Search found 144 matches

by Laits
Thu Jun 24, 2021 9:58 pm
Forum: Gary Grigsby's War in the East 2
Topic: Rail repair units
Replies: 23
Views: 1039

RE: Rail repair units

There is clearly a problem here. It's unfortunate for the German player given the scarce resources he has to create a decent rail network.
by Laits
Wed Jun 23, 2021 12:44 pm
Forum: Gary Grigsby's War in the East 2
Topic: Rail repair units
Replies: 23
Views: 1039

RE: Rail repair units

<t> Ok, so there is a problem because there are many situations when my RAD units are unused even if all the prerequisites are met.<br/>
I noticed that it happens with corps HQ and not with the army ones.<br/>
It’s quite disappointing because in the long turn it’s a lot of hexes that are not ...
by Laits
Wed Jun 23, 2021 9:16 am
Forum: Gary Grigsby's War in the East 2
Topic: Rail repair units
Replies: 23
Views: 1039

Rail repair units

<t> Hello everybody.<br/>
<br/>
As many players do I put some RAD units to empty HQ in order to repair specific parts of the map.<br/>
However I noticed that even if there wasn’t any FBD unit in the area, my RAD did not repair the rails up to the front and that this tactic only work in the rear ...
by Laits
Tue Jun 22, 2021 11:39 pm
Forum: Feature Suggestions
Topic: Please don't jump screen when creating new air directives
Replies: 5
Views: 244

RE: Please don't jump screen when creating new air directives

+1
I fully agree. It’s particularly irritating in the Axis first turn when you have to prepare lot of air directives.
by Laits
Tue Jun 22, 2021 1:07 pm
Forum: The War Room
Topic: Moving Higher command HQ's East
Replies: 7
Views: 462

RE: Moving Higher command HQ's East

<r>
<QUOTE><s>[quote]</s>ORIGINAL: carlkay58<br/>
<br/>
I use the Luftflotte HQs just as I use Army HQs. I think they are not supposed to help the logistics but I think they do. I am still analyzing that.<br/>

<e>[/quote]</e></QUOTE>
<br/>
Could be an important undocumented rule. We’ll see ...
by Laits
Mon Jun 07, 2021 12:51 pm
Forum: The War Room
Topic: 11th Army Under Antonescu!
Replies: 11
Views: 501

RE: 11th Army Under Antonescu!

You're right. The command capacity needs to be monitored carefully but it really improve the chain of command.
by Laits
Sun Jun 06, 2021 11:32 pm
Forum: The War Room
Topic: 11th Army Under Antonescu!
Replies: 11
Views: 501

RE: 11th Army Under Antonescu!

if I were you, I would let the 11th army in the AG Antonescu. His high pol rating makes you easy to replace the army commander and then the corps commanders.
Think about it before affecting the Army to AG south. It can wait a little...
by Laits
Wed Jun 02, 2021 10:50 pm
Forum: Feature Suggestions
Topic: Load finished games.
Replies: 1
Views: 101

RE: Load finished games.

+1
by Laits
Tue Jun 01, 2021 6:38 pm
Forum: Gary Grigsby's War in the East 2
Topic: Depleted units
Replies: 4
Views: 191

RE: Depleted units

Look at the filters provided by the turn summary.
It provides you this kind of information.
by Laits
Tue Jun 01, 2021 6:36 pm
Forum: Gary Grigsby's War in the East 2
Topic: How much would you pay for War in Europe 1... in 10 years?
Replies: 12
Views: 473

RE: How much would you pay for War in Europe 1... in 10 years?

<t> +1<br/>
I think it could be payable at division / regiment level if cooperative multiplayer is enabled. <br/>
Having players focusing on the other fronts at the same time could be awesome and make it easier to deal with such a best.<br/>
I understand that it could mean tons of work but de can ...
by Laits
Sat May 29, 2021 7:12 pm
Forum: The War Room
Topic: On Demand Moto Division exploitation unit
Replies: 68
Views: 3171

RE: Magic should not be part of a WWII game.

<r>
<QUOTE><s>[quote]</s>ORIGINAL: RoadWarrior<br/>
<br/>
Was not the hole point of WitW + WitE 2 to end the gamey logistics of WitE?<br/>
<br/>
This seems far worse as it appears people have just "found it". Delete a few junk/plane/HQ units for the trucks and MoT 3 infantry divisions per turn ...
by Laits
Sat May 29, 2021 12:35 pm
Forum: Command: Modern Operations series
Topic: Scenario Recommendations
Replies: 5
Views: 169

RE: Scenario Recommendations

I would also suggest to add a Falkland campaign (or perhaps it already exists).
by Laits
Sat May 29, 2021 12:18 pm
Forum: Feature Suggestions
Topic: PLEASE PLEASE PLEASE set Color for Individual units
Replies: 40
Views: 2680

RE: PLEASE PLEASE PLEASE set Color for Individual units

Just a quick reminder. Please please please let the players set color to individual units!!
by Laits
Sat May 29, 2021 12:12 pm
Forum: Scenario Design and Modding
Topic: "Memories of the rain" - MAP
Replies: 109
Views: 8067

RE: "Memories of the rain" - MAP

Excellent ! Can't wait for the final version !
by Laits
Sat May 29, 2021 8:57 am
Forum: The War Room
Topic: Learning to Live with WITE2 - 10 things that take some getting used to.
Replies: 22
Views: 1975

RE: Learning to Live with WITE2 - 10 things that take some getting used to.

<r>
<QUOTE><s>[quote]</s>ORIGINAL: GloriousRuse<br/>
<br/>
WITE1, for all its pioneering in the day, was rife with things that needed to be rendered simplistically due to the constraints of the time. I would say we aren’t “learning to live” with WITE2 so much as having to adapt to overall better ...
by Laits
Fri May 28, 2021 10:50 pm
Forum: Gary Grigsby's War in the East 2
Topic: Fi 156
Replies: 3
Views: 216

RE: Fi 156

Yes but it was widely used as a recon plane in WW2. It's unfortunate to see that this aircraft is available in some scenarios ans not in the GC.
by Laits
Fri May 28, 2021 8:57 pm
Forum: Gary Grigsby's War in the East 2
Topic: Fi 156
Replies: 3
Views: 216

Fi 156

I'm surprised to see that the Fi 156 recon plane is not available in 1941 GC.
Is it a bug ? Am I missing something?
by Laits
Wed May 26, 2021 12:56 pm
Forum: The War Room
Topic: Halt after Smolensk?
Replies: 7
Views: 475

RE: Halt after Smolensk?

I would not advise a complete halt after the seizing of Smolensk because you risk to lose the initiative. Perhaps refitting some divisions can be useful but you still need to push hard the Soviet.
by Laits
Wed May 26, 2021 11:14 am
Forum: Gary Grigsby's War in the East 2
Topic: Support Units in Headquarters
Replies: 2
Views: 208

RE: Support Units in Headquarters

It preserves your SU if you have to engage many battles. Instead of always using the same units (with the risk to deplete them quickly), you can engage them in a more sustainaible way. Don't forget, also, that in urban hexes you can commit more SU.

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