Search found 15 matches

by James1234
Fri Jul 08, 2011 10:16 am
Forum: The War Room
Topic: Trigger of the Shakturi [SPOILERS]
Replies: 21
Views: 1036

RE: Trigger of the Shakturi

<t> Heya guys,<br/>
&nbsp;<br/>
Jus wanted to add my 2 pennys worth, i recently had my 1st encounter with the Shakturi while playing with the Zenox on a technocracy government, dont ask me the galaxy settings, think it were set to large. But anyway, the point is iv playing a while and not seen ...
by James1234
Wed Jun 29, 2011 2:57 pm
Forum: Design and Modding
Topic: Diverse Worlds v19 - Shandar
Replies: 597
Views: 12030

RE: Diverse Worlds v19 - Shandar

Ahem.... :S

Ignore that last post, iv fixed it, me being bloody stupid!
by James1234
Wed Jun 29, 2011 2:55 pm
Forum: Design and Modding
Topic: Diverse Worlds v19 - Shandar
Replies: 597
Views: 12030

RE: Diverse Worlds v19 - Shandar

<r> Me again <E>:D</E><br/>
<br/>
Iv jus checked if the races.txt file is where it should be. Iv actually jus re-read woodmans original post, saying where the files need to be. I had the races.txt file in the actual ship images file along with the about.png and about.txt files. Could that be the ...
by James1234
Wed Jun 29, 2011 12:24 pm
Forum: Design and Modding
Topic: Diverse Worlds v19 - Shandar
Replies: 597
Views: 12030

RE: Diverse Worlds v19 - Shandar

Ahhh ok that makes sense :D
&nbsp;
Will try that once im home... cheers guys
by James1234
Wed Jun 29, 2011 9:04 am
Forum: Design and Modding
Topic: Diverse Worlds v19 - Shandar
Replies: 597
Views: 12030

RE: Diverse Worlds v19 - Shandar

<r> I am using ROTS and i think i have the race.txt file in the diverse worlds file. Infact im pretty sure it is. It definitely isnt automatic, for example i start a game with the gizureans and end up with the sluken shipsets. It seems like it is given me a shipset for that species, e.g insect types ...
by James1234
Wed Jun 29, 2011 4:58 am
Forum: Design and Modding
Topic: Diverse Worlds v19 - Shandar
Replies: 597
Views: 12030

RE: Diverse Worlds v19 - Shandar

<t> I love this mod, along with Igards Star Trek mods of course. I jus dont know how to line up the shipsets with the race they relate too. Its a tad annoying but i have my way around it by redesigning all the ship and saving them. I have IM'd Woodman but it seems he is away at the moment. <br ...
by James1234
Tue Jun 21, 2011 2:24 pm
Forum: Distant Worlds 1 Series
Topic: Low quality colonies and rare resources
Replies: 8
Views: 177

RE: Low quality colonies and rare resources

So the value of the zentabia will actually mitigate the cost of having a colony with low quality? Will have to experiment with that when i get home. Wasnt sure how it would work so thought id ask, thanks all.
by James1234
Tue Jun 21, 2011 7:28 am
Forum: Distant Worlds 1 Series
Topic: Low quality colonies and rare resources
Replies: 8
Views: 177

Low quality colonies and rare resources

<r> So i got a good game going. Got my hands on a nice planet with loros fruit and immediately set about colonising it and building a large spaceport, traded it with ally's and rubbed in the faces of the unfavourable empires of course <E>:D</E> <br/>
<br/>
Thats all fine and everything but i now ...
by James1234
Wed Jun 08, 2011 8:19 am
Forum: The War Room
Topic: Monitoring Station
Replies: 13
Views: 1477

RE: Monitoring Station

Haha thanks... well it seems a change of strategy is in order then :D
by James1234
Wed Jun 08, 2011 8:01 am
Forum: The War Room
Topic: Monitoring Station
Replies: 13
Views: 1477

RE: Monitoring Station

<r>
<QUOTE><s>[quote]</s>ORIGINAL: cookie monster<br/>
<br/>
Send explorer/gunships to scout for troop strengths, send them to the star and they can see everything in the system<br/>
<br/>
Explorer/gunships with long range scanners arranged around your enemy will see everything<br/>
<br ...
by James1234
Wed Jun 08, 2011 6:48 am
Forum: The War Room
Topic: Greetings...
Replies: 7
Views: 131

RE: Greetings...

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Data<br/>
<br/>
Yes, you can have it. But then again your question is the crux of the matter, most of us asked it and also asked for a feature on this. Atm we cannot make sure this happens properly.<br/>
A while back I had a workaround that can help with this ...
by James1234
Wed Jun 08, 2011 6:41 am
Forum: The War Room
Topic: Monitoring Station
Replies: 13
Views: 1477

RE: Monitoring Station

<t> Further more tony, I have used monitoring stations for offensive purposes. For instance, i got into an early war with an empire close by in my recent game and to find out what kind of fleet/troops he had defensively i built a few monitoring stations (2) close to some colonies i intended to hit ...
by James1234
Wed Jun 08, 2011 6:30 am
Forum: The War Room
Topic: Greetings...
Replies: 7
Views: 131

RE: Greetings...

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Data<br/>
<br/>
Welcome to the forum, James1234. One clarification: there are only a number of systems that have energy requirements and construction yards are not among them so you can build to your heart desire on an underpowered station, supplies are indeed ...
by James1234
Tue Jun 07, 2011 2:30 pm
Forum: The War Room
Topic: Greetings...
Replies: 7
Views: 131

RE: Greetings...

OK thanks cookie, i will bare all that in mind then
by James1234
Tue Jun 07, 2011 1:16 pm
Forum: The War Room
Topic: Greetings...
Replies: 7
Views: 131

Greetings...

<t> Hello there, jus wanted to introduce myself and ask a few of my own questions. I have found this forum and its community helpful in that it has greatly benefited my ability to play the game. Also it has took me some time to find a game of this quality, most are TBS that have this kind of scale ...

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