Search found 54 matches

by MXB2001
Thu Jun 21, 2012 8:08 pm
Forum: Pacific War: The Matrix Edition
Topic: Modding
Replies: 7
Views: 430

RE: Modding

The .ASC file is not part of the game. It's some sort of status file for one of the reports programs. Not a config file.
by MXB2001
Tue Jan 24, 2012 1:31 pm
Forum: Pacific War: The Matrix Edition
Topic: Tweak to 3.2 files
Replies: 0
Views: 298

Tweak to 3.2 files

<t> Delete (or rename) obc41 and copy obc_a to obc41. Fixes the Rising Sun Scenario (end date in '42 for short Blitz game) on the main screen. Also restores standard (neutral) scenario to its proper position. Tested and it works fine. There are also many junk files included in the zip such as ...
by MXB2001
Fri Jan 20, 2012 7:30 pm
Forum: Pacific War: The Matrix Edition
Topic: Need help with B-29's
Replies: 11
Views: 578

RE: Need help with B-29's

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Capt. Harlock<br/>

<QUOTE><s>[quote]</s>I can understand your frustration. If you want to plaster Iwo Jima with 150 B-29s on Saipan, then by God, you should be able to! <e>[/quote]</e></QUOTE>
<br/>
Amen, brother! <SM sm="happy0065.gif">[sm=happy0065.gif ...
by MXB2001
Fri Jan 20, 2012 2:18 am
Forum: Pacific War: The Matrix Edition
Topic: Need help with B-29's
Replies: 11
Views: 578

RE: Need help with B-29's

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Capt. Harlock<br/>

<QUOTE><s>[quote]</s>Things that might also affect it are low exp and a poor air leader rating. Well I'm just guessing... <e>[/quote]</e></QUOTE>
<br/>
Two other possibilities: In Pacific War, squadrons become more cautious when there is a ...
by MXB2001
Thu Jan 19, 2012 6:34 pm
Forum: Pacific War: The Matrix Edition
Topic: Tech. problem with forum
Replies: 0
Views: 237

Tech. problem with forum

I just got an email from Koniev with the same content as his post here. I set up my acct here to not send any emails but I still got one. The box in profile that says send emails is unchecked. Anyone know what's going on?
by MXB2001
Thu Jan 19, 2012 6:30 pm
Forum: Pacific War: The Matrix Edition
Topic: Need help with B-29's
Replies: 11
Views: 578

RE: Need help with B-29's

<t> I assume they're in range and the base target isn't set, etc. I have seen occasions when bombers just won't bomb one turn. Usually they get back to it on the next turn. Sounds like they've gone on strike 2 turns in a row? Unusual. Things that might also affect it are low exp and a poor air ...
by MXB2001
Wed Jan 18, 2012 4:58 am
Forum: Pacific War: The Matrix Edition
Topic: 2nd impressions of 3.2
Replies: 0
Views: 244

2nd impressions of 3.2

<t> I've actually run 1.1x22 and 3.2 side by side and it's actually easier to follow a early aggressive strategy in 3.2 than in 1.1x22 because there are more available LCU's that are combat capable due to the SBF's being raised from 30 to 60 exp! I'd forgotten that. In 1.1x22 you can try use the SBF ...
by MXB2001
Sun Jan 15, 2012 10:04 pm
Forum: Pacific War: The Matrix Edition
Topic: allied reinforcements
Replies: 11
Views: 546

RE: RE:

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Capt. Harlock<br/>

<QUOTE><s>[quote]</s>Version 3.2 has massively beefed up allies<e>[/quote]</e></QUOTE>
<br/>
Not at the beginning. Version 3.2 puts a premium on fast movement by the Japanese in the early turns. My humble advice would be to grab Clark and ...
by MXB2001
Sun Jan 15, 2012 9:58 pm
Forum: Pacific War: The Matrix Edition
Topic: Allied Fleet HQs
Replies: 13
Views: 551

RE: Allied Fleet HQs

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Rich Dionne<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: Capt. Harlock<br/>

<QUOTE><s>[quote]</s>SC & Bomb. TF's? I can't see how. I've never seen TF's change type when ships are transferred in/out. <e>[/quote]</e></QUOTE>
<br/>
Looks like a very nice ...
by MXB2001
Sun Jan 15, 2012 9:55 pm
Forum: Pacific War: The Matrix Edition
Topic: First Impressions of 3.2
Replies: 2
Views: 289

RE: First Impressions of 3.2

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Capt. Harlock<br/>

<QUOTE><s>[quote]</s>Well I've gotten a game vs the allied AI up to 1/43 and I find it is a lot less fun than version 1 was. The US army for one thing is way too tough. The bump of training to 60 (from 50) really is a killer. Used to be you ...
by MXB2001
Fri Jan 13, 2012 2:00 pm
Forum: Pacific War: The Matrix Edition
Topic: First Impressions of 3.2
Replies: 2
Views: 289

First Impressions of 3.2

<r> Well I've gotten a game vs the allied AI up to 1/43 and I find it is a lot less fun than version 1 was. The US army for one thing is way too tough. The bump of training to 60 (from 50) really is a killer. Used to be you could bash them to 49 and then mop them up. Your own 50 exp units you could ...
by MXB2001
Fri Jan 13, 2012 4:48 am
Forum: Pacific War: The Matrix Edition
Topic: Allied Fleet HQs
Replies: 13
Views: 551

RE: Allied Fleet HQs

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Rich Dionne<br/>
<br/>
One technique I've used in the past to help share the TF preparation point load with Combined Fleet is to create cargo TF's for South Seas Fleet, North Seas Fleet, and 8th Fleet and then use these as "seeds" to create new TF's in support ...
by MXB2001
Fri Jan 13, 2012 12:53 am
Forum: Pacific War: The Matrix Edition
Topic: allied reinforcements
Replies: 11
Views: 546

RE: RE:

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Mobeer<br/>
<br/>
I think the reappearing Commonwealth forces has always happened in Pacific War. They reappear without hope of resupply supplies, so leave a large garrison, wait a few turns after the enemy appear so that their initial supplies are gone, then ...
by MXB2001
Thu Jan 12, 2012 1:43 pm
Forum: Pacific War: The Matrix Edition
Topic: allied reinforcements
Replies: 11
Views: 546

RE: RE:

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Capt. Harlock<br/>

<QUOTE><s>[quote]</s>by utterly destroying the US's heart and brain? <e>[/quote]</e></QUOTE>
<br/>
America may have left its heart in San Francisco -- but I'd look for the brain elsewhere. [:D]
<e>[/quote]</e></QUOTE>
<br/>
Nice one. <E ...
by MXB2001
Thu Jan 12, 2012 1:42 pm
Forum: Pacific War: The Matrix Edition
Topic: Allied Fleet HQs
Replies: 13
Views: 551

RE: Allied Fleet HQs

<r>
<QUOTE><s>[quote]</s>ORIGINAL: bradk<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: MXB2001<br/>
<br/>
Don't complain unless you've tried the Japanese. Combined Fleet is the only fleet HQ... <E>;-)</E>
<e>[/quote]</e></QUOTE>
<br/>
While all air and surface combat and bombardnent TFs are ...
by MXB2001
Tue Jan 10, 2012 3:13 pm
Forum: Pacific War: The Matrix Edition
Topic: allied reinforcements
Replies: 11
Views: 546

RE:

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Ranger-75<br/>
<br/>
You shouldn't be taking San Francisco as the IJN player:eek: You're exploiting the game mechanics <E>:D</E>
<e>[/quote]</e></QUOTE>
<br/>
I take it that's a joke? <E>:)</E> How else can we liberate North America except by utterly ...
by MXB2001
Sat Jan 07, 2012 3:03 pm
Forum: Pacific War: The Matrix Edition
Topic: MCS won't pick up a/c
Replies: 2
Views: 241

RE: MCS won't pick up a/c

I don't play the allies; sorry don't know. I did find that save, quit and reload the game seems to work though. :(
by MXB2001
Sat Jan 07, 2012 3:00 pm
Forum: Pacific War: The Matrix Edition
Topic: Allied Fleet HQs
Replies: 13
Views: 551

RE: Allied Fleet HQs

Don't complain unless you've tried the Japanese. Combined Fleet is the only fleet HQ... ;-)
by MXB2001
Sat Jan 07, 2012 2:59 pm
Forum: Pacific War: The Matrix Edition
Topic: Sub Control in Pac3.2
Replies: 14
Views: 888

RE: RE:

Only 9 years? Hah. I think in terms of billions of years. That's chicken feed. :)
by MXB2001
Thu Jan 05, 2012 11:29 pm
Forum: Pacific War: The Matrix Edition
Topic: Sub Control in Pac3.2
Replies: 14
Views: 888

RE:

Edit savea (or as apropriate) byte offset FC88 back to 00 to restore comp. sub control to allies. Must be redone on first turn of every new month. Do it right after Jap. turn so as to not lose any turns for allied subs.

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