Search found 9 matches

by Elhazad
Sat Mar 12, 2022 11:15 pm
Forum: Distant Worlds 2: Tech Support
Topic: Crash Report
Replies: 1
Views: 168

Crash Report

As requested im starting this thread for my issue.

Hello, im also crashing sometimes when i zoom in from galaxy view, it produces no logs and this is what windows event says:

Faulting application name: DistantWorlds2.exe, version: 1.0.1.6, time stamp: 0xeaea7119
Faulting module name: nvwgf2umx.dll ...
by Elhazad
Fri Mar 11, 2022 11:00 pm
Forum: Distant Worlds 2: Tech Support
Topic: This game crashes alot
Replies: 26
Views: 2310

Re: This game crashes alot

Hello, im also crashing sometimes when i zoom in from galaxy view, it produces no logs and this is what windows event says:

Faulting application name: DistantWorlds2.exe, version: 1.0.1.6, time stamp: 0xeaea7119
Faulting module name: nvwgf2umx.dll, version: 30.0.15.1179, time stamp: 0x620471aa ...
by Elhazad
Sat Jul 26, 2014 12:48 am
Forum: Design and Modding
Topic: AI Improvement Mod (1.05 Extended Release)
Replies: 979
Views: 74684

RE: AI Improvement Mod (Alpha Release)

Man im getting my ass kicked even in very hard now... Its fun as hell :D

I have not found anything to report that hasnt been said or that cant be fixed by you rather than the devs, so maybe no beta and work on extended version ;) lol.
by Elhazad
Mon Jul 21, 2014 3:04 am
Forum: Design and Modding
Topic: AI Improvement Mod (1.05 Extended Release)
Replies: 979
Views: 74684

RE: AI Improvement Mod (Alpha Release)

<r> <QUOTE><s>[quote]</s>ORIGINAL: Tanaka<br/>

<QUOTE><s>[quote]</s>ORIGINAL: ParagonExile<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: Icemania<br/>
<br/>
<br/>
Please remember it's an Alpha and I need feedback. Even so, there is no way I'm playing Vanilla again.<br/>

<e>[/quote]</e ...
by Elhazad
Sat Jul 19, 2014 4:59 am
Forum: Design and Modding
Topic: AI Improvement Mod (1.05 Extended Release)
Replies: 979
Views: 74684

RE: AI Improvement Mod (Alpha Release)

Nice to come home and see alpha is up! ill start testing soon!
by Elhazad
Thu Jul 17, 2014 6:11 pm
Forum: Design and Modding
Topic: AI Improvement Mod (1.05 Extended Release)
Replies: 979
Views: 74684

RE: Possible AI Improvement Mod

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Icemania<br/>
<br/>
To help the AI with Pirates, given protection agreements are not well used, I've moved Armor Plating and Shields to the top of the Research Order.
<e>[/quote]</e></QUOTE>
<br/>
This will be very good i belive, as the few games i have ...
by Elhazad
Wed Jul 16, 2014 4:46 am
Forum: Design and Modding
Topic: AI Improvement Mod (1.05 Extended Release)
Replies: 979
Views: 74684

RE: Possible AI Improvement Mod

<t> Hey i think theres something wrong with Haakonish and their designs, i belive is due to their racial bonus to ship size. The thing is if they have researched up to 400 ship size their bonus takes that to 450 something, however the designs it makes dont take that into consideration properly. <br ...
by Elhazad
Tue Jul 15, 2014 5:16 am
Forum: Design and Modding
Topic: AI Improvement Mod (1.05 Extended Release)
Replies: 979
Views: 74684

RE: Possible AI Improvement Mod

<r> <QUOTE><s>[quote]</s>ORIGINAL: Icemania<br/>
<br/>
Welcome to the forums Elhazad!<br/>
<br/>
You didn't see Carriers yet because they are not the pathetic baby ships you have with the default AI. They are Size 1100+ beasts that only become available once you have MegaScale Construction (Size ...
by Elhazad
Mon Jul 14, 2014 10:45 pm
Forum: Design and Modding
Topic: AI Improvement Mod (1.05 Extended Release)
Replies: 979
Views: 74684

RE: Possible AI Improvement Mod

<t> Hey im loving this mod a ton! even tho im very new in the game it makes it a lot more fun and challenging, but its also helping me learn too since the designs aren't trash now hehe. Something i noticed tho, i was playing with the Shandar and after i got the tech to make Carriers the ai never ...

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