 pm
Forum: Design and Modding
Topic: Crash on Start-Up
Replies: 9
Views: 312

RE: Crash on Start-Up

What if dont have a character Images folder where else would it be hiding?
by Tyranicus
Sun Jan 29, 2012 12:58 pm
Forum: Design and Modding
Topic: Crash on Start-Up
Replies: 9
Views: 312

Crash on Start-Up

I tried to add my own custom race by copying and modifying the human.txt files. I have the images i want to use linked in the modified race.txt but Distant Worlds keeps on crashing and wont start am I missing something? I have legends and my game is updated to 1.7.0.7
by Tyranicus
Tue Aug 09, 2011 5:27 pm
Forum: Design and Modding
Topic: Ship size capped?
Replies: 17
Views: 495

RE: Ship size capped?

Its a pretty effective ship but maintance is high.
by Tyranicus
Tue Aug 09, 2011 5:14 pm
Forum: Design and Modding
Topic: Ship size capped?
Replies: 17
Views: 495

RE: Ship size capped?

I built it and put it in the game thru the editor.
by Tyranicus
Tue Aug 09, 2011 4:54 pm
Forum: Design and Modding
Topic: Ship size capped?
Replies: 17
Views: 495

RE: Ship size capped?

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