Search found 574 matches

by Shellshock
Wed Mar 25, 2026 11:09 am
Forum: Scenario Design and Modding
Topic: Road to War scenario?
Replies: 4
Views: 156

Re: Road to War scenario?

As far as I can tell this game doesn't have an "event" scripts in the engine where it triggers pop-ups or prompts informing you that an embargo is in place, or that international tensions are rising. However, the biggest issue is that while you can create scenarios that start later in time, I don't ...
by Shellshock
Wed Feb 04, 2026 4:36 am
Forum: Tech Support
Topic: General Review of War in the Pacific
Replies: 18
Views: 4393

Re: Snuck a look into the computer and saw it is not using its shipyards for repair


Took a peek into their side (by opening a prior save so my Intel wasn't perfect).
Notice that they have a LOT of damaged CA"s, BB's, and heavy carriers with damage in the 20's and 30's (and a few with more) that are in port at Truk, Singapore and the Japanese major ports. But NONE of them are in ...
by Shellshock
Mon Dec 08, 2025 12:25 pm
Forum: War in the Pacific: Admiral's Edition
Topic: CVE Questions
Replies: 14
Views: 707

Re: CVE Questions


There's also luck, leaders , weather and probalbly othe stuff that can prevent attacks but 3 is you probably reason.



This. Check for who's in command. A lot of CVEs enter the game captained by officers with dismal air rating numbers and probably better suited for service in the merchant marine ...
by Shellshock
Thu Sep 25, 2025 1:46 am
Forum: General Discussion
Topic: GG WitW 2?
Replies: 3
Views: 557

Re: GG WitW 2?

PortunusPelasergei wrote: Thu Sep 25, 2025 1:24 am Well I dont even know what's Steel Tiger, is it some kind of new Panzer Corps game?
A hoped-for successor to Grigsby's tactical game Steel Panthers...

https://forums.matrixgames.com/viewtopi ... aabda888bc
by Shellshock
Wed Sep 24, 2025 10:33 am
Forum: General Discussion
Topic: GG WitW 2?
Replies: 3
Views: 557

Re: GG WitW 2?

Haven't seen so much as a hint as to that happening. Seems more like everyone is wondering what happened to Steel Tigers.
by Shellshock
Sat Aug 16, 2025 10:06 pm
Forum: War in the Pacific: Admiral's Edition
Topic: An update to the official game map
Replies: 138
Views: 17845

Re: An update to the official game map

zebrazwo wrote: Sat Aug 16, 2025 9:23 pm 2 hexes should be os but have od map art (2024 update stock and stacking limits)
I noticed this as well some time ago. But considering how remote that area is from where most subs or ships operate I can see where it wouldn't be a big priority to fix.
by Shellshock
Sun Feb 02, 2025 4:44 pm
Forum: Strategic Command WWII: War in the Pacific
Topic: Too many allied fighter jets!
Replies: 2
Views: 1014

Re: Too many allied fighter jets!

I've never considered max level fighter units in this game to be exclusively jets regardless of the art on the counter. You don't even see the word jet mentioned in the manual. It's more likely given the abstract nature of the units they are meant to represent (in the late game anyway) a large ...
by Shellshock
Wed Nov 13, 2024 1:46 am
Forum: Gary Grigsby's War in the West
Topic: "Other" category for VP losses
Replies: 5
Views: 396

Re: "Other" category for VP losses

HansBolter wrote: Tue Nov 12, 2024 2:18 pm How is a player supposed to know what to do to counter this when it remains undefined?
I agree. An often-inscrutable sphinx of a game and the community support seems to be checked out these days.
by Shellshock
Sun Oct 20, 2024 5:34 pm
Forum: Strategic Command WWII: War in the Pacific
Topic: Atomic bombs
Replies: 5
Views: 769

Re: Atomic bombs

Couldn't tell you. The Japanese AI always runs up the white flag long before I get a chance to use them. My guess is that if you capture Hiroshima and Nagasaki the bombings don't occur, and they'd hardly be necessary at that point.
by Shellshock
Fri Oct 11, 2024 5:32 am
Forum: Strategic Command WWII: War in the Pacific
Topic: China War too easy for Japan (and USSR too)
Replies: 17
Views: 3448

Re: China War too easy for Japan (and USSR too)

In general, I think it's fair to say that the Sino-Japanese war is extremely difficult to get "right" with any game engine. That is no fault of the developers, but more a function of the extreme difficulty of modeling the complicated political and economic factors of the conflict. Difficulties that ...
by Shellshock
Sun Jul 21, 2024 12:51 am
Forum: Strategic Command: American Civil War
Topic: Engineers are Gimped!
Replies: 7
Views: 1228

Re: Engineers are Gimped!

I moved on to AGEOD's Civil War 2 for my ACW fix. In that game not only can you enter forts but you can put more than one unit in them at a time.

Fort Monroe.jpg
Fort Monroe.jpg (48.01 KiB) Viewed 1144 times
by Shellshock
Sun Jul 14, 2024 11:32 am
Forum: Strategic Command WWII War in Europe
Topic: Attack/Defense Bonus Question
Replies: 2
Views: 710

Re: Attack/Defense Bonus Question


Attacking units get a 25% bonus if they haven't moved prior to the attack. Is the same bonus automatically applied to the defending unit since it hasn't moved by definition ?


It's defined as a prepared attack bonus so unmoved attackers only. If defending units got the bonus too, they'd just ...
by Shellshock
Mon Apr 01, 2024 7:07 am
Forum: General Discussion
Topic: Steel Tigers?
Replies: 96
Views: 20844

Re: Steel Tigers?

TDefender wrote: Sun Mar 24, 2024 1:02 pm Now I've lost my hope, but to tell you the true I'm very happy "The troop" (great simulation, good graphics, great support and frequent new stuff from the devs, just too bad for no mp so far)
It's good. I do wish it had air power more represented.
by Shellshock
Fri Mar 15, 2024 11:33 pm
Forum: War in the Pacific: Admiral's Edition
Topic: So what's the deal with Rangoon-ship size
Replies: 5
Views: 635

Re: So what's the deal with Rangoon-ship size

SonofHibernia wrote: Fri Mar 15, 2024 3:14 pm And if I have bigger ships..is it better to combat load or divert to Pegu?
Pegu with the size zero port and tiny at start airfield? I'd stick with Rangoon and switch to a lower tonnage of ship.
by Shellshock
Fri Mar 08, 2024 2:51 am
Forum: Strategic Command WWII War in Europe
Topic: Popularity of WiE Vs WaW
Replies: 6
Views: 1148

Re: Popularity of WiE Vs WaW


I think I actually would have preferred the WW2 Pacific War done as it's own thing and optimised for that, rather than less than ideal compromises having to be made for both theatres.


Looks like somebody saw your request mate. :mrgreen:


A new chapter of Strategic Command is on its way. We ...
by Shellshock
Wed Mar 06, 2024 11:02 pm
Forum: Strategic Command WWII: World at War
Topic: City defense, is AA even worth it?
Replies: 62
Views: 5824

Re: City defense, is AA even worth it?

Duedman wrote: Wed Mar 06, 2024 10:19 pm I rarely do understand one of your posts. And i really do think that no one does.
How about using Google translate or something?
In addition to often posting gibberish he's also been cited more than once about flaming and antagonizing behavior.
by Shellshock
Tue Mar 05, 2024 10:51 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Repair
Replies: 7
Views: 605

Re: Repair

How many turns have you controlled Manila?
by Shellshock
Sun Mar 03, 2024 3:32 pm
Forum: Strategic Command WWII War in Europe
Topic: Popularity of WiE Vs WaW
Replies: 6
Views: 1148

Re: Popularity of WiE Vs WaW

World at War is the SC series game I play the least. Since I started with WiE I find the WaW map scale too confining and the Pacific aspect of the war just unconvincing. Of course, that could be due to playing too much WitPAE in the past where you get so much more detail. If you compare the WaW map ...
by Shellshock
Fri Feb 02, 2024 11:09 am
Forum: Strategic Command Series
Topic: Pacific War
Replies: 11
Views: 6667

Re: Pacific War


I've noticed over the years in a number of board games and computer games (even including the intricate War in the Pacific: Admirals Edition) that a Midway-like disaster almost never befalls the Japanese.


Just the ability to rotate good pilots out of front-line squadrons and into training ...
by Shellshock
Fri Dec 29, 2023 9:53 am
Forum: Tech Support
Topic: Windows 11
Replies: 4
Views: 1038

Re: Windows 11

I recently upgraded to Win 11. To my surprise, considering all I've read here in the past WITPAE has run flawlessly from day one, aside from some minor preferences like changing the default font and screen resolution.

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