Search found 19 matches

by sstratto
Fri May 20, 2016 3:18 pm
Forum: Tech Support
Topic: Game Slowness
Replies: 23
Views: 671

RE: Game Slowness

Zakblood - thanks for your post. I have attached the information.

My questions really is, was there so much of a change in the update to change the game's performance? Pre-update, it ran well on this machine. Post update, it is markedly slower.

Thanks
by sstratto
Fri May 20, 2016 2:38 pm
Forum: Tech Support
Topic: Advance Fire Phase - issue
Replies: 1
Views: 97

Advance Fire Phase - issue

<t> In mid game, I have had my squads not be able to do advance fire - even though they were in range and they had valid targets. The second time I saw this, I had some units that had not moved or fired and were unable to fire (again at valid targets in range). It only seems to last for one turn.<br ...
by sstratto
Thu May 19, 2016 3:58 pm
Forum: Tech Support
Topic: Game Slowness
Replies: 23
Views: 671

RE: Game Slowness

<t> Peter - was there that much of a change in the update that would explain such a change in performance? I did not have this level of delay/slowness in the game previously? I have the same issue on my desktop and it has more RAM and dedicated graphics card.<br/>
<br/>
Thanks again.<br/>
<br ...
by sstratto
Mon May 16, 2016 9:15 pm
Forum: Tech Support
Topic: Game Slowness
Replies: 23
Views: 671

RE: Game Slowness

<t> Peter,<br/>
<br/>
It feels like the AI is almost stuck in a loop sometimes during the moving phase - much, much slower than before. It does seem to get out of the loop. I am noticing it in my test of the Pershing scenario (#3) which doesn't have that many units (and little pathfinding for ...
by sstratto
Wed Apr 20, 2016 10:23 pm
Forum: Tech Support
Topic: Have you seen this or am I just really, really unlucky?
Replies: 4
Views: 144

RE: Have you seen this or am I just really, really unlucky?

<t> For 1. I agree - it can happen. I have not seen too many accounts that say, hey in the first minute of the engagement, half our tanks main guns stopped working (German or American). Of course, that could be because those guys all got brewed up since they could not defend themselves. Seriously ...
by sstratto
Fri Apr 15, 2016 9:27 pm
Forum: Tech Support
Topic: Immobilized AFV
Replies: 4
Views: 161

RE: Immobilized AFV

Thanks - loving the game
by sstratto
Thu Apr 14, 2016 11:43 pm
Forum: Tech Support
Topic: Immobilized AFV
Replies: 4
Views: 161

Immobilized AFV

Have you seen that an immobilized vehicle cannot turn its turret? The pop up says needs to expend 1 movement point to turn turret. Not really possible when immobilized.

Thanks
by sstratto
Wed Apr 13, 2016 3:30 pm
Forum: Tech Support
Topic: Have you seen this or am I just really, really unlucky?
Replies: 4
Views: 144

Have you seen this or am I just really, really unlucky?

<t> Observations (played on Hard with FOW)<br/>
<br/>
1. Main armament breaks way to often/easily on vehicles? I have had this happen to half my tanks (and 1 never recovered after turn 1). I have seen it in a number of scenarios (playing both sides).<br/>
<br/>
2. OOC on first turn - shouldn't ...
by sstratto
Fri Apr 08, 2016 4:08 am
Forum: Tech Support
Topic: AI not using its attacks
Replies: 3
Views: 136

RE: AI not using its attacks

<t> If there is a table with no-action as a choice, the value must be a bit too high - we should not be noticing it. It should be a one off every so often. I know that a number of us have seen it so it must be occurring more often than intended. <br/>
<br/>
Of course if not all of the out of ...
by sstratto
Thu Apr 07, 2016 11:25 pm
Forum: Tech Support
Topic: AI not using its attacks
Replies: 3
Views: 136

AI not using its attacks

<t> I don't know if anyone else has noticed this . . . <br/>
<br/>
In a couple of scenarios, I have noticed that the AI did not use it shots in defensive fire, direct fire or advance fire phase. In one instance, there was a tiger in woods looking straight at an american tank (8-10 hexes away in ...
by sstratto
Thu Apr 07, 2016 12:05 pm
Forum: Tech Support
Topic: Stuck Routing Bug?
Replies: 3
Views: 152

RE: Got it to do it again - Rout Stuck

No. The I cannot advance out of the routing phase no matter how many times you press the AI turn button. The game is stuck trying to route - yet it doesn't appear to be moving any unit or the unit has an infinite number of routing movement points.
by sstratto
Thu Apr 07, 2016 2:57 am
Forum: Tech Support
Topic: Stuck Routing Bug?
Replies: 3
Views: 152

Got it to do it again - Rout Stuck

Same scenario - this time on turn 2. I hope this helps.
by sstratto
Thu Apr 07, 2016 2:36 am
Forum: Tech Support
Topic: Stuck Routing Bug?
Replies: 3
Views: 152

Stuck Routing Bug?

Playing Germans in Pershing scenario. Americans are in their rout phase. The game appears to be stuck. It is not even moving troops that need to route. It just keeps going back and forth with units not in line of sight.

Saved Game attached.
by sstratto
Mon Apr 04, 2016 3:50 am
Forum: Tigers on the Hunt
Topic: Really accurate arty fire??
Replies: 5
Views: 121

RE: Really accurate arty fire??

<t> First - I love the comments! Thanks everyone.<br/>
<br/>
Tried the scenario (Pershings) again tonight as Germans on hard - The AI (American) arty came in on almost every turn and it was almost always right around my guys. There was 1 turn though when it did drift and hit his own troops. The AI ...
by sstratto
Sun Apr 03, 2016 3:25 am
Forum: Tigers on the Hunt
Topic: Really accurate arty fire??
Replies: 5
Views: 121

Really accurate arty fire??

<t> Playing the Germans on Hard in the Pershing scenario. <br/>
<br/>
Mortar fires on first German turn (when there should be no line of site yet). I was moving the Panzer VI up (and it was still moving) when the barrage magically came in during defensive fire and knocked it out. Not sure if an ...
by sstratto
Sat Apr 02, 2016 1:19 am
Forum: Tech Support
Topic: Cannot get out of Melee
Replies: 2
Views: 119

RE: Cannot get out of Melee

Here is the zipped file.
by sstratto
Sat Apr 02, 2016 1:16 am
Forum: Tech Support
Topic: Cannot get out of Melee
Replies: 2
Views: 119

Cannot get out of Melee

<t> I was playing scenario 3 (pershing) as Americans. Late in the game, a german squad close assaulted a tank. It was eliminated. The marker for close combat remained and I was not able to move the vehicle in next turns. During subsequent Close Combat rounds, it just ignored the tank and its non ...
by sstratto
Fri Apr 01, 2016 8:17 pm
Forum: Tigers on the Hunt
Topic: Victory Point Issue
Replies: 3
Views: 110

Victory Point Issue

<t> Not sure if this has been covered. <br/>
<br/>
Playing Pavlov's House (great scenario) as Germans, I had eliminated all the enemy with 2 turns left and occupied all but 1 victory point at the end of my turn. The game ended and gave me a minor victory since I had not occupied the 1 remaining ...
by sstratto
Sat Mar 26, 2016 8:19 pm
Forum: Tech Support
Topic: Game Crash #2 tutorial
Replies: 0
Views: 121

Game Crash #2 tutorial

<t> I had no crew on gun (routed). On direct fire phase, clicked on gun and leader - game stopped responding/crashed. I did not save game - thought there was an auto save. Not so much I find.<br/>
<br/>
I also had an interesting situation occur. During defensive fire, my gun hit a stack of units ...

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