Search found 43 matches

by Zyphtan
Sun Aug 09, 2020 9:58 am
Forum: Shadow Empire
Topic: Logistics question
Replies: 13
Views: 826

RE: Logistics question

<r>
<QUOTE><s>[quote]</s>ORIGINAL: demiare<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: Zyphtan<br/>
Each tile is 200km it isn't realistic to bring supplies all way from a city 1000-2000km away.
<e>[/quote]</e></QUOTE>
<br/>
In a week? No. In a <I><s>[i]</s>season<e>[/i]</e></I>? [:)]<br ...
by Zyphtan
Sat Aug 08, 2020 4:57 pm
Forum: Shadow Empire
Topic: Logistics question
Replies: 13
Views: 826

RE: Logistics question

<t> I think the logistics system is fun. A more realistic implication would be awesome. Having to store supplies closer or building warehouses or bases to have supplies closer too the front lines. Each tile is 200km it isn't realistic to bring supplies all way from a city 1000-2000km away.<br/>
<br ...
by Zyphtan
Sun Jul 19, 2020 8:02 pm
Forum: Shadow Empire
Topic: Metal Woes
Replies: 5
Views: 212

RE: Metal Woes

<t> You either do not have enough metal income or you can not ship it all back to the SHQ. Check zone supplies you can check all of them easily by going to mng screen at the top left and assets and on the left are some options to go through to see what a zone needs, produces and exports easy to ...
by Zyphtan
Sat Jul 11, 2020 6:17 pm
Forum: Shadow Empire
Topic: Supply is killing this game for me
Replies: 12
Views: 356

RE: Supply is killing this game for me

<t> Wherever logistics points meet between to sources the lowest number is what can be put through the line. If it is to far from your SHQ and you have a low lvl say truck stop and only like 400 heads back towards the SHQ and the SHQ's truck station doesnt get there then you will not be getting much ...
by Zyphtan
Sat Jul 11, 2020 6:06 pm
Forum: Shadow Empire
Topic: Manpower shortage
Replies: 20
Views: 1842

RE: Manpower shortage

<t> I tend to really try for hex assets that give pop either recruits/colonist/refugee. I love find some merc camps to power my manpower and then can get rid of recruitment in my cities to get that bit of pop growth.<br/>
<br/>
I found that at a certain point I usually had to much manpower for ...
by Zyphtan
Sat Jul 11, 2020 5:55 pm
Forum: Shadow Empire
Topic: How do Military Trucks and APCs work?
Replies: 4
Views: 1313

RE: How do Military Trucks and APCs work?

<t> It is a one to one count for subunits so one truck is 1 infantry or 1 arty. I have never see that carry 5 don't usually look at trucks much but 1 subunit of infantry or 100 recruits is 5 logistics points.<br/>
<br/>
Trucks also carry heavier stuff first as well if say you got arty and infantry ...
by Zyphtan
Sun Jul 05, 2020 3:08 am
Forum: Shadow Empire
Topic: Transfer items between zones?
Replies: 6
Views: 648

RE: Transfer items between zones?

<t> The SHQ starts the turn by delivering stuff to zones. Workers need food and zones need that and items for production. Then Supplies to units. You then recieve stuff from zones to your SHQ then Reinforcements go out if you have any in your SHQ. <br/>
<br/>
The Cycle starts again from the ...
by Zyphtan
Wed Jul 01, 2020 3:37 pm
Forum: Shadow Empire
Topic: Logistics question
Replies: 13
Views: 826

RE: Logistics question

<t> I like the system alot. Once you figure out how it works it all makes sense. There is a screen to see what is going on in the mgn tab at the top in assets you can see on the right there is an expand tab there and you can check zone by zone.<br/>
<br/>
Thinking about it like a pipe I feel is a ...
by Zyphtan
Wed Jul 01, 2020 3:18 pm
Forum: Shadow Empire
Topic: Now what log problem?!
Replies: 15
Views: 331

RE: Now what log problem?!

<t> You want all cities to be connected. Resources have to move back and forth. You need LP moving back to the SHQ so it doesn't need to use so many points to on that road. Ideally you want rail, helps alot. LP from two sources meet up and the lowest points between them is the total you can move ...
by Zyphtan
Tue Jun 30, 2020 4:54 pm
Forum: Shadow Empire
Topic: Massive emigration to freshly conquered city?!?
Replies: 21
Views: 620

RE: Massive emigration to freshly conquered city?!?

They work pretty realistically. If there are jobs to fill or better pay the move there. They might like the unincorporated zone because they dont have sales or income tax. It can happen too if the happiness isnt high enough.
by Zyphtan
Tue Jun 30, 2020 4:48 pm
Forum: Shadow Empire
Topic: Slaves?
Replies: 4
Views: 224

RE: Slaves?

<t> I have only seen it once. They just buy people and add them the to private pop and to private jobs. I usually don't have a problem with not having enough pop as it brings private income up usually needing your to rise worker's pay to compete and keep them happy.<br/>
<br/>
Ill have to keep ...
by Zyphtan
Tue Jun 30, 2020 4:43 pm
Forum: Shadow Empire
Topic: What assets do you prioritize the first few turns?
Replies: 4
Views: 344

RE: What assets do you prioritize the first few turns?

<t> Really depends on what you need and on the planet. You usually need food right away. Really the most important. You need food to feed all units, recruits/colonist, workers. You dont want to run out of food.<br/>
<br/>
Industry needs 1500 metal for the first level. You need food supply at the ...
by Zyphtan
Tue Jun 30, 2020 4:27 pm
Forum: Shadow Empire
Topic: Relieved Governor
Replies: 5
Views: 162

RE: Relieved Governor

<r>
<QUOTE><s>[quote]</s>ORIGINAL: olsta<br/>
<br/>
<br/>
Long story short, I got upset cause my Governor did something really stupid (we did't really get along too well in the first place) I've gone ahead and recruited a new individual who I plan on placing into the now empty position.<br ...
by Zyphtan
Sat Jun 27, 2020 4:03 pm
Forum: Shadow Empire
Topic: Aircraft
Replies: 34
Views: 1077

RE: Aircraft

Guess people are used to having to pay money to get stuff that should is really part of the game lol
by Zyphtan
Fri Jun 26, 2020 7:09 pm
Forum: Shadow Empire
Topic: High speed rail vs rail questions
Replies: 16
Views: 1633

RE: High speed rail vs rail questions

In the manual they give higher capacity and AP so they can travel alot father. Vic said that with the new changes in the beta the high speed rail is intended to replace the rail system as the rail system will be getting nerf
by Zyphtan
Fri Jun 26, 2020 6:57 pm
Forum: Shadow Empire
Topic: How to Colonise a new city
Replies: 9
Views: 1529

RE: How to Colonise a new city

<t> The workers for the assets you build become the pop in the new zone. They automatically become workers in this zone. It is probably a good idea to build some assets in the new zone capital before making it like a truck station. It increases the pop without having to use colonist and you have ...
by Zyphtan
Fri Jun 26, 2020 6:42 pm
Forum: Shadow Empire
Topic: Having trouble getting enough workforce
Replies: 21
Views: 601

RE: Having trouble getting enough workforce

<t> I played and won a moon map. I got behind when the major ate the other. I didnt have enough workers or pop but luckly had a ton of recruits and got some merc camps and refugee camps. Managed to build a large army and crush them.<br/>
<br/>
Did worker growth change? I had a much higher worker ...
by Zyphtan
Thu Jun 25, 2020 3:00 pm
Forum: Shadow Empire
Topic: Water from lakes/ oceans
Replies: 12
Views: 1544

RE: Water from lakes/ oceans

According to the manual you get a fixed amount from water sources like rivers and lakes and ocean in a zone. You can build the water purification asset to get more. I believe it is also need on some worlds to get water for undrinkable sources.
by Zyphtan
Thu Jun 25, 2020 2:56 pm
Forum: Shadow Empire
Topic: Replace Troop window - Cancel button
Replies: 5
Views: 221

RE: Replace Troop window - Cancel button

I usually garrison with my cheapest as they tend to lose units to events and dont need firepower.
by Zyphtan
Thu Jun 25, 2020 2:51 pm
Forum: Shadow Empire
Topic: Having trouble getting enough workforce
Replies: 21
Views: 601

RE: Having trouble getting enough workforce

I read in the manual that higher private income or available work jobs and pay in pack it

Go to advanced search