Search found 55 matches

by dduckett
Wed Feb 14, 2024 11:33 pm
Forum: The Operational Art of War IV
Topic: 新手求助
Replies: 7
Views: 678

Re: 新手求助

您在发出特定订单时遇到困难吗? 您还可以附上屏幕截图来显示您所询问的内容吗?
by dduckett
Sun Nov 05, 2023 2:00 am
Forum: The Operational Art of War IV
Topic: Can't open the Docs
Replies: 9
Views: 705

Re: Can't open the Docs

Yep, same. Can't open doc from TOAW, but can go find the file in Explorer and open it. Also using desktop version of Office 365.
by dduckett
Mon Jan 02, 2023 8:32 pm
Forum: The Operational Art of War IV
Topic: Windows 11
Replies: 3
Views: 307

Re: Windows 11

Yep, I play TOAW IV on Windows 11, and it works fine.
by dduckett
Sun Dec 26, 2021 12:59 pm
Forum: The Operational Art of War IV
Topic: Burma 42-43 end turn 3?
Replies: 6
Views: 476

RE: Burma 42-43 end turn 3?

Thanks, Larry, your changes fixed it!
by dduckett
Sun Dec 26, 2021 12:42 pm
Forum: Tech Support
Topic: Changing screen resolution through .ini
Replies: 4
Views: 6866

RE: Changing screen resolution through .ini

Thanks so much guys! Turned out my screenX and screenY values mixed up.
by dduckett
Fri Dec 24, 2021 4:35 pm
Forum: Tech Support
Topic: Changing screen resolution through .ini
Replies: 4
Views: 6866

Changing screen resolution through .ini

<t> My monitor's recommended screen resolution is much to high for TOAW (and I started messing with font sizes, but that became a bit too much editing for my taste). I usually change Windows display settings to a lower resolution when I want to play. What I'm not sure of is that Opart4.ini has a ...
by dduckett
Fri Dec 24, 2021 3:50 pm
Forum: The Operational Art of War IV
Topic: Burma 42-43 end turn 3?
Replies: 6
Views: 476

Burma 42-43 end turn 3?

I was playing Burma 42 as Imperial Japan (against AI). Game ended after turn 3 with Japan significant victory. Save game attached. Can anyone tell me what happened to cause it to end so early?

I played with all game options on except high supply and trusted PBEM.
by dduckett
Mon Dec 20, 2021 5:54 pm
Forum: Scenario Design and Modding
Topic: Custom Scenarios
Replies: 50
Views: 2821

RE: Custom Scenarios

<r> <QUOTE><s>[quote]</s>ORIGINAL: ernieschwitz<br/>
<br/>
There are actually 3 graphics you need to change for each symbol you want to make.<br/>

<e>[/quote]</e></QUOTE>
<br/>
Thank you for the explanation and tips.<br/>

<QUOTE><s>[quote]</s>ORIGINAL: Oberst_Klink<br/>
<br/>
Need some ...
by dduckett
Mon Dec 20, 2021 5:53 pm
Forum: Scenario Design and Modding
Topic: NATO unit counter symbols
Replies: 1
Views: 442

NATO unit counter symbols

<r> On the Custom Scenarios thread there was a request to make some NATO unit icons. This is my first time doing this, so appreciate feedback.<br/>
<br/>
Mechanized engineers: <URL url="https://drive.google.com/file/d/1qxU56nky-F7YjeoJB3cRyeuhdrYDeVu8/view?usp=sharing"><LINK_TEXT text="https ...
by dduckett
Sun Dec 12, 2021 5:55 pm
Forum: Scenario Design and Modding
Topic: Custom Scenarios
Replies: 50
Views: 2821

RE: Custom Scenarios

<r> <QUOTE><s>[quote]</s>ORIGINAL: Oberst_Klink<br/>
<br/>
Need some follower power to find somebody who's good in playing around graphics programs.<br/>
While brainstorming some ideas about potential scenarios, I'd require a 7,5cm FK 16nA or 7,5cm FK/38 graphics picture(s), some NATO symbols to ...
by dduckett
Thu Dec 09, 2021 7:26 pm
Forum: Scenario Design and Modding
Topic: Custom Scenarios
Replies: 50
Views: 2821

RE: Custom Scenarios

<r> <QUOTE><s>[quote]</s>ORIGINAL: Oberst_Klink<br/>
<br/>
Need some follower power to find somebody who's good in playing around graphics programs.<br/>
While brainstorming some ideas about potential scenarios, I'd require a 7,5cm FK 16nA or 7,5cm FK/38 graphics picture(s), some NATO symbols to ...
by dduckett
Sat Nov 27, 2021 12:39 pm
Forum: Decisive Campaigns: Ardennes Offensive
Topic: DC Ardennes Offensive Video series
Replies: 12
Views: 662

RE: DC Ardennes Offensive Video series

<r>
<QUOTE><s>[quote]</s>ORIGINAL: demyansk<br/>
Is Stavelot the first tutorial to play?
<e>[/quote]</e></QUOTE>
<br/>
If you are asking if there is a tutorial scenario to learn the game, there is not a walkthrough PDF you can follow side-by-side or a built-in game tutorial, but West Wall as ...
by dduckett
Tue Nov 23, 2021 1:35 am
Forum: Tech Support
Topic: Crash when starting Stavelot (v 1.00 .02)
Replies: 2
Views: 324

RE: Crash when starting Stavelot (v 1.00 .02)

I have the save filed I had loaded before I exited it and started the Stavelot scenario; I tried following the same steps before the crash, but did not encounter issue.
by dduckett
Tue Nov 23, 2021 1:30 am
Forum: Tech Support
Topic: Crash when starting Stavelot (v 1.00 .02)
Replies: 2
Views: 324

Crash when starting Stavelot (v 1.00 .02)

<r> I loaded a saved game of Stavelot as Germans and just investigated some units. I then exited that game to the main menu and loaded up Stavelot with Human as Allies and AI as Axis and encountered a crash at 90% of AI loading. I tried these same steps but did not encounter the crash again. Below ...
by dduckett
Tue Nov 23, 2021 12:31 am
Forum: The Operational Art of War IV
Topic: TOAW IV out-of-box and community scenarios data sheet
Replies: 0
Views: 278

TOAW IV out-of-box and community scenarios data sheet

<t> The TOAW IV wiki which was recently decommissioned had a sortable table of out-of-the-box scenario information (e.g., time period, complexity, which side has PO, and more) which was put together from a spreadsheet. Northern Neighbor provided a ton of this information plus he had data on ...
by dduckett
Mon Nov 22, 2021 1:35 am
Forum: Decisive Campaigns: Ardennes Offensive
Topic: Victory Point Hexes
Replies: 5
Views: 320

RE: Victory Point Hexes

<r> Viewing hex info to see VP's.<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums/upfiles/60192/81C5DF550A2D49909A93B49C3286356C.jpg"><s>[img]</s><URL url="https://www.matrixgames.com/forums/upfiles/60192/81C5DF550A2D49909A93B49C3286356C.jpg"><LINK_TEXT text="https://www.matrixgames.com ...
by dduckett
Mon Nov 22, 2021 1:34 am
Forum: Decisive Campaigns: Ardennes Offensive
Topic: Victory Point Hexes
Replies: 5
Views: 320

RE: Victory Point Hexes

<r> I suggest using the strategic map to determine values. You can also view hex and will see a flag under the terrain that shows number of VP's.<br/>
<br/>
Also, you can go to the 'Towns' tab on the strategic map and scroll through the towns to quickly view their hex info (and it also shows VPs ...
by dduckett
Sat Nov 20, 2021 11:47 pm
Forum: Decisive Campaigns: Ardennes Offensive
Topic: Night time?
Replies: 4
Views: 315

RE: Night time?

+1 to what sfbaytf said, especially because there is a bonus to recovery for units not moving during night turns.
by dduckett
Wed Oct 20, 2021 10:25 pm
Forum: The Operational Art of War IV
Topic: Will it never be updated?
Replies: 22
Views: 2237

RE: Will it never be updated?

You got 172 views as of time I write this but no replies. Unless people are checking back a lot :)
by dduckett
Sat Sep 11, 2021 10:48 pm
Forum: The Operational Art of War IV
Topic: A TOAW4 wiki
Replies: 20
Views: 1403

RE: A TOAW4 wiki

ORIGINAL: 76mm

I might be able to host it on one of my sites...how big is it? I'll be busy the next month or so, but let's get in touch in early October to see if we can figure things out.

Thanks 76mm, it is ~500MB.

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