Search found 13 matches

by zebo23
Wed Jan 25, 2012 8:42 am
Forum: The War Room
Topic: Soviet air HQs
Replies: 6
Views: 133

RE: Soviet air HQs

Thanks! Helpful!
by zebo23
Wed Jan 25, 2012 8:36 am
Forum: Scenario Design and Modding
Topic: Zoom 5 1941 Historical Line Mod
Replies: 17
Views: 959

RE: Zoom 5 1941 Historical Line Mod

Download link down?
by zebo23
Tue Jan 24, 2012 8:43 am
Forum: The War Room
Topic: Soviet air HQs
Replies: 6
Views: 133

RE: Soviet air HQs

Thanks!
by zebo23
Mon Jan 23, 2012 2:31 pm
Forum: The War Room
Topic: Soviet air HQs
Replies: 6
Views: 133

Soviet air HQs

<t> Hi,<br/>
<br/>
The Soviet side has a huge number of spare air HQs that you normally do not need. Do you disband the spare ones? I think it is sufficient to have one air HQ for every Front HQ and then have 6 airgroups per air HQ. What use could you possibly make out of all the other spare air ...
by zebo23
Sun Jan 22, 2012 3:54 pm
Forum: The War Room
Topic: Air groups manual/automatic upgrade and APs
Replies: 4
Views: 110

RE: Air groups manual/automatic upgrade and APs

Thanks, very helpful, Helpless...&nbsp; [:)]
by zebo23
Sun Jan 22, 2012 1:11 pm
Forum: The War Room
Topic: Air groups manual/automatic upgrade and APs
Replies: 4
Views: 110

RE: Air groups manual/automatic upgrade and APs

Hi Helpless, thanks for the answer. So would it be a good idea to leave automatic swap and updgrade allowed for the first turns on Soviet side in order to save APs? Or is it better to turn automatic upgrade/change off at the beginning?
by zebo23
Sun Jan 22, 2012 12:37 pm
Forum: The War Room
Topic: Air groups manual/automatic upgrade and APs
Replies: 4
Views: 110

Air groups manual/automatic upgrade and APs

Dear all,

Just a short question here: I know that manually changing/upgrading air groups will cost you 1 AP each. What about the automatic upgrade? Will APs be used here automatically then?

Thanks!

Best,
Zebo
by zebo23
Wed Apr 06, 2011 4:12 am
Forum: Tech Support
Topic: Luftwaffe replacements problem
Replies: 10
Views: 286

RE: Luftwaffe replacements problem

Many thanks for the info, Jamian - that helped me a lot!

Just one additional questions: Sometimes you cannot put units into the national air reserve - the button just does not appear in the air base menu window? What can I do?
by zebo23
Tue Apr 05, 2011 7:51 pm
Forum: Tech Support
Topic: Luftwaffe replacements problem
Replies: 10
Views: 286

Luftwaffe replacements problem

<t> Hi mates,<br/>
<br/>
I am playing Axis, turn 53 right now. <br/>
<br/>
I recently realized that my air fleets are not fully equipped due to losses which is quite a normal thing in war. I have been waiting for a couple of turns now for them to be re-equipped with replacements. <br/>
<br ...
by zebo23
Sun Mar 27, 2011 3:48 pm
Forum: The War Room
Topic: Weather question
Replies: 1
Views: 54

Weather question

<t> Hi mates,<br/>
<br/>
the manual says:<br/>
<br/>
22.2.2. RANDOM WEATHER DETERMINATION TABLE<br/>
For random weather, a die(11) is rolled by the computer and the modifier for each weather zone is added to determine the weather for the turn per the below table. <br/>
<br/>
The following ...
by zebo23
Sun Mar 06, 2011 7:39 am
Forum: The War Room
Topic: Question re: German losses in AI turn?
Replies: 5
Views: 789

RE: Question re: German losses in AI turn?

Thanks - I will then keep myself away from contact with the enemy and from the winter... [;)]
by zebo23
Sun Mar 06, 2011 7:04 am
Forum: The War Room
Topic: Question re: German losses in AI turn?
Replies: 5
Views: 789

RE: Question re: German losses in AI turn?

Is it that much? I am still in July - with clear sunny wheater.

Do you normally see AI action on the map? I suppose yes - if there is a counterattack you will see the engagement box right?
by zebo23
Sun Mar 06, 2011 6:53 am
Forum: The War Room
Topic: Question re: German losses in AI turn?
Replies: 5
Views: 789

Question re: German losses in AI turn?

<t> Hi: I am new here - first of all this is a great game - and this is a great forum! Thanks to everyone!<br/>
<br/>
My question: How can I adjust settings in order to see AI battle operations in the computer's turn? In my current game I play the German/Axis side - and I am suffering between 12 ...

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