Search found 1186 matches

by Trugrit
Tue Jul 25, 2023 2:05 pm
Forum: Tech Support
Topic: What are the game map preset sizes? (help with 4k monitor map scrolling)
Replies: 5
Views: 480

Re: What are the game map preset sizes? (help with 4k monitor map scrolling)

Thanks for the feedback! What I'm trying to describe is the screen image when I use the arrow keys to scroll the map around. My current experience is that it bounces left and right as it rolls up or down. It is almost nauseating to watch like a strobe light. My goal is to be able to just go up and ...
by Trugrit
Tue Jul 25, 2023 12:06 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Land Combat
Replies: 11
Views: 1016

Re: Land Combat

Two further thoughts on the B-Mod: (1) As a matter of personal preference, instead of making the Chinese warlord corps 'static-restricted'. one might achieve the same goal by putting two or three 'Chinese Garrison' squads (device 1318 in stock) in each warlord LCU -- but, importantly, not in the TO...
by Trugrit
Tue Jul 25, 2023 11:56 am
Forum: Tech Support
Topic: What are the game map preset sizes? (help with 4k monitor map scrolling)
Replies: 5
Views: 480

Re: What are the game map preset sizes? (help with 4k monitor map scrolling)

I’m getting back into this game after a long hiatus. I am using the SeaBee & WinExp apps with good success in setting up the game to play on a 4k UHD widescreen monitor but need a little help - if possible - to know how wide to set the -pxf number on a per scenario basis. The main complaint (no...
by Trugrit
Sun Jul 16, 2023 12:40 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Land Combat
Replies: 11
Views: 1016

Re: Land Combat

I wonder if there has been an opportunity for much play-testing Blackhorse, I guess only Brian would know about any play-testing done to date. There is not an AI script written for this one; so PBEM only. You are a very good script writer...that would not be the best way to evaluate This scenario. ...
by Trugrit
Fri Jul 14, 2023 12:59 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Land Combat
Replies: 11
Views: 1016

Re: Land Combat

Welcome back. It is good to have you looking in again. I agree that land combat works well in the game... at least for 90% of the game. Then we come to China….complex situation.....history and game design. I agree with what you have said. I wonder if you have looked over the current B-Mod: https://s...
by Trugrit
Wed Jul 05, 2023 1:46 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Destoying fortifications
Replies: 9
Views: 658

Re: Destoying fortifications

Two different kinds of forts…..Base fortifications and field forts. You need Combat Engineers to knock down base fortifications. Fortification 101: https://www.matrixgames.com/forums/viewtopic.php?p=2621900#p2621900 In the field…..the forts are not permanent they go with the unit. Coastal Defense un...
by Trugrit
Tue Jul 04, 2023 10:37 am
Forum: Tech Support
Topic: SeaBee Alpha - WitP:AE Install & Configuration Application
Replies: 172
Views: 23942

Re: SeaBee Alpha - WitP:AE Install & Configuration Application

It is important to note that you don’t need SeaBee Alpha to
configure the performance switches.
https://www.matrixgames.com/forums/view ... 7#p4731407

You don’t want any new players that show up to think that
you can’t run the game properly without having SeaBee Alpha.
by Trugrit
Tue Jun 13, 2023 2:39 pm
Forum: Tech Support
Topic: Installed recent Beta version and game is sad
Replies: 12
Views: 1042

Re: Installed recent Beta version and game is sad

You are probably best off with 1126a or 1126b since the latest is still not the greatest with errors. Very Good Advice. The OP should take it. The New Beta can be a horrible experience for new players and returning players who have been out of the game for a long time. It can deceive both into thin...
by Trugrit
Sun Jun 11, 2023 8:39 pm
Forum: Tech Support
Topic: aden and abadon not working
Replies: 28
Views: 1368

Re: aden and abadon not working

Obvious that your game is totally corrupt. You can tell by looking at your map and your Task Force…. As noted....almost 10,000 Hexes to your destination?….and almost 30,000 Hexes back to Karachi….No way... and the map and data set is completely screwed. Hex 38,3 is on a different map. I don’t have a...
by Trugrit
Sun May 28, 2023 2:35 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Land based torpedo supply
Replies: 4
Views: 494

Re: Land based torpedo supply

I think removed from base forces in 2011. Always been a mystery to me about the changes made to torpedo ordinance. Code changes made in 2011. https://www.matrixgames.com/forums/viewtopic.php?p=2842429#p2842429 Change 300 and 304. Sometimes the explanations of the changes are hard for me to understan...
by Trugrit
Fri May 26, 2023 10:24 am
Forum: Scenario Design and Modding
Topic: HE 100 or Fw 187 artwork
Replies: 11
Views: 1117

Re: HE 100 or Fw 187 artwork

DOCUP wrote: Fri May 26, 2023 2:08 am I did, those planes aren't in it. It is a good mod though.
Try the Spooky Site…..WITP game before AE.
It has a Med Mod back in 2007...more German plane types.

http://mathubert.free.fr/

plane side 2.jpg
plane side 2.jpg (178.71 KiB) Viewed 1010 times
by Trugrit
Thu May 25, 2023 11:37 am
Forum: Scenario Design and Modding
Topic: HE 100 or Fw 187 artwork
Replies: 11
Views: 1117

Re: HE 100 or Fw 187 artwork

There was a War in the West Mod for AE…..you might be able to pull some plane art from there.

https://www.matrixgames.com/forums/view ... ?p=2845419

https://tanciky.cz/uv/witw_english/index.php

I don’t think the Mod was ever completely finished.
by Trugrit
Tue May 23, 2023 10:19 am
Forum: Scenario Design and Modding
Topic: Typewriter Sound
Replies: 8
Views: 947

Re: Typewriter Sound

Thank you. I saw in another thread that you can just rename the files to .mp3 and did that, but couldn't get any of my audio programs to open them for editing. What program do you use to edit them? [/quote] I don’t have an audio editor at this time….I don’t have a need. This game is one of the easi...
by Trugrit
Fri May 19, 2023 11:45 am
Forum: Scenario Design and Modding
Topic: Typewriter Sound
Replies: 8
Views: 947

Re: Typewriter Sound

<r><QUOTE author="Nikel" post_id="5099803" time="1684494103" user_id="114816"><s>[quote=Nikel post_id=5099803 time=1684494103 user_id=114816]</s> That file is 1045.sfx, if you do not want to listen to that particular sound, just delete it from the \sound folder.<br/> <br/> Make a back up before.<br/...
by Trugrit
Fri May 19, 2023 10:50 am
Forum: War in the Pacific: Admiral's Edition
Topic: Airframe factories not repairing
Replies: 2
Views: 307

Re: Airframe factories not repairing

Seems that I remember R&D factories do not repair every day. Also, if you are repairing multiple factories only one type will repair each day. I’m not a Japanese economy expert and it has been a long time since I’ve played Japan. But…..I do know where to find the information I need if I want to ...
by Trugrit
Tue May 16, 2023 12:21 pm
Forum: The War Room
Topic: Japanese invasion of New Zealand
Replies: 7
Views: 1348

Re: Japanese invasion of New Zealand

So my opponent invaded NZ in 3/42. The Allies get a few Home defense regiments and the 3rd NZ Division. But the most important reinforcement is the addition of 108 Spitfire VIII. Now i am not complaining but do think that the spitfire addition should be commiserate with what was historically possib...
by Trugrit
Sat May 13, 2023 5:17 pm
Forum: The War Room
Topic: Night Missions
Replies: 5
Views: 743

Re: Night Missions

Playing allies against AI compleat campaign for first time. As per the tutorials and lets plays I have turned off night flights. What is the criteria to start using night fighters and bombers. Am I waiting for more experienced pilots or better aircraft. Maybe both ? You would be waiting for radar. ...
by Trugrit
Sat May 13, 2023 10:20 am
Forum: The War Room
Topic: Docking
Replies: 4
Views: 473

Re: Docking

There have been several threads on auto-docking over the years. I’ve always found auto-docking to be confusing and I’ve not done any tests on it. I just watch my ports carefully and adjust as I think necessary. Don Bowen: http://www.matrixgames.com/forums/fb.asp?m=2117244 michaelm: http://www.matrix...
by Trugrit
Sat May 06, 2023 12:25 pm
Forum: War in the Pacific: Admiral's Edition
Topic: OT: Supernova in the East
Replies: 1
Views: 382

OT: Supernova in the East

Hardcore History: The Podcast….Supernova in the East... Dan Carlin’s narrative of WW2 in the Pacific. https://www.dancarlin.com/hardcore-history-series/ The entire 6 part series is now free. I give the series a mixed review but overall very good. Review: https://www.goodreads.com/review/show/3177580...
by Trugrit
Fri May 05, 2023 11:07 am
Forum: War in the Pacific: Admiral's Edition
Topic: Unit Information Screen
Replies: 18
Views: 1213

Re: Unit Information Screen

The picture below shows the asterisk from point 4 above. This screenshot is from the Burma campaign, start turn. WITPAE Unit Info Screen 2.png The asterisk means the unit has an Upgrade Due. Go to the all units screen and take a look…..Toggle in the upper Right hand corner to Show Hard. In the case...

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