Search found 249 matches

by TempestII
Sat Mar 14, 2026 9:43 pm
Forum: Command: Modern Operations series
Topic: Iran War/Conflict/Operations/Special Military Mission
Replies: 16
Views: 1287

Re: Iran War/Conflict/Operations/Special Military Mission

I feel like it'd have to be a scenario pack / campaign rather than just the one scen. One for the defending the US bases and Gulf States from attack, at least one conducting SEAD / DEAD and attacking Iranian bases as well as other infrastructure, and finally one to escort ships through the SOH. I'm ...
by TempestII
Sun Jan 18, 2026 6:26 pm
Forum: Tech Support
Topic: Concerns About Missile Fuel Burn Duration and Propellant Load
Replies: 3
Views: 710

Re: Concerns About Missile Fuel Burn Duration and Propellant Load

I'd recommend posting your findings here instead so that the DB team can have a look:

https://github.com/PygmalionOfCyprus/cm ... sts/issues
by TempestII
Sun Jan 04, 2026 8:13 pm
Forum: Tech Support
Topic: [FIXED] Build 1776 various pop-ups on scen open
Replies: 11
Views: 471

[FIXED] Build 1776 various pop-ups on scen open

Not quite sure what is happening here but there's multiple pop-ups when I open up a scenario I'm working on in build 1776.
Scen and Exception Log attached in one zip file.
20260104 - CMO 1776 Various Error Windows.jpg
20260104 - CMO 1776 Various Error Windows.jpg (473.3 KiB) Viewed 471 times
20260104 - CMO Exception Issues 1776.zip
(1.06 MiB) Downloaded 17 times
by TempestII
Wed Dec 24, 2025 3:07 pm
Forum: Command: Modern Operations series
Topic: Trump battleship
Replies: 29
Views: 2176

Re: Trump battleship

USS Defiant [BBG-1].zip

I made the ship in CMO using the CG-21 CGN as a baseline as its tonnage and size were closer than the conventional CG-21 or the Japanese BMD ship. As there's no actual Railgun in CMO, it has both the 155mm and 127mm HVP guns. The US also doesn't have a modern nuclear ...
by TempestII
Wed Dec 10, 2025 5:27 pm
Forum: Tech Support
Topic: WRA behavior - Auto fire multiple missiles
Replies: 5
Views: 559

Re: WRA behavior - Auto fire multiple missiles

It sounds like a similar issue to what I reported back on Build 1662. I don't think it's been fixed yet.

https://forums.matrixgames.com/viewtopi ... A#p5230476
by TempestII
Mon Aug 18, 2025 11:01 pm
Forum: Command: Modern Operations series
Topic: Benefits of Task Pools & Packages over standard Msns?
Replies: 7
Views: 1099

Re: Benefits of Task Pools & Packages over standard Msns?


How can you find out the time of sunrise/sunset (of the next/same day) during the game?


I'll be honest, I usually take educated guesses. I'm not sure what baseline CMO uses for sunrise/sunset times and whether these change depending on the season, geographical location etc. Maybe one of the ...
by TempestII
Mon Aug 18, 2025 10:59 pm
Forum: Command: Modern Operations series
Topic: Benefits of Task Pools & Packages over standard Msns?
Replies: 7
Views: 1099

Re: Benefits of Task Pools & Packages over standard Msns?

This reflects my experiences, I don't find them particularly more useful over standard Missions, but maybe I'm not as organised as some players like to be. I was worrying that I was missing one of their key features, but apparently not.
by TempestII
Sat Aug 16, 2025 9:48 pm
Forum: Command: Modern Operations series
Topic: Benefits of Task Pools & Packages over standard Msns?
Replies: 7
Views: 1099

Benefits of Task Pools & Packages over standard Msns?

I've been playing around with Task Pools and, unless I'm using them wrong (I most probably am), after watching P Gatcomb's YT video on the subject, I don't really see any benefits other than as an organisational tool. (https://www.youtube.com/watch?v=OOMcIVfQxaQ&ab_channel=PGatcomb)

I was hoping ...
by TempestII
Tue Aug 12, 2025 12:31 am
Forum: Mods and Scenarios
Topic: New Scen for Testing - 1991 Gulf War Package Q Strike “Sandbox”
Replies: 3
Views: 1865

Re: New Scen for Testing - 1991 Gulf War Package Q Strike “Sandbox”


It is a major planning exercise! Spent quite some hours! 8-)

Some things I thought about:

- The Scenario description and also the briefing are black fonts on a dark grey background. Personally some more contrast (like white texture) helps. Because a whole page with this is hard to read ...
by TempestII
Mon Jul 28, 2025 10:57 pm
Forum: Command: Modern Operations series
Topic: CMO RUNNING POLL - Gameplay feature requests
Replies: 887
Views: 117710

Re: CMO RUNNING POLL - Gameplay feature requests

The ability to set Risk Appetite/Risk Tolerance of Units and Missions in the general would be very beneficial in several circumstances. I understand that CMO is a simulation rather than a traditional RTS/RTT game where one shouldn't expect their units to die hopefully valiantly in combat without ...
by TempestII
Fri Jul 25, 2025 2:09 am
Forum: Mods and Scenarios
Topic: New Scen for Testing - 1991 Gulf War Package Q Strike “Sandbox”
Replies: 3
Views: 1865

New Scen for Testing - 1991 Gulf War Package Q Strike “Sandbox”

1991 Gulf War Package Q “Sandbox” Scenario

DB512; Tested in CMO Build 1706; Scenario Build Beta 0.56

Mission Start Time / Date: 01:01:00Z (04:01:00L) 19 January 1991

Primary Factions: US led Coalition vs Iraq

Duration: 56 Hours

Mission Overview: The primary objective is the destruction ...
by TempestII
Fri Jul 04, 2025 9:24 pm
Forum: Tech Support
Topic: 1662 - Aircraft NNZ Issues
Replies: 3
Views: 530

Re: 1662 - Aircraft NNZ Issues

This issue persists in 1676.
by TempestII
Fri Jul 04, 2025 9:18 pm
Forum: Tech Support
Topic: 1662 - Weapon Allocation Possible Issue
Replies: 4
Views: 572

Re: 1662 - Weapon Allocation Possible Issue

I saw that there were some WRA issues but I didn't see this one mentioned. Either way, this issue persists in Build 1676.
by TempestII
Tue Jul 01, 2025 2:31 am
Forum: Tech Support
Topic: 1674 - AAR Issues
Replies: 2
Views: 371

1674 - AAR Issues

Bug Report - AAR Issues

Game Version: Beta 1674

Subject:
Air-to-air refueling currently seems to have a number if issues that do not appear to be working as designed, including aircraft all queuing up at one tanker as opposed to choosing tankers with no queues.

Description
The scenario I'm ...
by TempestII
Mon Jun 16, 2025 4:23 pm
Forum: Command: Modern Operations series
Topic: CMO RUNNING POLL - Gameplay feature requests
Replies: 887
Views: 117710

Re: CMO RUNNING POLL - Gameplay feature requests

I know that this can be done via LUA, but it's beyond my capabilities (at least at the moment). The ability to link SAMs and other air defences to Sector Control Stations, C3M Bunkers etc, which means that destroying / heavily damaging one of these causes the SAM site to lose comms.
by TempestII
Sun Jun 08, 2025 1:54 pm
Forum: Command: Modern Operations series
Topic: CMO RUNNING POLL - Gameplay feature requests
Replies: 887
Views: 117710

Re: CMO RUNNING POLL - Gameplay feature requests

I assume that this is currently WAD rather than a bug, so therefore would it be possible for Cloned units to not automatically be given the Auto Detectable tag if they original unit/structure had the tag removed by the player/scen creator? It becomes a tad tedious to have to remove the tag from ...
by TempestII
Thu Jun 05, 2025 2:21 am
Forum: Tech Support
Topic: Stealth
Replies: 7
Views: 642

Re: Stealth

I conducted a few tests using Taco's scenario, x3 without Growler support and x3 with, using what are the most LO/VLO US platforms in CMO:
20250604 - CMO DB512 Build 1674 Stealth Test vs KJ-3000.jpg
20250604 - CMO DB512 Build 1674 Stealth Test vs KJ-3000.jpg (237.61 KiB) Viewed 410 times
by TempestII
Mon Jun 02, 2025 11:12 pm
Forum: Mods and Scenarios
Topic: New Scen for Testing - 2030 Christmas Surprise, Part 2
Replies: 0
Views: 976

New Scen for Testing - 2030 Christmas Surprise, Part 2

The Christmas Surprise, Part 2

20250602 - Xmas Surprise Part 2 Screenshot 1.jpg

20250602 - 2030 - The Christmas Surprise, Part 2 (0.31).zip

DB512; Tested in CMO Build 1662 ; Scenario Build Beta 0.31

Mission Start Time / Date: 0130Z 25 Dec 2030

Primary Factions: US vs the Shanghai Pact ...
by TempestII
Fri May 30, 2025 6:17 pm
Forum: Tech Support
Topic: 1662 - Weapon Allocation Possible Issue
Replies: 4
Views: 572

Re: 1662 - Weapon Allocation Possible Issue

Understood, the work on the issue is much appreciated.
by TempestII
Sun May 25, 2025 8:28 pm
Forum: Tech Support
Topic: 1662 - Weapon Allocation Possible Issue
Replies: 4
Views: 572

1662 - Weapon Allocation Possible Issue

Bug Report

Game Version: Beta 1662

Subject
Units are launching more weapons that WRA is configured to.

Description
In the attached scenario at approx 0351Z, the Houthis launch are 50 CM-200 Ghader AShMs at CVN-75 in the Red Sea. The USN DDGs respond with 123 SAMs in the test I conducted ...

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