Search found 379 matches

by Scarz
Sat Jul 06, 2024 5:36 am
Forum: Tech Support
Topic: Scenario Creation Problems
Replies: 1
Views: 672

Scenario Creation Problems

I have been working on a scenario and I'm getting repeated issues/crashes. Sometimes, it seems I can power through, other times the game quits to my desktop and I lose all data after the last save point.

Now, following an odd error and a quick save, I cannot load the scenario I had in progress ...
by Scarz
Tue Jul 02, 2024 5:13 pm
Forum: Tech Support
Topic: PBEM++ problem (server?)
Replies: 3
Views: 700

Re: PBEM++ problem (server?)

I'm the opponent that got the error message. I am also using the Steam version.

Thanks for any help.
by Scarz
Mon Jul 01, 2024 10:53 pm
Forum: Tech Support
Topic: SOP Issues
Replies: 2
Views: 743

Re: SOP Issues

Thanks a bunch, I will check. It seemed odd to start happening in one scenario, maybe I clicked something I didn't intend to...

JMS
by Scarz
Mon Jul 01, 2024 5:48 pm
Forum: Tech Support
Topic: SOP Issues
Replies: 2
Views: 743

SOP Issues

I am playing against the computer as NATO in the High Sticking scenario. The SOP manager seems to change mid-game, or the group orders are not taking correctly. Several times infantry units have switched from never relocating to something else. Or, the apply SOP to all units isn't functioning ...
by Scarz
Fri Mar 22, 2024 4:58 pm
Forum: Gary Grigsby's War in the East 2
Topic: German AI Settings
Replies: 3
Views: 693

Re: German AI Settings

Thanks for the helpful tips guys! I will give the two scenarios mentioned a go.
by Scarz
Thu Mar 21, 2024 4:17 pm
Forum: Gary Grigsby's War in the East 2
Topic: German AI Settings
Replies: 3
Views: 693

German AI Settings

I have been trying to play the Soviets versus the AI in the campaign game. However, I am running into issues with the difficulty levels. It seems the AI cuts through the Soviets like butter on 110+ morale, but performs very poorly on anything below the 110 morale bonus.

Is there a decent setting ...
by Scarz
Mon Mar 18, 2024 8:02 pm
Forum: Tech Support
Topic: Odd Russian Div in Water
Replies: 2
Views: 282

Re: Odd Russian Div in Water

Well, it went away after a couple turns.
by Scarz
Mon Mar 18, 2024 5:05 pm
Forum: Tech Support
Topic: Odd Russian Div in Water
Replies: 2
Views: 282

Odd Russian Div in Water

I am playing against the AI as Axis. A Russian division appeared in the water. I thought it might be trying to land, but it can not be interacted with. Is this a glitch?

Thanks.
Glitch.png
Glitch.png (537.76 KiB) Viewed 282 times
by Scarz
Fri Jan 26, 2024 2:23 am
Forum: Scenario Design and Modding
Topic: Another counter mod (COMPLETED and ready for download)
Replies: 131
Views: 12647

Re: Another counter mod (COMPLETED and ready for download)

The instructions for the mod were to create a new scenario file, so its not actually showing as a "mod" in the mod section. I have to select the scenario to use the graphics. I tried re-creating it, but that doesn't seem to get the job done.
by Scarz
Tue Jan 23, 2024 1:30 am
Forum: Scenario Design and Modding
Topic: Another counter mod (COMPLETED and ready for download)
Replies: 131
Views: 12647

Re: Another counter mod (COMPLETED and ready for download)

Yes, I am having the same issue. I recently reloaded SC W@W and created the new campaign as instructed for the mod. I have Italian Germans and the Italians are not using the mod graphics.

I am at a loss as what to do to fix.
by Scarz
Mon Jan 22, 2024 9:23 pm
Forum: MODS and Scenarios
Topic: Counter Mod
Replies: 5
Views: 2707

Re: Counter Mod

I just downloaded the mod manually, and everything seems to work except for the Italians. For some reason they are just using the normal Nato counter art. Is this a known issue? Thanks.
by Scarz
Mon Jan 22, 2024 2:16 pm
Forum: MODS and Scenarios
Topic: Counter Mod
Replies: 5
Views: 2707

Re: Counter Mod

Thanks for the reply. I am using steam, and that mod doesn't seem to be installed. However, it does show up in my SC: WW2 World at War game.
by Scarz
Mon Jan 22, 2024 6:34 am
Forum: MODS and Scenarios
Topic: Counter Mod
Replies: 5
Views: 2707

Counter Mod

Can anyone tell me which mod I need for these portrait counters?

Thanks.
by Scarz
Tue Jul 04, 2023 4:35 pm
Forum: Tech Support
Topic: Build Limit graphic
Replies: 2
Views: 487

Re: Build Limit graphic

Makes sense, thanks for the reply.

JMS
by Scarz
Mon Jul 03, 2023 6:22 pm
Forum: Tech Support
Topic: Build Limit graphic
Replies: 2
Views: 487

Build Limit graphic

This is a pbem game. Here the Chinese have previously built three Anti-Air units. However, the graphic still appears to show a further build is available with the bright white color. However, no purchase is permitted.

Is this behaving correctly, or am I missing something?

Thanks.
by Scarz
Tue Jun 20, 2023 4:29 pm
Forum: Strategic Command WWII: World at War
Topic: Bring the Afrika Korps back to Africa!
Replies: 28
Views: 2233

Re: Bring the Afrika Korps back to Africa!

I really like the idea of making most decisions a real choice. Even if its only extra costs (although I think most can be made better than just adding costs). I believe that would at some uncertainty and replay-ability to the game.

I am not so certain on the AK, I could go either way. I do think ...
by Scarz
Wed Jun 07, 2023 3:30 pm
Forum: Tech Support
Topic: UK DD Deployment Issue
Replies: 5
Views: 538

Re: UK DD Deployment Issue

Thanks for the thoughts. I tried to make sure the ports were open, no luck. But I will keep trying.
by Scarz
Mon Jun 05, 2023 2:25 am
Forum: Tech Support
Topic: UK DD Deployment Issue
Replies: 5
Views: 538

UK DD Deployment Issue

I am playing against the AI in the 1939 scenario using latest patch. I have a DD that can not deploy. Is this an issue following the patch?
by Scarz
Thu May 11, 2023 4:13 pm
Forum: Tech Support
Topic: Odd Hq
Replies: 7
Views: 666

Re: Odd Hq

Hi Hubert:

I got another HQ misnaming issue. This time on a pbem game.

As axis bought a new German HQ and this one showed up.

Thanks.

Mark
by Scarz
Wed May 03, 2023 4:04 am
Forum: Tech Support
Topic: PBEM++ won't open
Replies: 25
Views: 1833

Re: PBEM++ won't open

I stopped receiving notices that turns were ready then tonight getting the attached error. Is this also a server issue?

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