Search found 156 matches

by Uzabit
Sat Jun 27, 2026 10:41 am
Forum: Tech Support
Topic: [FIXED] B1868: Strike missions frequently stall in Form-Up phase during normal gameplay, but work in Editor mode
Replies: 21
Views: 1068

Re: [FIXED] Build 1868: Strike missions frequently stall in Form-Up phase during normal gameplay, but work in Editor mod

Sorry, this is not fixed in the newest Build 1892.

Planes on strike missions with active Take-Off Time are still stuck at waypoint 3 (Hold End) and won't continue their missions.
by Uzabit
Thu Jun 11, 2026 8:07 am
Forum: Tech Support
Topic: [FIXED] B1868: Strike missions frequently stall in Form-Up phase during normal gameplay, but work in Editor mode
Replies: 21
Views: 1068

Re: Build 1868: Strike missions frequently stall in Form-Up phase during normal gameplay, but work in Editor mode

Hey Nikel, thanks for checking.

The flight plans are automatically generated, meaning I don't set the hold time.

Of course, I can manually influence the AI's behavior by editing the flight plan or unassigning and reassigning the flight on the player's side.

The big problem is that if enemy ...
by Uzabit
Wed Jun 10, 2026 10:12 pm
Forum: Tech Support
Topic: [FIXED] B1868: Strike missions frequently stall in Form-Up phase during normal gameplay, but work in Editor mode
Replies: 21
Views: 1068

Re: Build 1868: Strike missions frequently stall in Form-Up phase during normal gameplay, but work in Editor mode

@Nikel: Did you try out my test scenario on the "red" side on your machine? If so, what behavior did you observe?

I can try reinstalling CMO and reapplying B1877, but I haven't noticed any error messages or crashes. Otherwise, everything seems to be working. The official version v1.09 – Build 1825 ...
by Uzabit
Wed Jun 10, 2026 7:59 pm
Forum: Tech Support
Topic: [FIXED] B1868: Strike missions frequently stall in Form-Up phase during normal gameplay, but work in Editor mode
Replies: 21
Views: 1068

Re: Build 1868: Strike missions frequently stall in Form-Up phase during normal gameplay, but work in Editor mode

I’ve just installed build B1877. The same problem persists. I’m surprised that no one else has reported this issue or encountered it themselves. In a standard simulation, this makes conducting air operations virtually impossible for me, as a core element of the game isn't working. I’ve uploaded a ...
by Uzabit
Sat May 30, 2026 1:07 pm
Forum: Tech Support
Topic: [FIXED] B1868: Strike missions frequently stall in Form-Up phase during normal gameplay, but work in Editor mode
Replies: 21
Views: 1068

Re: Build 1868: Strike missions frequently stall in Form-Up phase during normal gameplay, but work in Editor mode

The issue persists in CMO v1.09 Build 1876. Aircraft assigned to strike missions continue circling at waypoint 3 (“hold end”) until they hit bingo fuel and return to base, unless the scenario is run directly from the editor.
by Uzabit
Sun May 24, 2026 6:22 pm
Forum: Tech Support
Topic: [FIXED] B1868: Strike missions frequently stall in Form-Up phase during normal gameplay, but work in Editor mode
Replies: 21
Views: 1068

Re: Build 1868: Strike missions frequently stall in Form-Up phase during normal gameplay, but work in Editor mode

Incidentally, the SEAD escorts do not automatically fire at the radar in the attached mission, even though they should according to WRA. I suspect this is related to the following issue:

https://forums.matrixgames.com/viewtopic.php?t=417142
by Uzabit
Sun May 24, 2026 5:49 pm
Forum: Command: Modern Operations series
Topic: Updated DB image & description packs are available!
Replies: 1117
Views: 224415

Re: Updated DB image & description packs are available!

Hi,

is this the right place to report possible image mismatches in database entries?

Entry #554 – GBU-31(V)1/B JDAM [Mk84] seems to have an incorrect picture. From what I can tell, the current image appears to show a variant with a BLU-109/B warhead rather than the Mk84 version.

I also vaguely ...
by Uzabit
Sun May 24, 2026 5:36 pm
Forum: Tech Support
Topic: [FIXED] B1868: Strike missions frequently stall in Form-Up phase during normal gameplay, but work in Editor mode
Replies: 21
Views: 1068

[FIXED] B1868: Strike missions frequently stall in Form-Up phase during normal gameplay, but work in Editor mode

Bug Report
Game Version (Public Beta): 1.09 – Build 1868
Database Version: DB3K v517
Severity: Major
Frequency Very frequent / highly reproducible (Example is attached)

[hr]

Subject
Strike missions very frequently stall in the Form-Up phase during normal gameplay, but work in Editor mode ...
by Uzabit
Wed Feb 25, 2026 9:33 am
Forum: Command: Modern Operations series
Topic: Before I list as an issue, need opinions
Replies: 7
Views: 944

Re: Before I list as an issue, need opinions

I’m pretty sure the exclusion zone visibility changed in B1817.

I was surprised to see that in B1817 the zones are now visible at all times, whereas in earlier versions I had to open the Exclusion Zone Manager to check the boundaries.
by Uzabit
Sun Feb 15, 2026 7:46 pm
Forum: Tech Support
Topic: B1817 SEAD escort “Maximum threat response radius” resets to default value (30 nm)
Replies: 0
Views: 164

B1817 SEAD escort “Maximum threat response radius” resets to default value (30 nm)

Bug Report
Game Version (RC): 1.09 – Build 1817
Severity: Minor

[hr]

Subject
SEAD escort “Maximum threat response radius (nm)” resets to default value (30 nm)

[hr]

Description
In the mission editor, the Maximum threat response radius (nm) for SEAD aircraft assigned as escorts to strike ...
by Uzabit
Fri Feb 13, 2026 10:08 pm
Forum: Command: Modern Operations series
Topic: CMO v1.09 Release Candidate (Public Beta) - Build 1817
Replies: 56
Views: 15627

Re: CMO v1.09 Release Candidate (Public Beta) - Build 1817

This is the complete installation package. Before deleting the old installation and copying the new files into the installation folder, you may want to back up any custom scenarios, custom images, and description files from your current installation directory.
by Uzabit
Fri Feb 13, 2026 8:27 pm
Forum: Command: Modern Operations series
Topic: CMO v1.09 Release Candidate (Public Beta) - Build 1817
Replies: 56
Views: 15627

Re: CMO v1.09 Release Candidate (Public Beta) - Build 1817

Did you try extracting the .002 file individually?

Usually, you only need to extract the .001 file, as long as all parts are located in the same folder. The extraction software will then automatically process all parts of the split archive.

Split archives are typically used for large file packages ...
by Uzabit
Fri Feb 13, 2026 7:46 pm
Forum: Command: Modern Operations series
Topic: CMO v1.09 Release Candidate (Public Beta) - Build 1817
Replies: 56
Views: 15627

Re: CMO v1.09 Release Candidate (Public Beta) - Build 1817


I am also unable to unzip the file with 7zip. Tried downloading again but still can't unzip the file. Never had this problem before. The file is about 8gb. Only error message is " Unexpected End of data ". Evidently nanni you got it going. what do you mean by " RTW3 " Thanks your help.


There ...
by Uzabit
Wed Feb 04, 2026 9:06 am
Forum: Tech Support
Topic: [Beta 1776] Aircraft remain stuck in “Engaged Defensive” state after SARH threats are gone
Replies: 5
Views: 449

Re: [Beta 1776] Aircraft remain stuck in “Engaged Defensive” state after SARH threats are gone

Yes, that looks very similar to what I’m experiencing. Did you manage to make a save, and if so, was the aircraft still stuck in “Engaged Defensive” after loading it? I’m not even sure this is limited to cases involving illumination radars; it may be a more general hiccup in the logic introduced in ...
by Uzabit
Tue Feb 03, 2026 8:23 pm
Forum: Tech Support
Topic: [Beta 1776] Aircraft remain stuck in “Engaged Defensive” state after SARH threats are gone
Replies: 5
Views: 449

[Beta 1776] Aircraft remain stuck in “Engaged Defensive” state after SARH threats are gone

Bug Report
Game Version: 1.09 – Build 1776
Database Version: DB3K v514
Severity: Medium–Major

[hr]

Subject
Aircraft remain stuck in “Engaged Defensive” state after SARH threats are gone

[hr]

Description
Since the recent changes to the missile evasion logic with regard to active target ...
by Uzabit
Sun Nov 23, 2025 10:46 pm
Forum: Tech Support
Topic: [RESOLVED] B1774.7z Download issue
Replies: 3
Views: 238

Re: [RESOLVED] B1774.7z Download issue

In my case, it was Windows’ real-time virus and threat protection running in the background that kept the download from finishing. Even though this protection works system-wide, Microsoft Edge also hooks into it and has to wait for the scan to complete before it lets the download finish — and that ...
by Uzabit
Sun Nov 23, 2025 9:32 pm
Forum: Tech Support
Topic: [FIXED] Build 1774: Fire Control Auto Evasion by unaffected units
Replies: 12
Views: 861

Re: Build 1774: Fire Control Auto Evasion by unaffected units

I've observed the same behavior in a previous scenario. Even units located far from the action were constantly on the defensive whenever a SARH fire control radar was active. This resulted in them never reaching the target area due to fuel depletion. I have the impression that this behavior isn't ...
by Uzabit
Sun Nov 02, 2025 10:52 am
Forum: Command: Modern Operations series
Topic: Questions about using a Copilot-generated lua script
Replies: 8
Views: 772

Re: Questions about using a Copilot-generated lua script

Generative AI can be a useful aid when coding.

As thewood1 already pointed out, Copilot certainly won’t hand you working code right away. You’ll first need to look up the required functions on https://commandlua.github.io/

Generative AI tools can assist you with general LUA syntax. However, you ...
by Uzabit
Wed Oct 22, 2025 10:12 am
Forum: Command: Modern Operations series
Topic: Sniper pod in A2A loadouts
Replies: 6
Views: 668

Re: Sniper pod in A2A loadouts

https://theaviationgeekclub.com/oregon-air-national-guard-f-15c-eagles-enhance-capabilities-sniper-advanced-targeting-pod/

"...the Sniper “is an amazing addition for us, in particular for our alert mission. It allows us to visual-identify (VID) aircraft at a distance and it provides a quick ...

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