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by BBfanboy
Thu Oct 29, 2026 1:37 pm
Forum: War in the Pacific: Admiral's Edition
Topic: When does artillery fire
Replies: 8
Views: 260

Re: When does artillery fire


I've also re-read section 8.4.2 again on

'... If the order is to execute a Deliberate Attack or Shock Attack, units that can only bombard will be given the Bombardment Attack order instead.'

and its apparently in reference to the 'Set all to this combat order'.

Yes, I often set all to DA or ...
by BBfanboy
Thu Oct 29, 2026 1:23 pm
Forum: The War Room
Topic: THE THREAD!!!
Replies: 22858
Views: 883339

Re: THE THREAD!!!


Hey.

The change back to standard time has knocked me down even further. Bah. :)

You should post that in the Grumpy Thread!
My Province decided to get out of the time change but strangely decided to stick with the Daylight Savings time rather than revert to Standard Time. I pity the airlines ...
by BBfanboy
Thu Oct 29, 2026 1:21 pm
Forum: After Action Reports
Topic: Never Thought I'd Start Another One - tc464 (A) vs. Mike (J)
Replies: 1701
Views: 93828

Re: Never Thought I'd Start Another One - tc464 (A) vs. Mike (J)

I think part of the 'secret sauce' for getting air strikes to take off is to have all the aircraft assigned to the same HQ and to have the HQ in range (not rangeX2- that's for replacements) of their bases. Thus someone mentioned it is expensive in PP at a time when you need to free up LCUs. And that ...
by BBfanboy
Thu Oct 29, 2026 12:55 pm
Forum: After Action Reports
Topic: A fleet sent to die
Replies: 103
Views: 2799

Re: A fleet sent to die


(Tinian falls, but nobody will be told that)

18th Division is bombed by the liberators today.
The jungle swallows the bombs and there blasts, and the men re emerge from their holes. A handful of casualties, a gun lost.
Another day

Goto exchanges 2 dozen new groundsheets ("aquired" from HQ stores ...
by BBfanboy
Wed Oct 28, 2026 5:46 pm
Forum: War in the Pacific: Admiral's Edition
Topic: When does artillery fire
Replies: 8
Views: 260

Re: When does artillery fire

If attacked by enemy artillery, your arty will attempt counter-battery fire. That also shows the enemy approximately where your guns are and they can try the same against them. Usually the side with the larger caliber/longer range/more accurate arty wins the duel.

If enemy troops attack your ...
by BBfanboy
Wed Oct 28, 2026 5:37 pm
Forum: After Action Reports
Topic: My first grand campaign
Replies: 30
Views: 803

Re: My first grand campaign

In case you decide to continue your current game for a while I offer this advice on reducing the enemy troops and equipment in an isolated place. The key to this is continual attack - day after day. If you let up for a while the enemy recovers his disabled squads and equipment and you have to do it ...
by BBfanboy
Mon Oct 26, 2026 11:38 am
Forum: After Action Reports
Topic: My first grand campaign
Replies: 30
Views: 803

Re: My first grand campaign



... Getting too old to cope with a whole lot of changes.


Totally agree with you about changing exe mid-game ... I wouldn't risk it either.

No, what surprises me is that a LOT of games started with V26 after V27 was released ... it's like most people never noticed that update for some reason ...
by BBfanboy
Sun Oct 25, 2026 8:04 pm
Forum: After Action Reports
Topic: My first grand campaign
Replies: 30
Views: 803

Re: My first grand campaign





To clarify:
V27 has the naval support for 0(0) ports fix in it. V27 was released specifically to address that bug.



:ugeek: :ugeek: :ugeek:

Ah, thanks for the correction. In that case, I am not sure what the OP's observation about dot bases referred to.


BB,

I think just a bit of ...
by BBfanboy
Sat Oct 24, 2026 5:39 am
Forum: After Action Reports
Topic: Never Thought I'd Start Another One - tc464 (A) vs. Mike (J)
Replies: 1701
Views: 93828

Re: Never Thought I'd Start Another One - tc464 (A) vs. Mike (J)

Then all you will need is the fuel to put in them ...
excited Christof Walz.gif
excited Christof Walz.gif (200.49 KiB) Viewed 480 times
by BBfanboy
Sat Oct 24, 2026 5:33 am
Forum: After Action Reports
Topic: I can quit anytime I want...
Replies: 11
Views: 308

Re: I can quit anytime I want...

I marvel at your ability to crank out turns so fast!
high5.gif
high5.gif (1.63 KiB) Viewed 292 times
I hope you can also fit in occasional updates, including the combat reports from big naval battles.
popcorn.gif
popcorn.gif (4.08 KiB) Viewed 292 times
by BBfanboy
Fri Oct 23, 2026 10:32 pm
Forum: After Action Reports
Topic: My first grand campaign
Replies: 30
Views: 803

Re: My first grand campaign



Yes, you're right, it's naval support that was the problem with V26 + V27 not the supply issue that I said previously.


To clarify:
V27 has the naval support for 0(0) ports fix in it. V27 was released specifically to address that bug.



:ugeek: :ugeek: :ugeek:

Ah, thanks for the ...
by BBfanboy
Fri Oct 23, 2026 7:54 pm
Forum: After Action Reports
Topic: My first grand campaign
Replies: 30
Views: 803

Re: My first grand campaign

Nice job jamming up the Japanese plans. The computer-run IJ has lots of shortcomings and if you exploit them you can win in January 1943, but you don't learn as much about the game as if you have a harder opponent - things like TF makeup and how to defend against air attacks. Nothing wrong with ...
by BBfanboy
Fri Oct 23, 2026 2:31 pm
Forum: After Action Reports
Topic: My first grand campaign
Replies: 30
Views: 803

Re: My first grand campaign




If you are referring to supply moving automatically between adjoining bases, you need to have at least a level one port at each base and they must face each other with no barrier (reef, cliff) on their shared hexside.


Sorry to interrupt, but BB, this refers only to supply, not oil, fuel or ...
by BBfanboy
Fri Oct 23, 2026 11:45 am
Forum: Tech Support
Topic: Mines on river bases
Replies: 7
Views: 537

Re: Mines on river bases

RangerJoe wrote: Thu Oct 22, 2026 6:03 pm Mines do not work in rivers . . .
That has been my experience too - not counting the sea hex the river empties into.
by BBfanboy
Fri Oct 23, 2026 11:37 am
Forum: After Action Reports
Topic: My first grand campaign
Replies: 30
Views: 803

Re: My first grand campaign


I'm doing Scenario 1 the vanilla grand campaign

I'm following your suggestion in using the V27 with Andrew M patch, by the way - it seems this bug about lack of supply to dot bases is very serious and not to be ignored

Not sure what you mean about "lack of supply to dot bases". We know that ...
by BBfanboy
Tue Oct 20, 2026 6:32 pm
Forum: War in the Pacific: Admiral's Edition
Topic: New Public Beta - v1128 Live Now!
Replies: 568
Views: 98283

Re: New Public Beta - v1128 Live Now!



With agonising slowness, I have been working on updates to more of the full map scenarios, making similar changes and updates to the first few scenarios. I have also added a few extra updates based on feedback here.

Thanks


Thank you, do you think some TF map jumping, relatively rare, i am ...
by BBfanboy
Mon Oct 19, 2026 7:56 pm
Forum: After Action Reports
Topic: A fleet sent to die
Replies: 103
Views: 2799

Re: A fleet sent to die

Nice imagery - the setting sun both literally and, in reference to the IJN battle flag, figuratively.
Japanese Flag.jpg
Japanese Flag.jpg (37.32 KiB) Viewed 305 times
by BBfanboy
Sun Oct 18, 2026 8:01 pm
Forum: War in the Pacific: Admiral's Edition
Topic: New Public Beta - v1128 Live Now!
Replies: 568
Views: 98283

Re: New Public Beta - v1128 Live Now!


Incres8ngly underhanded nerfing of Japanese land based anti ship attacks: G4M Betties, G3M Nells and later types specially against merchants:

LBA that do not take off in good weather, good commanders against solitary or small numbers of merchants, good airbases with abundant supply and air ...
by BBfanboy
Thu Oct 15, 2026 2:19 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Forts from 0 to 1
Replies: 10
Views: 892

Re: Forts from 0 to 1


A funny thing.

If you leave your Chinese base at airfield 0, port 0, supply limit 5000, your engineers will never be diverted to repair damaged airfield/port, and can build forts at all times.

By definition, an airport or port at level 0 does not exist, so it can't be damaged even if it is ...
by BBfanboy
Tue Oct 13, 2026 10:13 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Fortifications
Replies: 10
Views: 767

Re: Fortifications

Whoa! Good catch Yaab!

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