Search found 23 matches

by liq3
Sun Jun 21, 2020 11:02 pm
Forum: War Room
Topic: Quad MG's
Replies: 3
Views: 168

RE: Quad MG's

Check the number of attacks. Mine have 4 attacks.
by liq3
Thu Jun 18, 2020 10:25 pm
Forum: Shadow Empire
Topic: Please Do Not Change Logistics System
Replies: 59
Views: 1620

RE: Please Do Not Change Logistics System

<r>
<QUOTE><s>[quote]</s>ORIGINAL: gatsby<br/>
We have not run into one logistics problem that could not be solved with the logic inherent in the game. Either its a traffic signal, a truck depot upgrade,a supply depot to extend or a myriad of other tweaks. Its wonderful to actually have a ...
by liq3
Thu Jun 18, 2020 1:08 pm
Forum: Shadow Empire
Topic: The logistic System is a gigantic mess
Replies: 348
Views: 8461

RE: The logistic System is a gigantic mess

<r>
<QUOTE><s>[quote]</s>ORIGINAL: gatsby<br/>
<br/>
Please Please do not change the logistics system to accommodate people who don't like or simply can't figure the logistics out. Ive been playing this game almost all day every day since it came out. As my 20 year old son says this is the dream ...
by liq3
Thu Jun 18, 2020 4:57 am
Forum: Shadow Empire
Topic: How to get more political power
Replies: 9
Views: 1374

RE: How to get more political power

<t> PPs are probably the most limited resource in the game (except FPs I guess). You basically have to carefully use and horde them from turn 1, because you're never going to be generating much. <br/>
<br/>
You get ppPoints from your Supreme Command Council based on BP invested into generating PPs ...
by liq3
Mon Jun 15, 2020 10:10 pm
Forum: Shadow Empire
Topic: How are kill hits determined?
Replies: 7
Views: 172

RE: How are kill hits determined?

ORIGINAL: Laiders
Sometimes the game just calls them soft and hard defense.
Pretty sure soft and hard defense are your attack values on defense, not hitpoints.
by liq3
Mon Jun 15, 2020 5:30 am
Forum: Shadow Empire
Topic: how many turns for a game?
Replies: 15
Views: 1456

RE: how many turns for a game?

<t> Turn 78 out for me on a large Siwa. Playing on Regular. I've basically already won. Taken out one Major, cleaning up another Major. I'll be at 37.5% pop after I finish them off. The other majors are at 5%, 5% and 10%. Still haven't even explored half the map. Probably gonna take another 80 turns ...
by liq3
Mon Jun 15, 2020 4:42 am
Forum: Shadow Empire
Topic: The logistic System is a gigantic mess
Replies: 348
Views: 8461

RE: The logistic System is a gigantic mess

There's other routes around that'd cause problems with. Moving around my SHQ might not be a terrible idea though. I'll have to think about it.
by liq3
Mon Jun 15, 2020 4:17 am
Forum: Shadow Empire
Topic: The logistic System is a gigantic mess
Replies: 348
Views: 8461

RE: The logistic System is a gigantic mess

<r> So, here's a problem I've found. Say we have the scenario in the picture. A is a city, E is the frontline, D is another city and where the SHQ is. I need some large amount of logistics going from A to D, for production. The rest I want to go to E. <br/>
<br/>
Now I can set up road signs at B ...
by liq3
Sun Jun 14, 2020 9:54 pm
Forum: Shadow Empire
Topic: Bug: Council task priorities sliders apply changes half-way
Replies: 16
Views: 496

RE: Bug: Council task priorities sliders apply changes half-way


The Authority is for when you end turn with decisions left over. Your leaders will decide them for you (mostly your secretary).
by liq3
Sun Jun 14, 2020 6:13 am
Forum: Shadow Empire
Topic: Midgame Major Power Rush - Advice Please
Replies: 46
Views: 1558

RE: Midgame Major Power Rush - Advice Please

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Naselus<br/>
I get the feeling you don't really understand the model design stuff? Cos a very large portion of your army is really, really bad designs. The Guard probably should've been retired immediately when you saw it had a Base Design value of 78; the range ...
by liq3
Sun Jun 14, 2020 5:31 am
Forum: Shadow Empire
Topic: Food delivery issues
Replies: 5
Views: 119

RE: Food delivery issues

I think units get 100 AP to grab logistics from roads. If they're moving through high mountains that could be a problem. I'm not sure what forested hills cost AP wise for logistics.
by liq3
Sat Jun 13, 2020 2:04 pm
Forum: Shadow Empire
Topic: Midgame Major Power Rush - Advice Please
Replies: 46
Views: 1558

RE: Midgame Major Power Rush - Advice Please

<t> I'm on turn 67 and producing about 600 metal and 350 IP a turn. I've taken out one major power and prepping to take out another. I'm at 240,000 pop (taken out 2 minors and a major). <br/>
<br/>
Do you think you could upload your save game somewhere Hellcat? I'm really curious to see what's ...
by liq3
Sat Jun 13, 2020 1:58 pm
Forum: Tech Support
Topic: Calibre Modifier doesn't show up in detailed combat view
Replies: 0
Views: 69

Calibre Modifier doesn't show up in detailed combat view

I don't know if it's just not displaying there, or isn't working at all, but there's no line for it in the detailed combat log. Militia infantry vs a light tank with 100mm armor.

I'd post a screenshot but I can't. Forum won't let me (either attach or link).
by liq3
Sat Jun 13, 2020 1:54 pm
Forum: Tech Support
Topic: 1.03 recon doesn't reveal adjacent zones
Replies: 4
Views: 102

RE: 1.03 recon doesn't reveal adjacent zones

<t> I'm pretty sure that's not the issue. This zone has 69 recon but I can't see the zone(s) next to it. Just "unknown". Can't play cards on them either (I've checked the targets in the stratagem tab). <br/>
<br/>
Well, forum won't let me post links. Amazing. Guess I just can't post a screenshot ...
by liq3
Sat Jun 13, 2020 1:44 pm
Forum: Shadow Empire
Topic: The logistic System is a gigantic mess
Replies: 348
Views: 8461

RE: The logistic System is a gigantic mess

<t> Hellcat, I have to disagree with a lot of your tips. They mostly encourage mindlessly building things you might need, instead of understanding how the system works and playing more optimally. <br/>
<br/>
10 sealed roads are an extra 300 IP. That's a lot imo. <br/>
<br/>
A level 2 vs level 1 ...
by liq3
Sat Jun 13, 2020 8:46 am
Forum: Tech Support
Topic: 1.03 recon doesn't reveal adjacent zones
Replies: 4
Views: 102

1.03 recon doesn't reveal adjacent zones

<t> I have 5+ zone recon (through spies mostly) on almost every zone that isn't mine in my game, but I don't know about the existence of any other zones and can't play stratagems on them. The rulebook (pg.342) says I should know they exist and be able to play stratagems on them at recon 5. <br ...
by liq3
Sat Jun 13, 2020 8:38 am
Forum: Shadow Empire
Topic: The logistic System is a gigantic mess
Replies: 348
Views: 8461

RE: The logistic System is a gigantic mess

<r>
<QUOTE><s>[quote]</s>ORIGINAL: GodwinW<br/>
<br/>
You can upgrade Supply Stations, so you can get 20 hexes base distance (10 + 10) on dirt roads. Make it a sealed road if you run into issues and the trucks go 40 hexes distance. That's some serious length imo.<br/>

<e>[/quote]</e></QUOTE ...
by liq3
Sat Jun 13, 2020 3:16 am
Forum: Shadow Empire
Topic: The logistic System is a gigantic mess
Replies: 348
Views: 8461

RE: The logistic System is a gigantic mess

<t> All this talk of truck station efficiency is interesting to me. 100 truck AP (TAP) goes 10 dirt roads before losing efficiency. You can boost that another 5 hexes with a supply base. My understanding is the LPs scale linearly from TAP to double TAP, and the supply base bonus doesn't help. So you ...
by liq3
Fri Jun 12, 2020 10:51 pm
Forum: Shadow Empire
Topic: The logistic System is a gigantic mess
Replies: 348
Views: 8461

RE: The logistic System is a gigantic mess

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Laiders<br/>
<br/>
Obviously, the game cannot be switched to a pull system and it is not clear if flipping things would make anything better.<e>[/quote]</e></QUOTE>
Well, as you pointed out maybe "pull" is the wrong word. LP consumers can absolutely create LP ...
by liq3
Fri Jun 12, 2020 10:18 pm
Forum: Shadow Empire
Topic: How many times have you restarted?
Replies: 19
Views: 606

RE: How many times have you restarted?

Once, because I had about 8% pop while an AI major had 40%. On my second game now.

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