Search found 14 matches

by teletabicus
Wed Feb 11, 2026 10:38 pm
Forum: MODS and Scenarios
Topic: Icarus Mod, Versions 6 and 7 in Preliminary Release
Replies: 258
Views: 40784

Re: Icarus Mod, Version 6 in Preliminary Release



Hi
In my current game, it's 1918, and my CP research, especially the German one, seems slowed down, if not stopped. I've spent every chip I can on the Stosstruppen, and progress is incredibly slow, even though, historically speaking, I think it should be the highest priority for Germany at the ...
by teletabicus
Tue Feb 10, 2026 11:13 am
Forum: MODS and Scenarios
Topic: Icarus Mod, Versions 6 and 7 in Preliminary Release
Replies: 258
Views: 40784

Re: Icarus Mod, Version 6 in Preliminary Release

Hi
In my current game, it's 1918, and my CP research, especially the German one, seems slowed down, if not stopped. I've spent every chip I can on the Stosstruppen, and progress is incredibly slow, even though, historically speaking, I think it should be the highest priority for Germany at the ...
by teletabicus
Thu Jan 29, 2026 10:47 am
Forum: MODS and Scenarios
Topic: Icarus Mod, Versions 6 and 7 in Preliminary Release
Replies: 258
Views: 40784

Re: Icarus Mod, Version 6 in Preliminary Release

Hi teletabicus,

Thanks for flagging this - that probably explains the cryptic comment from Beriand above. I assume you are referring to the pop-up that says 'German Socialist Party Expels 18 MPs for Voting Against the War". Is that correct?

This is supposed to fire only once on or after March 10 ...
by teletabicus
Tue Jan 27, 2026 6:46 am
Forum: MODS and Scenarios
Topic: Icarus Mod, Versions 6 and 7 in Preliminary Release
Replies: 258
Views: 40784

Re: Icarus Mod, Version 6 in Preliminary Release

In the game I'm playing, at the end of each turn, the same message has been appearing for 5 turns now, announcing the expulsion of 18 parliamentarians from the German Socialist Party.
by teletabicus
Mon Jan 12, 2026 1:14 pm
Forum: MODS and Scenarios
Topic: Icarus Mod, Versions 6 and 7 in Preliminary Release
Replies: 258
Views: 40784

Re: Icarus Mod, Version 6 in Preliminary Release

Thanks, but I think there's a problem because the message disappeared in subsequent turns, since 8 units doesn't give you the full advantage but still brings CP benefits. I therefore think it was a setting that, unlike the garrisons in the Baltics and AH, checks the requirements, as it should be at ...
by teletabicus
Thu Jan 08, 2026 12:16 pm
Forum: MODS and Scenarios
Topic: Icarus Mod, Versions 6 and 7 in Preliminary Release
Replies: 258
Views: 40784

Re: Icarus Mod, Version 6 in Preliminary Release

https://drive.google.com/file/d/1Zrv4DQ ... sp=sharing
I don't think to have "Reduced Military Presence in Poland"
by teletabicus
Thu Jan 08, 2026 11:25 am
Forum: MODS and Scenarios
Topic: Icarus Mod, Versions 6 and 7 in Preliminary Release
Replies: 258
Views: 40784

Re: Icarus Mod, Version 6 in Preliminary Release

Image
I don't think to have "Reduced Military Presence in Poland
by teletabicus
Tue Nov 11, 2025 12:06 pm
Forum: Strategic Command: American Civil War
Topic: Disease, desertions and looting
Replies: 0
Views: 688

Disease, desertions and looting

IMHO, Armies of SC ACW are too organized and effective compared to historical reality. Historically, Union and Confederate armies suffered from two incurable plagues: disease and desertion. It was difficult for a commander to plan and schedule an attack, especially since his troops in the field, at ...
by teletabicus
Tue Nov 11, 2025 8:04 am
Forum: Features Suggestions
Topic: Strategic command on the Spanish Civil War.
Replies: 3
Views: 1492

Re: Strategic command on the Spanish Civil War.

It's a very interesting subject. I hope to play it in the next future.
by teletabicus
Wed Sep 24, 2025 3:35 pm
Forum: MODS and Scenarios
Topic: Icarus Mod, Versions 6 and 7 in Preliminary Release
Replies: 258
Views: 40784

Re: Icarus Mod, Version 6 in Preliminary Release



I'd like to make some observations and suggest some changes I believe necessary to make to Icarus 6.8, so as to make this variant even more realistic and interesting.


Hi Teletabicus - I very much appreciate your interest in the mod and your very comprehensive suggestions on how to make the ...
by teletabicus
Tue Sep 16, 2025 11:57 am
Forum: War Room
Topic: Corps Destruction, ie reinforcement and refit
Replies: 2
Views: 1846

Re: Corps Destruction, ie reinforcement and refit

I think the problem is on Western front. The destruction of entire corps makes Western Front i too ‘fluid’ compared to the history. I suggest the ‘loss absorption’ that should be introduced exclusively on this front. Loss absorption means that, perhaps starting with the third loss of a corps during ...
by teletabicus
Mon Sep 15, 2025 3:03 pm
Forum: MODS and Scenarios
Topic: Icarus Mod, Versions 6 and 7 in Preliminary Release
Replies: 258
Views: 40784

Re: Icarus Mod, Version 6 in Preliminary Release

I'd like to make some observations and suggest some changes I believe necessary to make to Icarus 6.8, so as to make this variant even more realistic and interesting.

Introduction
I suppose players of SCWWI, especially Icarus, are interested in historical accuracy. There are many other games in the ...
by teletabicus
Tue Jul 22, 2025 12:31 pm
Forum: Strategic Command Series
Topic: Blue Max Mod
Replies: 2
Views: 6134

Blue Max Mod

Hi. Please where can I download the Blue Max Mod?
by teletabicus
Sun Sep 23, 2018 4:37 pm
Forum: Strategic Command Classic: WWI
Topic: opponent for a pbem call to arms
Replies: 1
Views: 881

opponent for a pbem call to arms

Hi, I am new to the game and I d like to play "call to arms", no preference for Cp or Etente

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