Search found 44 matches

by konstpan
Sat Oct 18, 2025 12:44 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Amphib invasion unload rate
Replies: 6
Views: 299

Re: Aphib invasion unload rate

Thanks for the replies, everyone!

Just to clarify the specific situation I’m referring to:

It’s July 1943, so the Japanese early-war bonus should no longer be in effect.

The TF is conducting a beach invasion (not docked) in a port hex , so it’s an amphibious assault, not a normal port unload ...
by konstpan
Sat Oct 18, 2025 7:59 am
Forum: War in the Pacific: Admiral's Edition
Topic: Amphib invasion unload rate
Replies: 6
Views: 299

Amphib invasion unload rate

I’m trying to understand the actual unloading rate during amphibious invasions.

According to the manual, merchant ships (xAP/xAK) in Amphib TFs should unload 250 points per turn (or about 500 per day if “per turn” means per phase).

In my current game, though, I’m well beyond the initial Japanese ...
by konstpan
Wed Oct 15, 2025 10:06 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Fortification building progress halted
Replies: 5
Views: 236

Re: Fortification building progress halted

Yes, I confirm. Increased supply level to 25k+ in the base and fortification's construction resumed.

Thank you.
by konstpan
Wed Oct 15, 2025 7:48 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Fortification building progress halted
Replies: 5
Views: 236

Fortification building progress halted

Supplies and engineers in place but progress is halted for some days now. Status message displayed is in red color but cannot figure why.
Screenshot 2025-10-15 224513.png
Screenshot 2025-10-15 224513.png (483.88 KiB) Viewed 236 times
by konstpan
Fri Oct 10, 2025 2:23 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Continuous Play
Replies: 10
Views: 598

Re: Continuous Play

The Continuous option is available only for AI vs AI.
by konstpan
Fri Sep 05, 2025 11:05 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Japanese beach invasions in real world
Replies: 11
Views: 659

Re: Japanese beach invasions in real world

Much appreciated! Your explanation cleared things up for me.
by konstpan
Fri Sep 05, 2025 6:31 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Japanese beach invasions in real world
Replies: 11
Views: 659

Japanese beach invasions in real world

I’ve been trying for some time now to understand how the early-war (’41–’42) Japanese beach invasions actually unloaded troops from the passenger and cargo ships — represented in-game as xAP/xAK — such as the Yokohama Maru used in the Guam invasion. From the picture I found online, the ship doesn’t ...
by konstpan
Thu Aug 28, 2025 10:30 pm
Forum: After Action Reports
Topic: Imperial Tide: DW (J) vs Nemo/Jansako (A)
Replies: 104
Views: 7619

Re: Imperial Tide: DW (J) vs Nemo (A)

BBfanboy wrote: Thu Aug 28, 2025 12:25 pm I forgot to mention - the stacking limits on every land hex is a map....
Got it. Thank you both.
by konstpan
Tue Aug 26, 2025 5:53 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Problems with WitpStaff and Tracker
Replies: 4
Views: 453

Re: Problems with WitpStaff and Tracker

For Tracker, there is a file in the directory called "witptracker.properties".

You should update it with your set up information. The file has comments pretty much explaining what each attribute stands for.

eg. for the game installation path:
Dir=[C:\Matrix Games\War in the Pacific Admiral's ...
by konstpan
Tue Aug 26, 2025 5:38 pm
Forum: After Action Reports
Topic: Imperial Tide: DW (J) vs Nemo/Jansako (A)
Replies: 104
Views: 7619

Re: Imperial Tide: DW (J) vs Nemo (A)

Great story telling! Thank you for sharing.

Now, sorry if this sounds silly, but what's the meaning of "(with stacking limits)"? Aren't limits already part of the vanilla game?

Also, are you playing this scenarion with 1.8.11.28 version or something earlier?
by konstpan
Mon Aug 25, 2025 5:14 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Java Install
Replies: 2
Views: 223

Re: Java Install

You need 32-bit Java. I managed to run it in Windows 11 having version jre-8u461-windows-i586.
by konstpan
Mon Aug 25, 2025 4:22 pm
Forum: War in the Pacific: Admiral's Edition
Topic: 1128b - bugs and issues
Replies: 221
Views: 25945

Re: 1128b - bugs and issues

This is a cosmetic, wrong scenario description for 004 & 005 in initial scenario selection screen.
scenario menu.png
scenario menu.png (990.16 KiB) Viewed 845 times
scenario menu 005.png
scenario menu 005.png (997.33 KiB) Viewed 845 times
by konstpan
Sun Aug 10, 2025 12:42 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Air War Guide
Replies: 74
Views: 11786

Re: Air War Guide

Great work! Much appreciated.
by konstpan
Tue Aug 05, 2025 1:14 pm
Forum: War in the Pacific: Admiral's Edition
Topic: 1.8.11.27.2
Replies: 6
Views: 2096

Re: 1.8.11.27.2

Polishing it even more is encouraging, good to know! Thanks for the insight.
by konstpan
Tue Aug 05, 2025 12:32 pm
Forum: War in the Pacific: Admiral's Edition
Topic: 1.8.11.27.2
Replies: 6
Views: 2096

Re: 1.8.11.27.2

zebrazwo wrote: Sun Aug 03, 2025 8:10 pm It's not a good idea to use 1128 because it is very beta. But it's getting fixed as far as we know so it will be along sometime - soon hopefully.
This is news for me! The 11.28 is advertised as the candidate final official version and that no further work is in progress. What did I miss?
by konstpan
Tue Aug 05, 2025 11:52 am
Forum: War in the Pacific: Admiral's Edition
Topic: Blown away by witp - A Masterpiece of Strategy Gaming
Replies: 12
Views: 929

Blown away by witp - A Masterpiece of Strategy Gaming

I've been playing strategy wargames since the 1990s, and this game is hands down the best I've encountered! It’s incredibly deep in detail, yet strikes the right balance with its level of abstraction. Strategic and tactical decisions make you truly feel their impact as the campaign unfolds ...
by konstpan
Sat Dec 10, 2022 11:40 pm
Forum: Command: Modern Operations series
Topic: Benchmarking CPU's in Command Modern Operations
Replies: 175
Views: 50766

Re: Benchmarking CPU's in Command Modern Operations

i7-12700K.png
i7-12700K.png (25.9 KiB) Viewed 4512 times
by konstpan
Sat Nov 12, 2022 11:01 am
Forum: Command: Modern Operations series
Topic: Benchmarking CPU's in Command Modern Operations
Replies: 175
Views: 50766

Re: Benchmarking CPU's in Command Modern Operations

benchmark1-1291.1.png
benchmark1-1291.1.png (29.07 KiB) Viewed 15805 times
by konstpan
Sun Oct 23, 2022 8:47 pm
Forum: Tech Support
Topic: Public beta - Build 1284.1 seems slower
Replies: 5
Views: 627

Public beta - Build 1284.1 seems slower

For long time now I've been playing 1.04 and thought to give public beta - Build 1284.1 a try.

Regardless of any goodies, seemed slower in UI responsiveness but in processing too.

Is it my idea or others share same feeling?
by konstpan
Fri Aug 12, 2022 6:06 pm
Forum: Command: Modern Operations series
Topic: CMO Public Beta - Build 1268.1
Replies: 27
Views: 4477

Re: CMO Public Beta - Build 1268.1

I suppose this update gets pushed on Steam beta channel, right?

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