Sorry, this is not fixed in the newest Build 1892.
Planes on strike missions with active Take-Off Time are still stuck at waypoint 3 (Hold End) and won't continue their missions.
Search found 156 matches
- Sat Jun 27, 2026 10:41 am
- Forum: Tech Support
- Topic: [FIXED] B1868: Strike missions frequently stall in Form-Up phase during normal gameplay, but work in Editor mode
- Replies: 21
- Views: 1068
- Thu Jun 11, 2026 8:07 am
- Forum: Tech Support
- Topic: [FIXED] B1868: Strike missions frequently stall in Form-Up phase during normal gameplay, but work in Editor mode
- Replies: 21
- Views: 1068
Re: Build 1868: Strike missions frequently stall in Form-Up phase during normal gameplay, but work in Editor mode
Hey Nikel, thanks for checking.
The flight plans are automatically generated, meaning I don't set the hold time.
Of course, I can manually influence the AI's behavior by editing the flight plan or unassigning and reassigning the flight on the player's side.
The big problem is that if enemy ...
The flight plans are automatically generated, meaning I don't set the hold time.
Of course, I can manually influence the AI's behavior by editing the flight plan or unassigning and reassigning the flight on the player's side.
The big problem is that if enemy ...
- Wed Jun 10, 2026 10:12 pm
- Forum: Tech Support
- Topic: [FIXED] B1868: Strike missions frequently stall in Form-Up phase during normal gameplay, but work in Editor mode
- Replies: 21
- Views: 1068
Re: Build 1868: Strike missions frequently stall in Form-Up phase during normal gameplay, but work in Editor mode
@Nikel: Did you try out my test scenario on the "red" side on your machine? If so, what behavior did you observe?
I can try reinstalling CMO and reapplying B1877, but I haven't noticed any error messages or crashes. Otherwise, everything seems to be working. The official version v1.09 – Build 1825 ...
I can try reinstalling CMO and reapplying B1877, but I haven't noticed any error messages or crashes. Otherwise, everything seems to be working. The official version v1.09 – Build 1825 ...
- Wed Jun 10, 2026 7:59 pm
- Forum: Tech Support
- Topic: [FIXED] B1868: Strike missions frequently stall in Form-Up phase during normal gameplay, but work in Editor mode
- Replies: 21
- Views: 1068
Re: Build 1868: Strike missions frequently stall in Form-Up phase during normal gameplay, but work in Editor mode
I’ve just installed build B1877. The same problem persists. I’m surprised that no one else has reported this issue or encountered it themselves. In a standard simulation, this makes conducting air operations virtually impossible for me, as a core element of the game isn't working. I’ve uploaded a ...
- Sat May 30, 2026 1:07 pm
- Forum: Tech Support
- Topic: [FIXED] B1868: Strike missions frequently stall in Form-Up phase during normal gameplay, but work in Editor mode
- Replies: 21
- Views: 1068
Re: Build 1868: Strike missions frequently stall in Form-Up phase during normal gameplay, but work in Editor mode
The issue persists in CMO v1.09 Build 1876. Aircraft assigned to strike missions continue circling at waypoint 3 (“hold end”) until they hit bingo fuel and return to base, unless the scenario is run directly from the editor.
- Sun May 24, 2026 6:22 pm
- Forum: Tech Support
- Topic: [FIXED] B1868: Strike missions frequently stall in Form-Up phase during normal gameplay, but work in Editor mode
- Replies: 21
- Views: 1068
Re: Build 1868: Strike missions frequently stall in Form-Up phase during normal gameplay, but work in Editor mode
Incidentally, the SEAD escorts do not automatically fire at the radar in the attached mission, even though they should according to WRA. I suspect this is related to the following issue:
https://forums.matrixgames.com/viewtopic.php?t=417142
https://forums.matrixgames.com/viewtopic.php?t=417142
- Sun May 24, 2026 5:49 pm
- Forum: Command: Modern Operations series
- Topic: Updated DB image & description packs are available!
- Replies: 1117
- Views: 224415
Re: Updated DB image & description packs are available!
Hi,
is this the right place to report possible image mismatches in database entries?
Entry #554 – GBU-31(V)1/B JDAM [Mk84] seems to have an incorrect picture. From what I can tell, the current image appears to show a variant with a BLU-109/B warhead rather than the Mk84 version.
I also vaguely ...
is this the right place to report possible image mismatches in database entries?
Entry #554 – GBU-31(V)1/B JDAM [Mk84] seems to have an incorrect picture. From what I can tell, the current image appears to show a variant with a BLU-109/B warhead rather than the Mk84 version.
I also vaguely ...
- Sun May 24, 2026 5:36 pm
- Forum: Tech Support
- Topic: [FIXED] B1868: Strike missions frequently stall in Form-Up phase during normal gameplay, but work in Editor mode
- Replies: 21
- Views: 1068
[FIXED] B1868: Strike missions frequently stall in Form-Up phase during normal gameplay, but work in Editor mode
Bug Report
Game Version (Public Beta): 1.09 – Build 1868
Database Version: DB3K v517
Severity: Major
Frequency Very frequent / highly reproducible (Example is attached)
[hr]
Subject
Strike missions very frequently stall in the Form-Up phase during normal gameplay, but work in Editor mode ...
Game Version (Public Beta): 1.09 – Build 1868
Database Version: DB3K v517
Severity: Major
Frequency Very frequent / highly reproducible (Example is attached)
[hr]
Subject
Strike missions very frequently stall in the Form-Up phase during normal gameplay, but work in Editor mode ...
- Wed Feb 25, 2026 9:33 am
- Forum: Command: Modern Operations series
- Topic: Before I list as an issue, need opinions
- Replies: 7
- Views: 944
Re: Before I list as an issue, need opinions
I’m pretty sure the exclusion zone visibility changed in B1817.
I was surprised to see that in B1817 the zones are now visible at all times, whereas in earlier versions I had to open the Exclusion Zone Manager to check the boundaries.
I was surprised to see that in B1817 the zones are now visible at all times, whereas in earlier versions I had to open the Exclusion Zone Manager to check the boundaries.
- Sun Feb 15, 2026 7:46 pm
- Forum: Tech Support
- Topic: B1817 SEAD escort “Maximum threat response radius” resets to default value (30 nm)
- Replies: 0
- Views: 164
B1817 SEAD escort “Maximum threat response radius” resets to default value (30 nm)
Bug Report
Game Version (RC): 1.09 – Build 1817
Severity: Minor
[hr]
Subject
SEAD escort “Maximum threat response radius (nm)” resets to default value (30 nm)
[hr]
Description
In the mission editor, the Maximum threat response radius (nm) for SEAD aircraft assigned as escorts to strike ...
Game Version (RC): 1.09 – Build 1817
Severity: Minor
[hr]
Subject
SEAD escort “Maximum threat response radius (nm)” resets to default value (30 nm)
[hr]
Description
In the mission editor, the Maximum threat response radius (nm) for SEAD aircraft assigned as escorts to strike ...
- Fri Feb 13, 2026 10:08 pm
- Forum: Command: Modern Operations series
- Topic: CMO v1.09 Release Candidate (Public Beta) - Build 1817
- Replies: 56
- Views: 15627
Re: CMO v1.09 Release Candidate (Public Beta) - Build 1817
This is the complete installation package. Before deleting the old installation and copying the new files into the installation folder, you may want to back up any custom scenarios, custom images, and description files from your current installation directory.
- Fri Feb 13, 2026 8:27 pm
- Forum: Command: Modern Operations series
- Topic: CMO v1.09 Release Candidate (Public Beta) - Build 1817
- Replies: 56
- Views: 15627
Re: CMO v1.09 Release Candidate (Public Beta) - Build 1817
Did you try extracting the .002 file individually?
Usually, you only need to extract the .001 file, as long as all parts are located in the same folder. The extraction software will then automatically process all parts of the split archive.
Split archives are typically used for large file packages ...
Usually, you only need to extract the .001 file, as long as all parts are located in the same folder. The extraction software will then automatically process all parts of the split archive.
Split archives are typically used for large file packages ...
- Fri Feb 13, 2026 7:46 pm
- Forum: Command: Modern Operations series
- Topic: CMO v1.09 Release Candidate (Public Beta) - Build 1817
- Replies: 56
- Views: 15627
Re: CMO v1.09 Release Candidate (Public Beta) - Build 1817
I am also unable to unzip the file with 7zip. Tried downloading again but still can't unzip the file. Never had this problem before. The file is about 8gb. Only error message is " Unexpected End of data ". Evidently nanni you got it going. what do you mean by " RTW3 " Thanks your help.
There ...
- Wed Feb 04, 2026 9:06 am
- Forum: Tech Support
- Topic: [Beta 1776] Aircraft remain stuck in “Engaged Defensive” state after SARH threats are gone
- Replies: 5
- Views: 449
Re: [Beta 1776] Aircraft remain stuck in “Engaged Defensive” state after SARH threats are gone
Yes, that looks very similar to what I’m experiencing. Did you manage to make a save, and if so, was the aircraft still stuck in “Engaged Defensive” after loading it? I’m not even sure this is limited to cases involving illumination radars; it may be a more general hiccup in the logic introduced in ...
- Tue Feb 03, 2026 8:23 pm
- Forum: Tech Support
- Topic: [Beta 1776] Aircraft remain stuck in “Engaged Defensive” state after SARH threats are gone
- Replies: 5
- Views: 449
[Beta 1776] Aircraft remain stuck in “Engaged Defensive” state after SARH threats are gone
Bug Report
Game Version: 1.09 – Build 1776
Database Version: DB3K v514
Severity: Medium–Major
[hr]
Subject
Aircraft remain stuck in “Engaged Defensive” state after SARH threats are gone
[hr]
Description
Since the recent changes to the missile evasion logic with regard to active target ...
Game Version: 1.09 – Build 1776
Database Version: DB3K v514
Severity: Medium–Major
[hr]
Subject
Aircraft remain stuck in “Engaged Defensive” state after SARH threats are gone
[hr]
Description
Since the recent changes to the missile evasion logic with regard to active target ...
- Sun Nov 23, 2025 10:46 pm
- Forum: Tech Support
- Topic: [RESOLVED] B1774.7z Download issue
- Replies: 3
- Views: 238
Re: [RESOLVED] B1774.7z Download issue
In my case, it was Windows’ real-time virus and threat protection running in the background that kept the download from finishing. Even though this protection works system-wide, Microsoft Edge also hooks into it and has to wait for the scan to complete before it lets the download finish — and that ...
- Sun Nov 23, 2025 9:32 pm
- Forum: Tech Support
- Topic: [FIXED] Build 1774: Fire Control Auto Evasion by unaffected units
- Replies: 12
- Views: 861
Re: Build 1774: Fire Control Auto Evasion by unaffected units
I've observed the same behavior in a previous scenario. Even units located far from the action were constantly on the defensive whenever a SARH fire control radar was active. This resulted in them never reaching the target area due to fuel depletion. I have the impression that this behavior isn't ...
- Wed Nov 19, 2025 6:07 pm
- Forum: Tech Support
- Topic: [1728.2] Strike Mission not launching when Escort is assigned
- Replies: 3
- Views: 266
Re: [1728.2] Strike Mission not launching when Escort is assigned
I think it is the issue I already reported here:
https://forums.matrixgames.com/viewtopic.php?t=413451
https://forums.matrixgames.com/viewtopic.php?t=413451
- Sun Nov 02, 2025 10:52 am
- Forum: Command: Modern Operations series
- Topic: Questions about using a Copilot-generated lua script
- Replies: 8
- Views: 772
Re: Questions about using a Copilot-generated lua script
Generative AI can be a useful aid when coding.
As thewood1 already pointed out, Copilot certainly won’t hand you working code right away. You’ll first need to look up the required functions on https://commandlua.github.io/
Generative AI tools can assist you with general LUA syntax. However, you ...
As thewood1 already pointed out, Copilot certainly won’t hand you working code right away. You’ll first need to look up the required functions on https://commandlua.github.io/
Generative AI tools can assist you with general LUA syntax. However, you ...
- Wed Oct 22, 2025 10:12 am
- Forum: Command: Modern Operations series
- Topic: Sniper pod in A2A loadouts
- Replies: 6
- Views: 668
Re: Sniper pod in A2A loadouts
https://theaviationgeekclub.com/oregon-air-national-guard-f-15c-eagles-enhance-capabilities-sniper-advanced-targeting-pod/
"...the Sniper “is an amazing addition for us, in particular for our alert mission. It allows us to visual-identify (VID) aircraft at a distance and it provides a quick ...
"...the Sniper “is an amazing addition for us, in particular for our alert mission. It allows us to visual-identify (VID) aircraft at a distance and it provides a quick ...