Search found 39 matches

by LuciusSulla
Mon Jan 18, 2021 10:52 am
Forum: Tech Support
Topic: [1.07.02] Interior Council Director Spending XP on Ecology and Tank Tactics
Replies: 2
Views: 129

[1.07.02] Interior Council Director Spending XP on Ecology and Tank Tactics

<r> My Interior Council Director is spending XP on skills she definitely did not and will not use such as Ecology and Tank Tactics.<br/>
<br/>
Save file here:<br/>
<URL url="https://drive.google.com/file/d/1N3gI72DW6vi-rVF-DKct-NjrGWnvxFxP/view?usp=sharing"><LINK_TEXT text="https://drive.google ...
by LuciusSulla
Sun Jan 17, 2021 1:21 am
Forum: Tech Support
Topic: [1.07.02] Recon mission triggers DOW
Replies: 1
Views: 80

[1.07.02] Recon mission triggers DOW

<t> I noticed that flying recon mission on a hex with detected neutral unit triggers declaration of war window. And the mission cannot be conducted unless the war is declared. Not sure if this is working as intended as recon mission over empty (or with undetected units) neutral hex definitely does ...
by LuciusSulla
Sun Jan 17, 2021 1:19 am
Forum: Tech Support
Topic: [1.11b] Wrong concentric Attack bonus
Replies: 8
Views: 366

RE: [1.07.02][SteamOpenBeta] Concentric Attack bonus wrong

<r>
<QUOTE><s>[quote]</s>ORIGINAL: azcore<br/>
<br/>
I have a battle with a fully surrounded enemy force, all my units belong to the same OHQ, no militia.<br/>
<br/>
The preview shows 200% concentric attack bonus but it is actually only 100% during the battle. If I remove the OHQ unit itself ...
by LuciusSulla
Tue Nov 24, 2020 11:20 am
Forum: AAR
Topic: Repeatable Strategy to Conquer Warsaw on turn 1
Replies: 10
Views: 1627

RE: Repeatable Strategy to Conquer Warsaw on turn 1

<r> Coming back to this game after one year. I tried this again after the patch strengthening Poznan Army. It seems that a one-turn Polish conquer still has really high success rate.<br/>
<br/>
For testing, I tried 5 times in a row and 4 out of 5 times I succeeded.<br/>
<br/>
Here is the video ...
by LuciusSulla
Mon Aug 31, 2020 11:37 am
Forum: Combat Mission Shock Force 2
Topic: DLC discount?
Replies: 1
Views: 356

DLC discount?

I noticed that on the battlefront shop page, the three DLCs are also having a 30% discount. But the DLCs are full price on Steam and Matrix store. Is this intended or a miscoordination?
by LuciusSulla
Sat Jun 20, 2020 6:49 am
Forum: Shadow Empire
Topic: Puzzling dip in public assets' production
Replies: 14
Views: 545

RE: Puzzling dip in public assets' production

Admin strain when you have public assets far away from the city?
by LuciusSulla
Thu Jun 18, 2020 6:53 am
Forum: Suggestions and Feedback
Topic: Blackmailing Major Extort for 0 Credit
Replies: 1
Views: 97

Blackmailing Major Extort for 0 Credit

<r> I have 1440 credit in total.<br/>
<br/>
Last turn the revenue and expenses are both 48.<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/59031/55DB8A367A844A239B268B2170174145.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/59031 ...
by LuciusSulla
Mon Jun 15, 2020 7:08 am
Forum: Shadow Empire
Topic: Model design (weight vs engine power)
Replies: 18
Views: 2156

RE: Model design (weight vs engine power)

<r> I encountered a similiar issue and filed a bug report here: <URL url="https://www.matrixgames.com/forums/tm.asp?m=4833222">https://www.matrixgames.com/forums/tm.asp?m=4833222</URL><br/>
<br/>
I checked other designs and it seems that engine design score should not affect power/weight ratio.<br ...
by LuciusSulla
Mon Jun 15, 2020 6:57 am
Forum: Suggestions and Feedback
Topic: Medium Engine added 300 weight to design
Replies: 2
Views: 349

Medium Engine added 300 weight to design

<r> I used a High Speed Machine Gun + 50mm Steel Plating + Medium Desiel Engine to design an APC.<br/>
<br/>
In total the weight should be 200(plating) + 60(engine); while the power should be 300.<br/>
<br/>
However, I got a 30% movement penalty due to underpowered design.<br/>
<br/>
When ...
by LuciusSulla
Fri Jun 12, 2020 5:10 am
Forum: Shadow Empire
Topic: Civ GOTM
Replies: 15
Views: 358

RE: Civ GOTM

Probably should use the first turn save instead of the last generated planet save, unless you allow players to reroll their start.

The same planet save could result in different parties, leaders, cult. Leader potential/ideology could greatly impact the game.
by LuciusSulla
Thu Jun 11, 2020 11:39 pm
Forum: Shadow Empire
Topic: Rounding in trade
Replies: 0
Views: 60

Rounding in trade

I found that regardless of buying or selling, the price is always rounded up to integer.

Which means selling 1 water at 0.11 credit/unit would make 1 credit. So if you are *patient enough*, you could make several hundreds of credit per turn simply by arbitrage.
by LuciusSulla
Wed Jun 10, 2020 1:57 pm
Forum: Shadow Empire
Topic: EPIC settings and resources
Replies: 9
Views: 267

RE: EPIC settings and resources

Another thing that might need scaling is the effect of Volunteerism. i.e. getting militia battalion/regiment/division between different turn numbers
by LuciusSulla
Wed Jun 10, 2020 9:00 am
Forum: Shadow Empire
Topic: Interesting planet generations (share yours)
Replies: 26
Views: 510

RE: Interesting planet generations (share yours)

ORIGINAL: ObeseMonkey

I had a Seth with life. Horrible place, hot, barely breathable air and worms harassing my borders!

Worms: If you find our planet so inhospitable. Why would you invade it and nuke it
by LuciusSulla
Mon Jun 08, 2020 12:35 pm
Forum: Shadow Empire
Topic: Existing road interfering with construction
Replies: 5
Views: 189

RE: Existing road interfering with construction

Oh thanks. Is it stable so far?
by LuciusSulla
Mon Jun 08, 2020 12:28 pm
Forum: Shadow Empire
Topic: Existing road interfering with construction
Replies: 5
Views: 189

RE: Existing road interfering with construction

<r> The other way around is the same<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/59031/AD68C7DB56594456A67D7351E573A840.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/59031/AD68C7DB56594456A67D7351E573A840.jpg"><LINK_TEXT text="https://www.matrixgames.com ...
by LuciusSulla
Mon Jun 08, 2020 12:26 pm
Forum: Shadow Empire
Topic: Existing road interfering with construction
Replies: 5
Views: 189

RE: Existing road interfering with construction

<r> In building road mode<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/59031/F6412701D2B5407AAA71F6539BC8D67F.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/59031/F6412701D2B5407AAA71F6539BC8D67F.jpg"><LINK_TEXT text="https://www.matrixgames.com/forums ...
by LuciusSulla
Mon Jun 08, 2020 12:24 pm
Forum: Shadow Empire
Topic: Existing road interfering with construction
Replies: 5
Views: 189

Existing road interfering with construction

<r> As the title suggests. The new road construction always tend to follow existing road paths. How should I build a 1-length road northward out of the city?<br/>
<br/>
<br/>
<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/59031/2A0B010E77F0413D91EC8B03385CD30C.jpg"><s>[img]</s ...
by LuciusSulla
Mon Jun 08, 2020 12:18 pm
Forum: Shadow Empire
Topic: Education level
Replies: 3
Views: 322

RE: Education level

<r> Click this<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/59031/B4FEBC74DDC6448F940654777E927720.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/59031/B4FEBC74DDC6448F940654777E927720.jpg"><LINK_TEXT text="https://www.matrixgames.com/forums/upfi ...
by LuciusSulla
Mon Jun 08, 2020 12:10 pm
Forum: Shadow Empire
Topic: Proposing resign to get [almost] free relationship bonus
Replies: 1
Views: 165

Proposing resign to get [almost] free relationship bonus

It is possible to propose resign every turn and say no to the decision. The total PP cost is 2 and two leaders would like you better after it.
by LuciusSulla
Tue Feb 19, 2019 3:05 am
Forum: Strategic Command WWII: World at War
Topic: How can the Allies tell when Australia is at war with Japan
Replies: 2
Views: 123

RE: How can the Allies tell when Australia is at war with Japan

Australia is a GB minor.
Hover your mouse over the round GB flag at upper-left corner of the screen and you can see their enemies.

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