Search found 86 matches

by HailRider
Mon Jun 09, 2014 10:52 pm
Forum: Command: Modern Operations series
Topic: Refund
Replies: 44
Views: 894

Refund

<t> I am sorry to say that I am fully frustrated with CMANO. I have asked for a refund, as suggested by one of the developers. I have received the refund. As such, I have deleted the game from my hard drive, and will no longer be participating on this forum. I thought I would give you a few parting ...
by HailRider
Mon Jun 09, 2014 4:44 pm
Forum: Tech Support
Topic: [FIXED B540] Sub/Ship sonar and The Layer
Replies: 9
Views: 223

RE: Sub/Ship sonar and The Layer

Great suggestions. I'll give it a go.

But it looks like there is an error, so I guess I should hold off until the next build to try it.
by HailRider
Mon Jun 09, 2014 1:06 am
Forum: Tech Support
Topic: [FIXED B540] Sub/Ship sonar and The Layer
Replies: 9
Views: 223

RE: Sub/Ship sonar and The Layer

<t> The ship has the active sonar. The subs are passive (the active sonar is off). <br/>
<br/>
The subs show up on the ship's sonars immediately when they enter the sonar radius. Is that considered 'really close'? If so, then when does the layer make a difference? I've tried for several hours to ...
by HailRider
Mon Jun 09, 2014 12:38 am
Forum: Tech Support
Topic: [FIXED B540] Sub/Ship sonar and The Layer
Replies: 9
Views: 223

RE: Sub/Ship sonar and The Layer

<t> OK, I checked. The strength of the layer was .42. I moved the subs and ships to another area with the highest layer strength I could find (.65), and no change.<br/>
<br/>
The sonars look like they are not towed (I still don't know how that is indicated). Active only at the distance I am ...
by HailRider
Mon Jun 09, 2014 12:21 am
Forum: Tech Support
Topic: [FIXED B540] Sub/Ship sonar and The Layer
Replies: 9
Views: 223

RE: Sub/Ship sonar and The Layer

<t> Thanks for responding.<br/>
<br/>
- Are the "detecting units" using Passive or Active sonar? <br/>
They are passive for the sub and active for the ships.<br/>
<br/>
- Do the "detecting units" have towed arrays? <br/>
Not sure. I looked in the database, and I think there is no towed array ...
by HailRider
Sun Jun 08, 2014 8:58 pm
Forum: Tech Support
Topic: [FIXED B540] Sub/Ship sonar and The Layer
Replies: 9
Views: 223

[FIXED B540] Sub/Ship sonar and The Layer

<t> I've been trying out the Scenario Editor, switching from side to side, to see how changing depth changes being picked up on sonar. I am using the scenario Maria & Victoria. <br/>
<br/>
I found that even if I teleport the units (both sides) to deep water where a CZ exists, the boats will always ...
by HailRider
Sat Jun 07, 2014 9:28 am
Forum: Command: Modern Operations series
Topic: Getting Started
Replies: 97
Views: 1570

RE: Getting Started

Actually, I narrowed it down here. This is a better test.
by HailRider
Sat Jun 07, 2014 9:01 am
Forum: Command: Modern Operations series
Topic: Getting Started
Replies: 97
Views: 1570

RE: Getting Started

The sub can see the ships, and the ships can see the subs.
by HailRider
Sat Jun 07, 2014 12:42 am
Forum: Command: Modern Operations series
Topic: Getting Started
Replies: 97
Views: 1570

RE: Getting Started

<t> I've been trying out the Scenario Editor, switching from side to side, to see how changing depth changes being picked up on sonar. I am using the scenario Maria & Victoria.<br/>
<br/>
I found that even if I teleport the units (both sides) to deep water where a CZ exists, the boats will always ...
by HailRider
Tue Jun 03, 2014 10:57 am
Forum: Command: Modern Operations series
Topic: Getting Started
Replies: 97
Views: 1570

RE: Getting Started

<t> navwarcol, thanks for the suggestion to use the editor. It is very easy to use, and a great help to test out weapon systems quickly. I think I should have started there. Thanks again!!<br/>
<br/>
Baloogan, I have done the First Contact scenarios, and yes, they were helpful. <br/>
Iron Hand is ...
by HailRider
Sun Jun 01, 2014 10:54 pm
Forum: Command: Modern Operations series
Topic: Getting Started
Replies: 97
Views: 1570

RE: Getting Started

Thank you very much for the encouragement.
by HailRider
Sun Jun 01, 2014 7:35 pm
Forum: Command: Modern Operations series
Topic: Getting Started
Replies: 97
Views: 1570

RE: Getting Started

I didn't think about that. I'll give it a try.

Thanks
by HailRider
Sun Jun 01, 2014 7:33 pm
Forum: Command: Modern Operations series
Topic: Command v1.04 Changelog
Replies: 62
Views: 3558

RE: Command v1.04 Release Candidates thread

Thanks. I do appreciate the work, and the game.
by HailRider
Sun Jun 01, 2014 6:55 pm
Forum: Command: Modern Operations series
Topic: Getting Started
Replies: 97
Views: 1570

RE: Getting Started

Tomcat84, thank you.
by HailRider
Sun Jun 01, 2014 3:36 pm
Forum: Command: Modern Operations series
Topic: Updated manual
Replies: 94
Views: 1144

RE: Updated manual

Agreed. Done.

I just hope he doesn't pipe in again when I ask my next question, assuming I don't get the refund.
by HailRider
Sun Jun 01, 2014 3:18 pm
Forum: Command: Modern Operations series
Topic: Updated manual
Replies: 94
Views: 1144

RE: Updated manual

Why are you continuing. You are the problem here. Can't you see that?
by HailRider
Sun Jun 01, 2014 3:17 pm
Forum: Command: Modern Operations series
Topic: Getting Started
Replies: 97
Views: 1570

RE: Getting Started

Ok, but I am getting it continually in Coral Magpie.
by HailRider
Sun Jun 01, 2014 2:43 pm
Forum: Command: Modern Operations series
Topic: Updated manual
Replies: 94
Views: 1144

RE: Updated manual

<r>
<QUOTE><s>[quote]</s>ORIGINAL: thewood1<br/>
<br/>
There is some serious disingenuous-ness going on here...<br/>
<br/>
<URL url="http://www.matrixgames.com/forums/tm.asp?m=3613883&mpage=2&key="><LINK_TEXT text="tm.asp?m=3613883&mpage=2&key=">http://www.matrixgames.com/forums/tm.asp?m ...
by HailRider
Sun Jun 01, 2014 2:35 pm
Forum: Command: Modern Operations series
Topic: Updated manual
Replies: 94
Views: 1144

RE: Updated manual

<r>
<QUOTE><s>[quote]</s>ORIGINAL: mikmyk<br/>
<br/>
As a general statement we do know there are haters out there who do leverage the ambiguity of the internet to stir up trouble etc. This is not some new thing they cleverly invented. Our view is that the best tool we have to deal this is the ...
by HailRider
Sun Jun 01, 2014 2:33 pm
Forum: Command: Modern Operations series
Topic: Updated manual
Replies: 94
Views: 1144

RE: Updated manual

ORIGINAL: thewood1
don't update with betas.

I am in no way referring to the betas. I am referring to the game as a whole.

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