Search found 28 matches

by AlPhi
Fri May 24, 2013 6:39 pm
Forum: Tech Support
Topic: Shadows Problem
Replies: 43
Views: 544

RE: Shadows Problem

Erik, please be aware that having the Hotfix 1.9.0.1 update installed makes the Updater on the splash screen try to download the original 1.9.0.0 exe version as an update - which fails naturally. Not an issue but it may confuse some people.
by AlPhi
Thu May 23, 2013 5:45 pm
Forum: Tech Support
Topic: Cant start Shadows
Replies: 129
Views: 3147

RE: Cant start Shadows

<t> Hi Erik, I am having a right palaver with Shadows too. I had the previous versions not recognised issue on my first attempt even though they had all been updated at every non-Beta and worked just fine (on the D: drive). I have had no issues with new releases or updates ever before. Anyway, so I ...
by AlPhi
Sun Nov 27, 2011 9:15 am
Forum: Tech Support
Topic: Auto Building of Research Stations
Replies: 9
Views: 96

RE: Auto Building of Research Stations

It gets even worse, while the AI was trying to build an unnecessary Weapons Research base at a Black Hole with just High Tech and Scenery bonuses, the Construction Ship got itself sucked in!
by AlPhi
Thu Nov 24, 2011 7:24 pm
Forum: Distant Worlds 1 Series
Topic: Disappearing troops
Replies: 38
Views: 590

RE: Disappearing troops

Not beyond what you see in the linked thread. Also Erik and Elliot above both say they haven't seen this reported before.
by AlPhi
Thu Nov 24, 2011 7:10 pm
Forum: Distant Worlds 1 Series
Topic: Disappearing troops
Replies: 38
Views: 590

RE: Disappearing troops

<r> We saw this issue well before Legends. See: <URL url="http://www.matrixgames.com/forums/tm.asp?m=2840795&mpage=1&key=&#2840795"><LINK_TEXT text="tm.asp?m=2840795&mpage=1&key=&#2840795">http://www.matrixgames.com/forums/tm.asp?m=2840795&mpage=1&key=&#2840795</LINK_TEXT></URL></r>
by AlPhi
Thu Nov 24, 2011 7:02 pm
Forum: Tech Support
Topic: Troops in transports disbanded
Replies: 10
Views: 132

RE: Troops in transports disbanded

<r> It sounds like this from the earlier version: <URL url="http://www.matrixgames.com/forums/tm.asp?m=2840795&mpage=1&key=&#2840795"><LINK_TEXT text="tm.asp?m=2840795&mpage=1&key=&#2840795">http://www.matrixgames.com/forums/tm.asp?m=2840795&mpage=1&key=&#2840795</LINK_TEXT></URL></r>
by AlPhi
Wed Nov 23, 2011 4:40 pm
Forum: Distant Worlds 1 Series
Topic: Distant Worlds – Legends Now Available!
Replies: 47
Views: 1392

RE: Distant Worlds – Legends Now Available!

<t> @ Erik: I bought the ROTS download on its release with Indentity Safe on in pretty much the same order and payment way with no problems. It is just this time with Legends that the order site seems more fussy. Perhaps there is a field in the order form that the auto-sign-in feature of Norton is ...
by AlPhi
Wed Nov 23, 2011 3:53 pm
Forum: Distant Worlds 1 Series
Topic: Distant Worlds – Legends Now Available!
Replies: 47
Views: 1392

RE: Distant Worlds – Legends Now Available!

I just fixed my IE8 issue where I was being kicked out while placing a download order by disabling 'Identity Safe' secure log-in from Nortons Internet Security. With that off it all went through OK. The expansion looks just great!
by AlPhi
Wed Nov 23, 2011 3:05 pm
Forum: Distant Worlds 1 Series
Topic: Distant Worlds – Legends Now Available!
Replies: 47
Views: 1392

RE: Distant Worlds – Legends Now Available!

I am having the same issue as Jlevans (being kicked out of the order 'enter address' page back into the store product list page) from the UK using IE8. I assume it is just server overload and will try again later.
by AlPhi
Thu Nov 03, 2011 11:56 am
Forum: The War Room
Topic: i give up ....................
Replies: 35
Views: 771

RE: i give up ....................

<r> In the original post Alfred33 said: "<I><s>[i]</s>but i allways get into debt cause of stupid troop costs<e>[/i]</e></I>". I wonder if he has loads and loads of troops being generated and sitting doing nothing on all his colonies while perhaps he needs far fewer for his invasion fleets. I fell ...
by AlPhi
Sun Jun 26, 2011 8:00 am
Forum: Distant Worlds 1 Series
Topic: Expansion Discussion - Borders/Territory
Replies: 89
Views: 1605

RE: Expansion Discussion - Borders/Territory

<t> Then we get into a cypher and espionage element. Tech developments lead to improving military net encryption (even current military allies don't get to see all your military traffic) and then as a result improving decryption capabilities. Espionage is targetted on getting cypher keys, examining ...
by AlPhi
Thu Jun 23, 2011 1:58 pm
Forum: Distant Worlds 1 Series
Topic: ETA on expac?
Replies: 144
Views: 2032

RE: ETA on expac?

<t> ETA on EXPAC? Probably not until a while after the forum members have come up with:<br/>
<br/>
A final expansion name in the 'What name should the future Distant Worlds expansion be?' thread.<br/>
The final results of the Poll 'What 8 things would you like to see next in Distant Worlds'.<br ...
by AlPhi
Tue Jun 21, 2011 7:24 am
Forum: Distant Worlds 1 Series
Topic: Fleet Repair and Refuel Command?
Replies: 8
Views: 102

RE: Fleet Repair and Refuel Command?

<t> Thanks ehsumrell1, the shipyard had lots of Caslon and when I told the fleet to refuel separately they all immediately filled up at the same port where they had just repaired. I can easily get round the issue as you say but wondered whether the dual command always had a problem with fleets or if ...
by AlPhi
Mon Jun 20, 2011 4:36 pm
Forum: Distant Worlds 1 Series
Topic: Fleet Repair and Refuel Command?
Replies: 8
Views: 102

RE: Fleet Repair and Refuel Command?

No Cookie, the colony had fuel and the fleet was only 3 destroyers. Do your fleets always do or queue both the repair and refuel commands? I have no problem with individual ships doing both from that command, it is just fleets that seem to forget the second bit.
by AlPhi
Mon Jun 20, 2011 3:28 pm
Forum: Distant Worlds 1 Series
Topic: Fleet Repair and Refuel Command?
Replies: 8
Views: 102

Fleet Repair and Refuel Command?

Am I alone in seeing that when a fleet with damaged ships is sent to 'Repair and Refuel at nearest Spaceport' that the fleet goes and repairs but then goes straight to 'no mission' and will not refuel until you tell it to separately?
by AlPhi
Mon Jun 20, 2011 8:40 am
Forum: The War Room
Topic: Colonisation
Replies: 7
Views: 176

RE: Colonisation

<t> I don't know if this reflects your situation as you say you have all the needed tech but I noticed that I was shown several options in the potential colonies list of the expansion planner that I could not build a ship to colonise. The reason was that I had not quite achieved the necessary ...
by AlPhi
Fri Jun 17, 2011 4:57 pm
Forum: Tech Support
Topic: Troops steadily disappearing from Troopers
Replies: 17
Views: 338

RE: Troops steadily disappearing from Troopers

<t> @ Data: Thanks for all this work. Go take a well-earned power-nap or recharge.<br/>
<br/>
@ Cookie: Yes the cashflow is temporarily rather negative because of all the offensive fleets, troops and defensive facilities I'm using for this little brushwar. However even then it is usually pretty ...
by AlPhi
Fri Jun 17, 2011 2:02 pm
Forum: Tech Support
Topic: Troops steadily disappearing from Troopers
Replies: 17
Views: 338

RE: Troops steadily disappearing from Troopers

<r> OK I went back to the seemingly good save and played on from there for another 2 hours (even managed to subjugate the enemy!). After a while I noticed that the issue was back. It seems that, with that game at least, once I get beyond a certain time/empire size/tech level then the issue manifests ...
by AlPhi
Fri Jun 17, 2011 11:18 am
Forum: Tech Support
Topic: Troops steadily disappearing from Troopers
Replies: 17
Views: 338

RE: Troops steadily disappearing from Troopers

<t> You are correct, the ships were properly equipped.<br/>
<br/>
Yes I have a full save history and went back 3 saves to where the issue does not manifest. There were no changes or retrofits made to the Troopships etc between the save that is OK and the next that shows the Troop degradation, just ...
by AlPhi
Fri Jun 17, 2011 9:11 am
Forum: Tech Support
Topic: Troops steadily disappearing from Troopers
Replies: 17
Views: 338

RE: Troops steadily disappearing from Troopers

<t> Hi Data, if I start a new game and send a Troopship on a journey (no-one to invade at that stage!) then the Troops all survive the journey intact. I tried with both standard and massive Troop Compartments fitted, both seemed to hold the Troops without degradation. How odd that just my previous ...

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