Search found 22 matches

by radioactiveman
Sun Mar 02, 2014 12:30 pm
Forum: Tech Support
Topic: Can't recruit armored troops (v1.9.0.13)
Replies: 4
Views: 78

RE: Can't recruit armored troops (v1.9.0.13)

Sorry my bad.

Cannot say I have encountered this one. Is the planet in question really low pop? Maybe there is something tied to that?
by radioactiveman
Sun Mar 02, 2014 12:28 pm
Forum: Tech Support
Topic: Frieghter AI Bug
Replies: 5
Views: 59

RE: Frieghter AI Bug

The empire was not out of fuel, and the freighters there were not all trying to refuel. They were dropping and picking a vareity of resources

by radioactiveman
Sun Mar 02, 2014 12:26 pm
Forum: Tech Support
Topic: Resupply ships - Repair and Retrofit Command
Replies: 3
Views: 36

RE: Resupply ships - Repair and Retrofit Command

<t> Yep I realize they goto a planet for the activity, and they are not intented to be parts of fleets.<br/>
<br/>
But, given their space allowance, even after the restriction for gas mining gear, yhey make for very nice attack vessels.<br/>
<br/>
<br/>
So if the game lets you put them in ...
by radioactiveman
Sun Mar 02, 2014 12:22 pm
Forum: Tech Support
Topic: In Game Editor
Replies: 2
Views: 38

RE: In Game Editor

The game I uploaded a few weeks ago is an example of this.
by radioactiveman
Wed Feb 19, 2014 11:10 pm
Forum: Tech Support
Topic: Can't recruit armored troops (v1.9.0.13)
Replies: 4
Views: 78

RE: Can't recruit armored troops (v1.9.0.13)

Did you build the planetary facility for the armor troops on said planet?
by radioactiveman
Wed Feb 19, 2014 11:06 pm
Forum: Tech Support
Topic: In Game Editor
Replies: 2
Views: 38

In Game Editor

<t> You have a hole somewhere in your variable structure.<br/>
<br/>
If you add systems/planets etc to the game at the beginning, invariably around 50-60 years into the game you will start getting null reference object errors + crashes.<br/>
<br/>
My gut says when the editor adds stuff, as ...
by radioactiveman
Wed Feb 19, 2014 10:59 pm
Forum: Tech Support
Topic: Resupply ships - Repair and Retrofit Command
Replies: 3
Views: 36

Resupply ships - Repair and Retrofit Command

When in a fleet, and you tell the fleet to repair or to retrofit, resupply ships ignore you.

You have to target each resupply ship and tell it to repair, or retrofit individually.

by radioactiveman
Wed Feb 19, 2014 10:57 pm
Forum: Tech Support
Topic: Empire AI 'Negotiate a Deal' Valuations
Replies: 3
Views: 41

Empire AI 'Negotiate a Deal' Valuations

<t> AI empires at war attach far to high a value to asking you to do Sanctions or War. As in, too lucrative for the player<br/>
They do not even get mad if you immediately undo said Sanctions or War. <br/>
<br/>
Many games now, I have basically robbed the AI blind taking all its cash and research ...
by radioactiveman
Wed Feb 19, 2014 10:46 pm
Forum: Tech Support
Topic: Frieghter AI Bug
Replies: 5
Views: 59

Frieghter AI Bug

<t> Number of years into a Large/Large shadows game.<br/>
<br/>
Noticed I was getting higher and higher 'unfulfilled' resources. I found the cause.<br/>
<br/>
One of my planets, not even a super nice one, had over 1300 freighters in line to dock at it. Its docks were not locked with anything ...
by radioactiveman
Sat Jan 18, 2014 3:34 pm
Forum: Tech Support
Topic: Pirate AI is unable to expand to more than one world.
Replies: 4
Views: 203

RE: Pirate AI is unable to expand to more than one world.

Ahh my bad. Guess I have never paid attention to the pirate AI colonizing planets.
by radioactiveman
Sat Jan 18, 2014 3:28 pm
Forum: Tech Support
Topic: Pirate AI is unable to expand to more than one world.
Replies: 4
Views: 203

RE: Pirate AI is unable to expand to more than one world.

<t> I see the AI expand all the time. But expansion is very low on its list of 'things to do' it seems. <br/>
<br/>
Most games with 15 some odd AI's usually 2-3 expand some in the first 50 years, the rest seem to take another 50-100 to get moving. (THis is with them set to Excellent home systems ...
by radioactiveman
Sat Jan 18, 2014 3:26 pm
Forum: Tech Support
Topic: Save Game upload - DeepDarkBlue Sat.dwg
Replies: 0
Views: 106

Save Game upload - DeepDarkBlue Sat.dwg

Fleet named Stick beating up a pirate base that dies about a minute after the Save opens. Had 3 null reference events in a row on that save.

Alas dead game... bye bye 10+ hours of play.

Please fix, and fix soon...[:(]
by radioactiveman
Sat Jan 18, 2014 3:06 pm
Forum: Tech Support
Topic: Crash Dump - 1.9.0.13
Replies: 5
Views: 134

RE: Crash Dump - 1.9.0.13

<r>
<QUOTE><s>[quote]</s>ORIGINAL: radioactiveman<br/>
<br/>
Since going to this version I am getting lots of GxBO errors. One every hour or so, all have been related to the DoExplosion and CompleteTeardown methods.<br/>
<br/>
Please fix it, this ruins positive play experience.<br/>
<br ...
by radioactiveman
Sat Jan 18, 2014 2:55 pm
Forum: Tech Support
Topic: Crash Dump - 1.9.0.13
Replies: 5
Views: 134

RE: Crash Dump - 1.9.0.13

<t> Since going to this version I am getting lots of GxBO errors. One every hour or so, all have been related to the DoExplosion and CompleteTeardown methods.<br/>
<br/>
Please fix it, this ruins positive play experience.<br/>
<br/>
This is an easy one to trap and adjust for with Try-Catch and ...
by radioactiveman
Sat Oct 12, 2013 1:25 am
Forum: Tech Support
Topic: Selected Planet display issue
Replies: 1
Views: 28

RE: Selected Planet display issue

Agreed, happens more often with planets who have ruins, or scenery

by radioactiveman
Sat Oct 12, 2013 1:24 am
Forum: Tech Support
Topic: 1.9.0.11 and Resort Bases
Replies: 9
Views: 249

RE: 1.9.0.11 and Resort Bases

Also since the last patch resort income seems to be off.

I have had games where many thousands of folks are visiting multiple resort bases, and resort income is 20k... really...
by radioactiveman
Sat Oct 12, 2013 1:22 am
Forum: Tech Support
Topic: Pirates with protection agreement raiding my colony
Replies: 10
Views: 316

RE: Pirates with protection agreement raiding my colony

<t> Yeah I have had that happen myself. I have also had the relations screen bug and say I had a protection agreement, but when I talk to the Pirates they are like Hi, want a protection agreement? Toggling it again does not clear it.<br/>
<br/>
<br/>
Some bugs around that for sure.<br/>
<br ...
by radioactiveman
Sat Oct 12, 2013 1:19 am
Forum: Tech Support
Topic: Unable to set processor affinity
Replies: 5
Views: 1256

RE: Unable to set processor affinity

<t> I would be surprised if DW actively uses more than a single core internally.<br/>
<br/>
<br/>
If you are on W7 you can have it enforce CPU affinity. Once the game is running open up task manager and right click the game process,there should be an affinity option.<br/>
<br/>
<br/>
Good Luck ...
by radioactiveman
Sat Oct 12, 2013 1:14 am
Forum: Tech Support
Topic: Game Errors
Replies: 3
Views: 117

RE: Game Errors

<t> Bad files is always a possibility, hence the nature of software. My HD is not old, nor am I experiencing any other issues that would make me think files were getting corrupted.<br/>
<br/>
Most of the time when the game crashes, after loading up the save things are fine. The one I posted was ...
by radioactiveman
Fri Oct 11, 2013 2:11 am
Forum: Tech Support
Topic: Game Errors
Replies: 3
Views: 117

Game Errors

<t> SInce the recent patch have encountered an increased volume of exception errors and other crash type events.<br/>
<br/>
As an Idea, in your error trapping routines, add in a button to send you a copy of the error.<br/>
<br/>
<br/>
One I am hitting tonight, that I had not seem before now ...

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