<t> Hello !<br/>
<br/>
That game of yours seems interresting. I have question though : one feature I absolutely loved with "Begin" was that you could only give one command per turn (either to your ship, or giving general instructions to groups of other ships). Is it the same in your game ? <br ...
Search found 37 matches
- by flap
- Fri Dec 13, 2013 1:17 pm
- Forum: General Discussion
- Topic: Space / Tactical Fleet Combat Game / AI Progressing
- Replies: 102
- Views: 3216
- by flap
- Thu Oct 06, 2011 12:04 pm
- Forum: Distant Worlds 1 Series
- Topic: Creature Contest: Eraser
- Replies: 7
- Views: 291
RE: Creature Contest: Eraser
<t> That sounds fun. These creatures would swarm our ships to repair and nurse them, but also kill every single living beings. I love that antagonism.<br/>
<br/>
One of these creatures spotting ships or a system infested with "parasites" could run and call its mates for some cleaning. So if you ...
<br/>
One of these creatures spotting ships or a system infested with "parasites" could run and call its mates for some cleaning. So if you ...
- by flap
- Thu Oct 06, 2011 5:46 am
- Forum: Distant Worlds 1 Series
- Topic: Creature Contest : The esreveR – The creature living backward
- Replies: 9
- Views: 275
RE: Creature Contest : The esrever – The creature living backward
<t> Hmm, well that is one solution. Keeping in mind that they will go out of the cradle AFTER they would have died, and destroyed everything (really think of a movie played backward in the middle of one played in the normal direction).<br/>
<br/>
So the trick is to make the game believe that you ...
<br/>
So the trick is to make the game believe that you ...
- by flap
- Wed Oct 05, 2011 11:00 am
- Forum: Distant Worlds 1 Series
- Topic: Creature Contest : The esreveR – The creature living backward
- Replies: 9
- Views: 275
RE: Creature Contest : The esrever – The creature living backward
<t> Remember, it is behaving backward ! <br/>
So it would actually look like a gigantic space cloaca coming to the planet, swallowing those weird and giant egg shaped things (legends say that a few thousands years ago, terrible monsters appeared from nowhere and went to sleep in these). <br/>
And ...
So it would actually look like a gigantic space cloaca coming to the planet, swallowing those weird and giant egg shaped things (legends say that a few thousands years ago, terrible monsters appeared from nowhere and went to sleep in these). <br/>
And ...
- by flap
- Wed Oct 05, 2011 8:04 am
- Forum: Distant Worlds 1 Series
- Topic: Creature Contest-The Arachtons
- Replies: 15
- Views: 253
RE: Creature Contest-The Arachtons
ORIGINAL: Kalthaniell
I thought I was the first one![]()
Oups, my apologies ! You might be right...
- by flap
- Wed Oct 05, 2011 6:06 am
- Forum: Distant Worlds 1 Series
- Topic: Creature Contest : The esreveR – The creature living backward
- Replies: 9
- Views: 275
RE: Creature Contest : The esrever – The creature living backward
Ha ! I was (and still am) so proud of my idea... But it seems that I will win the palm of the least popular one. [8|]
That's quite an achievement though !
Well, I still plan to take the time for drawing some technical schemes before the end of the contest...
That's quite an achievement though !
Well, I still plan to take the time for drawing some technical schemes before the end of the contest...
- by flap
- Wed Oct 05, 2011 5:59 am
- Forum: Distant Worlds 1 Series
- Topic: Creature Contest-The Arachtons
- Replies: 15
- Views: 253
RE: Creature Contest-The Arachtons
Congratulation for having drawn some art design ! (You might have been the only one so far, aren't you ?)
The creature eats ships to replicate. That's simple but efficient. I like that (Though, maybe not that different from the pirates...)
The creature eats ships to replicate. That's simple but efficient. I like that (Though, maybe not that different from the pirates...)
- by flap
- Wed Sep 28, 2011 4:55 am
- Forum: Distant Worlds 1 Series
- Topic: Mixed bag of creatures
- Replies: 3
- Views: 121
RE: Mixed bag of creatures
<t> And to start :<br/>
<br/>
The asteroid monster : A giant monster is lurking in an asteroid, ready to extend its tentacles to grab any ship flying by. Destroying that creature is impossible, however shooting at the asteroid might release its prey. So you should either avoid the area, or travel ...
<br/>
The asteroid monster : A giant monster is lurking in an asteroid, ready to extend its tentacles to grab any ship flying by. Destroying that creature is impossible, however shooting at the asteroid might release its prey. So you should either avoid the area, or travel ...
- by flap
- Wed Sep 28, 2011 4:49 am
- Forum: Distant Worlds 1 Series
- Topic: Mixed bag of creatures
- Replies: 3
- Views: 121
Mixed bag of creatures
<r> Reading the rules, I saw that we should post only one idea per person. Which seems fine to me. However for those who have tons of ideas, but can only post one ; or for those who don't have the time to work on a full description, I propose the "mixed bag of creatures" : fell free to post as many ...
- by flap
- Tue Sep 27, 2011 7:40 pm
- Forum: Distant Worlds 1 Series
- Topic: Creature Contest : The esreveR – The creature living backward
- Replies: 9
- Views: 275
Creature Contest : The esreveR – The creature living backward
<r> <B><s>[b]</s>The esrever – The creatures living backward.<e>[/b]</e></B><br/>
<br/>
”Pfff. The esrever ? That's just a bunch of large space worms, is it ?”<br/>
”Almost captain. They do indeed like eating our ships and space stations. But they also live backward, which makes them rather ...
<br/>
”Pfff. The esrever ? That's just a bunch of large space worms, is it ?”<br/>
”Almost captain. They do indeed like eating our ships and space stations. But they also live backward, which makes them rather ...
- by flap
- Tue Sep 27, 2011 5:08 pm
- Forum: Distant Worlds 1 Series
- Topic: Creature Contest: "The space Aliens"
- Replies: 24
- Views: 384
RE: Creature Contest: "The space Aliens"
I like the idea.
- by flap
- Tue Sep 27, 2011 5:33 am
- Forum: Distant Worlds 1 Series
- Topic: Distant Worlds – Legends Announced and we’re looking for a Space Creature!
- Replies: 15
- Views: 549
RE: Distant Worlds – Legends Announced and we’re looking for a Space Creature!
Hmm. So does it means that it will be possible to play a just one character trying to level up ?
That could be fun and a light way to play Distant Worlds...
That could be fun and a light way to play Distant Worlds...
- by flap
- Wed Aug 03, 2011 6:00 am
- Forum: Distant Worlds 1 Series
- Topic: Beginner problem: Design or bug?
- Replies: 5
- Views: 273
RE: Beginner problem: Design or bug?
<t> They probably were civil ships. If they are, then they are not colonising but mining minerals and moving stuff and people around (in the base that you already own, or to the other nations bases)<br/>
<br/>
The player can't control the civil sector. So that's normal, and you can't do much about ...
<br/>
The player can't control the civil sector. So that's normal, and you can't do much about ...
- by flap
- Thu Jul 14, 2011 11:24 am
- Forum: Distant Worlds 1 Series
- Topic: Expansion Discussion - Borders/Territory
- Replies: 89
- Views: 1596
RE: Expansion Discussion - Borders/Territory
<r>
<QUOTE><s>[quote]</s>ORIGINAL: WoodMan<br/>
<br/>
Hopefully the borders will pose no physichal restrictions whatsoever. You should still be able to send your ships to any part of the galaxy you want. But they should provide some diplomatic friction. To be honest I get fed up with another ...
<QUOTE><s>[quote]</s>ORIGINAL: WoodMan<br/>
<br/>
Hopefully the borders will pose no physichal restrictions whatsoever. You should still be able to send your ships to any part of the galaxy you want. But they should provide some diplomatic friction. To be honest I get fed up with another ...
- by flap
- Fri Jul 01, 2011 5:37 pm
- Forum: Distant Worlds 1 Series
- Topic: Expansion Discussion - Borders/Territory
- Replies: 89
- Views: 1596
RE: Expansion Discussion - Borders/Territory
<r> <QUOTE><s>[quote]</s>ORIGINAL: J HG T<br/>
<br/>
Borders and territories always make more sense on planets than in vastness of space if you think about it a bit. <br/>
<e>[/quote]</e></QUOTE>
<br/>
That's a point often raised. However having ten systems, with their bases and potential ...
<br/>
Borders and territories always make more sense on planets than in vastness of space if you think about it a bit. <br/>
<e>[/quote]</e></QUOTE>
<br/>
That's a point often raised. However having ten systems, with their bases and potential ...
- by flap
- Fri Jul 01, 2011 5:19 am
- Forum: Distant Worlds 1 Series
- Topic: Expansion Discussion - Borders/Territory
- Replies: 89
- Views: 1596
RE: Expansion Discussion - Borders/Territory
I could very well see organic borders depending on local strength, that too empires could decide to fix through a treaty (thus power behind the line doesn't change border anymore).
- by flap
- Thu Jun 30, 2011 1:50 pm
- Forum: Distant Worlds 1 Series
- Topic: Expansion Discussion - Borders/Territory
- Replies: 89
- Views: 1596
RE: Expansion Discussion - Borders/Territory
<r>
<QUOTE><s>[quote]</s>ORIGINAL: Data<br/>
<br/>
Given how a normal DW game goes with colonies all over the place I think we'd see a cubistic / surreal painting [:)]
<e>[/quote]</e></QUOTE>
<br/>
That could be quiet funky indeed...<br/>
However, the idea behind borders would be to limit ...
<QUOTE><s>[quote]</s>ORIGINAL: Data<br/>
<br/>
Given how a normal DW game goes with colonies all over the place I think we'd see a cubistic / surreal painting [:)]
<e>[/quote]</e></QUOTE>
<br/>
That could be quiet funky indeed...<br/>
However, the idea behind borders would be to limit ...
- by flap
- Mon Jun 27, 2011 2:51 pm
- Forum: Distant Worlds 1 Series
- Topic: Expansion Discussion - Leaders/Characters
- Replies: 25
- Views: 393
RE: Expansion Discussion - Leaders/Characters
<r>
<QUOTE><s>[quote]</s>ORIGINAL: Simulation01<br/>
<br/>
I want characters that can plan and wage wars on their own ( Grand Admirals ). These characters would have their own resource allocations dictated by you the "Supreme Overlord" and their own sectors.<br/>
<br/>
My thoughts are that it ...
<QUOTE><s>[quote]</s>ORIGINAL: Simulation01<br/>
<br/>
I want characters that can plan and wage wars on their own ( Grand Admirals ). These characters would have their own resource allocations dictated by you the "Supreme Overlord" and their own sectors.<br/>
<br/>
My thoughts are that it ...
- by flap
- Mon Jun 27, 2011 2:44 pm
- Forum: Distant Worlds 1 Series
- Topic: Expansion Discussion - Borders/Territory
- Replies: 89
- Views: 1596
RE: Expansion Discussion - Borders/Territory
<r> Hello,<br/>
<br/>
Here is an example of the way an application for the game "stars!" calculated the borders (it was a third party program, so did not have any impact on gameplay). I think that is was based on population density and firepower. With the colour intensity, you can see how strong ...
<br/>
Here is an example of the way an application for the game "stars!" calculated the borders (it was a third party program, so did not have any impact on gameplay). I think that is was based on population density and firepower. With the colour intensity, you can see how strong ...
- by flap
- Wed Dec 22, 2010 8:18 am
- Forum: Tech Support
- Topic: Diplomacy screen flickering
- Replies: 7
- Views: 157
RE: Diplomacy screen flickering
<t> I have read that Galactopedia uses Internet explorer. Does that the diplomacy screen does the same too ? I had IE6 on my computer, and had never been very happy with the way it displayed pages (and thus used something else).<br/>
<br/>
I have tried to install ie8. But haven't noticed much ...
<br/>
I have tried to install ie8. But haven't noticed much ...
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