Search found 20 matches

by clodhellmer
Sun Oct 20, 2019 8:42 am
Forum: Armored Brigade
Topic: Fire Control
Replies: 5
Views: 194

RE: Fire Control

<r> Hello! Thanks for the answers. Okay, makes sense but seeing 4 MILAN Troops engaging one BRDM 2, well makes me crying. <E>:)</E> I was an platoon leader in an light infantry unit and fire control was all about. Especially if you are carrying your missiles for the whole day around. <E>:)</E ...
by clodhellmer
Thu Oct 17, 2019 6:34 am
Forum: Armored Brigade
Topic: Fire Control
Replies: 5
Views: 194

Fire Control

Hello! Great game! Just one point: I have four MILANS or Tanks firing on one enemy tank. Is it possible to get fire sectors for the unit? Just do not want to waste 4 rockets or rounds for just one tank. Thanks for your help!
by clodhellmer
Fri Jan 19, 2018 2:39 pm
Forum: Tech Support
Topic: Disappearing install
Replies: 11
Views: 539

RE: Disappearing install

Same story for me! Just stopped AVAST and now I can install the game.
by clodhellmer
Wed Nov 02, 2016 4:33 pm
Forum: Flashpoint Campaigns Classic
Topic: Faith in the game.
Replies: 114
Views: 2097

RE: Faith in the game.

<t> "We are planning to allow some control of ranges and standoffs and priority targets............." Cptn Darwin, thats the Nr one on my wishlist. I really love the game but sometimes I just want to kick the Laptop from my desk if my forces engaged a unit more than 4k away, even if its a recon unit ...
by clodhellmer
Sun Oct 30, 2016 5:26 pm
Forum: Flashpoint Campaigns Classic
Topic: Can we "hide" radar AAs?
Replies: 6
Views: 237

RE: Can we "hide" radar AAs?

<t> In the Bundeswehr we solved the problem using just one AD System for around two Minutes and than turning the radar off. Another System starts than to use its radar for the next two minutes. But we had two TPS Systems per AD Batt. So most of the time the AD Systems Search radars were keep off ...
by clodhellmer
Thu Aug 18, 2016 8:01 am
Forum: Flashpoint Campaigns Classic
Topic: Infantry Disembarking
Replies: 7
Views: 235

RE: Infantry Disembarking

Hi! distance you want the vehicles to follow? I thougt its the distance the infantry disembarging from vehicles from the objective?
by clodhellmer
Sun May 29, 2016 11:20 am
Forum: Flashpoint Campaigns Classic
Topic: Armor Direct Fire Ineffective
Replies: 7
Views: 275

RE: Armor Direct Fire Ineffective

Well, I played a couple of games with the 11.5 Beta. Even with the LEO 1 and Chieftain I can kill T80. For me it feels right.
by clodhellmer
Mon May 23, 2016 1:56 pm
Forum: Flashpoint Campaigns Classic
Topic: 2.0.11.5 Open Beta Released!!!
Replies: 29
Views: 651

RE: 2.0.11.5 Open Beta Released!!!

Ups, my mistake! Sorry!
by clodhellmer
Mon May 23, 2016 10:05 am
Forum: Flashpoint Campaigns Classic
Topic: Stingers are totally useless???
Replies: 8
Views: 109

RE: Stingers are totally useless???

Only for the army air defence. 1993 for the first units, 1995 for the last one. We used the EURO-STINGER System, producded in the EU. Well, maybe. But nobody had the training to use the STINGER.
by clodhellmer
Mon May 23, 2016 9:04 am
Forum: Flashpoint Campaigns Classic
Topic: Stingers are totally useless???
Replies: 8
Views: 109

RE: Stingers are totally useless???

<t> A small one: We had never any STINGERS in a GEPARD Unit. We used the Redeye till the<br/>
reunification of Germany. Later the STRELA. For an out of area mission the GEPARD units would recive the IGLA, maybe STINGER. The STINGER (and the trainig for it) war only used in the light air defence ...
by clodhellmer
Mon May 23, 2016 8:50 am
Forum: Flashpoint Campaigns Classic
Topic: 2.0.11.5 Open Beta Released!!!
Replies: 29
Views: 651

RE: 2.0.11.5 Open Beta Released!!!

I think I found a bug. Click on a unit an set the first waypoint. If you want to set the second or third waypoint right on the place were the unit is located at the present time the pop up for screen/hold/on call will appear. So its not possible to place a waypoint over the chosen unit.
by clodhellmer
Sun Mar 27, 2016 8:51 am
Forum: Requested Features and Ideas
Topic: Tactical Ops Center Diary
Replies: 6
Views: 137

RE: Tactical Ops Center Diary

A screen were I can move the fire support to the FSCC (AI) or to me . For example, giving the FSCC the off map art but keeping the CAS and mortars under my controll.
by clodhellmer
Tue Mar 15, 2016 6:45 am
Forum: Flashpoint Campaigns Classic
Topic: 2.0.11.2 Open Beta Released!!!
Replies: 96
Views: 948

RE: 2.0.11.2 Open Beta Released!!!

<t> I noticed that my HQ are more often under art fire. I have to move them quit a lot. Same for my platoons. Sometimes they have been hit by art without being in contact with the enemy. But I noticed that the counter art are firing a lot of missions too. Is it possible to see how good the counter ...
by clodhellmer
Sun Mar 13, 2016 9:29 am
Forum: Flashpoint Campaigns Classic
Topic: 2.0.11.2 Open Beta Released!!!
Replies: 96
Views: 948

RE: 2.0.11.2 Open Beta Released!!!

SAme for me, Stimpak. Playing my Hells crossroad scenario with the new patch. My brits killed with a platoon between 3 and seven tanks per volley. But i think the stacking bug is gone.
by clodhellmer
Wed Feb 10, 2016 9:35 am
Forum: Flashpoint Campaigns Classic
Topic: Soviet skyscrapers in Germany
Replies: 5
Views: 69

RE: Soviet skyscrapers in Germany

[:)]I noticed it also. "I have the impression that the units tend to stuck together or build a big stack. Playing the Hells crossroad now the third time, always the same. Maybe a bug? Never seen such a lot of stacks before." Wrote it on the 23 NOV.
by clodhellmer
Tue Feb 09, 2016 10:02 pm
Forum: Flashpoint Campaigns Classic
Topic: Open Beta for 2.0.11.X is Live
Replies: 16
Views: 160

RE: Open Beta for 2.0.11.X is Live

<t> Well, I had a couple of situations were my tanks engaged a BRDM unit but ignored a tank unit one or two hexes away. While killing the BRDMs the tanks killed my tanks and my tanks keep on engaging the BRDMs. This is an unfortunate situation. Hopefully Southern Storm will implement some kind of ...
by clodhellmer
Sat Jan 23, 2016 5:30 pm
Forum: Flashpoint Campaigns Classic
Topic: ATTN: Gamers using the Open Beta for 2.0.11.X
Replies: 42
Views: 312

RE: ATTN: Gamers using the Open Beta for 2.0.11.X

<r> I have the impression that the units tend to stuck together or build a big stack. Playing the Hells crossroad now the third time, always the same. Maybe a bug? Never seen such a lot of stacks before. And if you hit them with your ari, well quit a lot of hits and kills.<br/>
<br/>
<IMG src ...
by clodhellmer
Fri Jan 22, 2016 7:51 am
Forum: Flashpoint Campaigns Classic
Topic: ATTN: Gamers using the Open Beta for 2.0.11.X
Replies: 42
Views: 312

RE: ATTN: Gamers using the Open Beta for 2.0.11.X

<r> Same for me. A lot of more hits and kills. But from my side it makes sense. Did you also adjust the artillery? I have the impression that the artillery is now much stronger, I mean more hits and kills. One thing is still unsatisfied for me: Tanks engaging a BRDM 1 at around 4100m. Hey, sorry ...
by clodhellmer
Sun Dec 20, 2015 9:21 am
Forum: Flashpoint Campaigns Classic
Topic: Strange combat results
Replies: 8
Views: 388

RE: Strange combat results

This is normal behavior. Unfortunately. Its a great game but the missing sop feature and hold your fire command is still a vexation for me since release of the game.
by clodhellmer
Fri Dec 11, 2015 5:52 am
Forum: Opponents Wanted
Topic: Opponent wanted
Replies: 0
Views: 370

Opponent wanted

Hi! Iam looking for an Opponent. First time I tried PBEM.

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