Search found 507 matches

by TheBattlefield
Fri Sep 06, 2019 1:15 pm
Forum: Tech Support
Topic: PBEM problem - v.1.16.03
Replies: 32
Views: 761

RE: PBEM problem - v.1.16.03

...and here!
by TheBattlefield
Wed Aug 21, 2019 11:17 am
Forum: Scenario Design and Modding
Topic: Advanced Multi Mod (ready to download)
Replies: 2
Views: 766

RE: Advanced Multi Mod (ready to download)

<r> Advanced Multi Mod for Strategic Command WWII - War In Europe (v1.16.02)<br/>
File Version: 1.16A<br/>
<br/>
Installation [Matrix Edition]: <br/>
1. Extract the Advanced_Multi_Mod_V1.16A.zip file<br/>
2. Copy the complete "_1939 AdvancedMultiMod V1.16A" folder and the "1939 AdvancedMultiMod ...
by TheBattlefield
Wed Aug 21, 2019 11:05 am
Forum: Scenario Design and Modding
Topic: Advanced Multi Mod (ready to download)
Replies: 2
Views: 766

RE: Advanced Multi Mod (ready to download)

<r> [8D]<br/>
<br/>
<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/54485/38CF06DA181B4F11BD269A6E7653F14A.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/54485/38CF06DA181B4F11BD269A6E7653F14A.jpg"><LINK_TEXT text="https://www.matrixgames.com/forums/upfi ...
by TheBattlefield
Wed Aug 21, 2019 11:04 am
Forum: Scenario Design and Modding
Topic: Advanced Multi Mod (ready to download)
Replies: 2
Views: 766

Advanced Multi Mod (ready to download)

<r> Hi there,<br/>
<br/>
A fully playable version of "1939 Storm over Europe - Advanced Multi Mod" is ready to download!<br/>
<br/>
For more details, see the 'readme' file below...<br/>
<br/>
Have fun<br/>
<br/>
Cheers<br/>
Battlefield<br/>
<br/>
<br/>
<LINK><s>[link]</s>http://www ...
by TheBattlefield
Sat Aug 17, 2019 10:04 am
Forum: Scenario Design and Modding
Topic: Elite Forces Mod
Replies: 53
Views: 4485

RE: Elite Forces Mod

<r> <QUOTE><s>[quote]</s>ORIGINAL: thomaswagner<br/>
<br/>
Hi Guys!<br/>
<br/>
I am playing the Elite Forces Mod. When i played Strategic Command II in the past i was rushing towards Moscow, Leningrad and Stalingrad destroying Russian Units easily.<br/>
<br/>
But now with this Mod (Panzerfaust ...
by TheBattlefield
Sat Aug 03, 2019 1:30 pm
Forum: Scenario Design and Modding
Topic: Elite Forces Mod
Replies: 53
Views: 4485

RE: Elite Forces Mod

<t> The Elite Forces Mod has been updated to version 1.16E and is available for download on page 1 of this thread. <br/>
<br/>
Changes:<br/>
<br/>
- research for tech level 1 has been accelerated<br/>
- deleted the Chit in Spying & Intelligence for UK and Germany <br/>
- all French units on ...
by TheBattlefield
Wed Jul 03, 2019 6:25 am
Forum: Strategic Command WWII War in Europe
Topic: Realism and naval battle
Replies: 16
Views: 818

RE: Realism and naval battle

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Gilber<br/>
<br/>
if you tell me that making vessels in port vulnerable to attacks from other vessels would deteriorate the balance of the game. I understand.
<e>[/quote]</e></QUOTE>
<br/>
What fate would the Regio Marina expect after the declaration of war ...
by TheBattlefield
Tue Jul 02, 2019 3:45 am
Forum: Strategic Command WWII War in Europe
Topic: Supply when cut off
Replies: 12
Views: 343

RE: Supply when cut off

<r> <QUOTE><s>[quote]</s>ORIGINAL: El Condoro<br/>
<br/>
...a British corps landed in northern Italy and has been moving from town to town with impunity, completely cut off from its own lines. Unless I were to surround it, this corps makes me feel like Fabius watching Hannibal destroying towns on ...
by TheBattlefield
Tue Jul 02, 2019 2:49 am
Forum: Strategic Command WWII War in Europe
Topic: Realism and naval battle
Replies: 16
Views: 818

RE: Realism and naval battle

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Sugar<br/>
<br/>
Carriers don`t attack the ressource on naval/tac, and subs are also targeting ships. War ports are heavily defended, there's a reason why neither Japan nor GB used their Battleships to attack Taranto or Pearl Harbour, but their cvs.<br/>
<br ...
by TheBattlefield
Mon Jun 17, 2019 8:34 am
Forum: Strategic Command WWII War in Europe
Topic: Soviet Reinforcements (Gilber)
Replies: 5
Views: 259

RE: Soviet Reinforcements (Gilber)

<t> In my current MP game as an Axis - due to a bad and therefore unusually long western campaign - I had to fight against a rat tail of delays. As a result essential parts of my Luftwaffe and some relevant ground forces were still tied in the final fight for Greece, as the offensive against the SU ...
by TheBattlefield
Sun Jun 02, 2019 9:06 am
Forum: Scenario Design and Modding
Topic: Elite Forces Mod
Replies: 53
Views: 4485

RE: Elite Forces Mod

The Elite Forces Mod has been upgraded to version 1.16.02 and is available for download on page 1 of this thread.

[8D]
by TheBattlefield
Wed May 29, 2019 11:30 am
Forum: Scenario Design and Modding
Topic: The Napoleonic Wars 1805-1815
Replies: 59
Views: 6381

RE: The Napoleonic Wars 1805-1815

<r>
<QUOTE><s>[quote]</s>ORIGINAL: SIPRES<br/>
<br/>
Thanks all<br/>
<br/>
Mod is still alive and on going work, I am currently really busy and on business trip(s) since 3 months.<br/>
I will have more free time to focus on the mod very soon.<br/>
<br/>
A bientot<br/>
<br/>
Christophe
<e ...
by TheBattlefield
Tue May 28, 2019 8:27 am
Forum: Scenario Design and Modding
Topic: 1776 MOD
Replies: 33
Views: 1123

RE: Map work

<r> <br/>
An excessive amount of work collided with the real life of freetime mod-designers. But the founding spirit as well as many ideas and experiences live on in SIPRES "The Napoleonic Wars 1805-1815"...<br/>
<br/>
<SM sm="sign0031.gif">[sm=sign0031.gif]</SM><br/>
<br/>
<br/>
<br/>
<br ...
by TheBattlefield
Fri May 24, 2019 9:34 am
Forum: Strategic Command WWII War in Europe
Topic: Strategic Command WWII: War in Europe – The “Panzerfaust Update”
Replies: 136
Views: 5125

RE: Strategic Command WWII: War in Europe – The “Panzerfaust Update”

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Hairog<br/>
<br/>
Sooo, is there a way to have your modified graphics show up in the editor? I see no choice in the menues. Kind of important for modding.
<e>[/quote]</e></QUOTE>
<br/>
<br/>
<br/>
I did not find such a function in the editor either. I'm ...
by TheBattlefield
Sun May 12, 2019 4:06 pm
Forum: Tech Support
Topic: Editor question
Replies: 2
Views: 147

RE: Editor question

I've got it now. Thnx a lot...[:)]
by TheBattlefield
Sun May 12, 2019 10:48 am
Forum: Scenario Design and Modding
Topic: Elite Forces Mod
Replies: 53
Views: 4485

RE: Elite Forces Mod

<r>
<QUOTE><s>[quote]</s>ORIGINAL: wywern120<br/>
<br/>
Hello if I do, I tested for German until 1940 November and can not buy waffen ss and the script did not add me any units,only Totenkopf units in start ???<br/>
So just and even the opponent gets them against me ???
<e>[/quote]</e></QUOTE ...
by TheBattlefield
Sat May 11, 2019 10:18 am
Forum: Scenario Design and Modding
Topic: Elite Forces Mod
Replies: 53
Views: 4485

RE: Elite Forces Mod

<r>
<QUOTE><s>[quote]</s>ORIGINAL: majpalmer<br/>
<br/>
I had run 1.15B. But now the program can't find 1.16. I've tried placing it in the regular campaign folder, the community campaign folder, and the mod folder. <br/>
<br/>
I'm on Steam.<br/>
<br/>
Anyone have any suggestions?<br ...
by TheBattlefield
Fri May 10, 2019 2:24 pm
Forum: Scenario Design and Modding
Topic: Elite Forces Mod
Replies: 53
Views: 4485

Elite Forces Mod V1.16

<t> The Elite Forces Mod has been upgraded to version 1.16 and is available for download on page 1 of this thread.<br/>
<br/>
In addition to a few minor corrections, I have adapted and adopted all editor-based changes from the vanilla 1939 campaign (V1.16) for my mod.<br/>
<br/>
I also added a ...
by TheBattlefield
Fri May 10, 2019 12:01 pm
Forum: Tech Support
Topic: Editor question
Replies: 2
Views: 147

Editor question

<t> I'm about to transfer the V1.16 changes of the 1939 campaign manually into my mod. Now I've a problem with the line: "Decreased land units’ Operational Costs from 15 to 10%; air units from 30 to 20%." In the Editor menu "Movement Costs" I found the setting for "Operational Movement". I suppose ...

Go to advanced search