Search found 143 matches

by Comcikda
Wed Aug 06, 2025 2:49 pm
Forum: Shadow Empire
Topic: Will the new DLC just add more Regime Profiles? I hate it
Replies: 1
Views: 4272

Will the new DLC just add more Regime Profiles? I hate it

After trying some data editing, I realized that the game design makes it impossible to maintain regime profiles above 90. When some profiles are above 90, the corresponding options add very little to the 'wanted' profile, while choosing other options greatly increases the 'I don't want' profiles ...
by Comcikda
Tue Jan 14, 2025 5:03 am
Forum: Tech Support
Topic: [1.26k2]Optimizable road construction paths
Replies: 0
Views: 397

[1.26k2]Optimizable road construction paths

When I link both ends of the path directly, I can see that it is more efficient in terms of IP and metal usage.
option2.jpg
option2.jpg (476.21 KiB) Viewed 397 times
The auto planned path not only consumes more IP, but also twice as much metal.
option1.jpg
option1.jpg (878.98 KiB) Viewed 397 times
by Comcikda
Wed Nov 27, 2024 1:26 am
Forum: Tech Support
Topic: [1.26j3]Hard to discover housing technology in the early game
Replies: 0
Views: 191

[1.26j3]Hard to discover housing technology in the early game

While those councils have discovered most of the tier 6 tech, I've noticed that housing in tier 5 has been missing. This seems to happen in my multiple games.
by Comcikda
Tue Nov 12, 2024 1:19 pm
Forum: Shadow Empire MATRIX VERSION Open Beta
Topic: Open Beta Patch v1.27b (4 september 2025)
Replies: 1663
Views: 165859

Re: Open Beta Patch v1.26j2 (10 nov 2024)

Luckily they should not occur that often
Is this true? Why are there tons of these dangerous events happening every turn?
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by Comcikda
Mon Nov 11, 2024 1:06 am
Forum: Tech Support
Topic: [1.26j] Unable to make any personnel appointments
Replies: 4
Views: 184

Re: [1.26j] Unable to make any personnel appointments

Vic wrote: Sun Nov 10, 2024 4:14 pm Found the issue and will be fixed in next version of this patch! big thanks.
Great. So when I load this save after the next patch, will this problem be fixed automatically?
by Comcikda
Thu Nov 07, 2024 5:06 am
Forum: Tech Support
Topic: [1.26j] Unable to make any personnel appointments
Replies: 4
Views: 184

[1.26j] Unable to make any personnel appointments

No decision events requiring an appointment arose after I created the Air Force Research Council and established an infantry brigade.
by Comcikda
Fri Oct 11, 2024 11:44 am
Forum: Shadow Empire
Topic: AI works together as one unit
Replies: 2
Views: 500

Re: AI works together as one unit

+1.
They works like a minor without diplomacy
by Comcikda
Fri Aug 23, 2024 2:59 am
Forum: Shadow Empire
Topic: Field airborne using large transport aircraft?
Replies: 2
Views: 504

Re: Field airborne using large transport aircraft?

I have now created a new VTOL transport model, but the makeshift zone created after airborne doesn't allow me to colonize it, even if I have enough logistic points, or even to send replacements, why?

SE's implementation of the airborne aspect is extremely unrealistic. I can't think of any reason to ...
by Comcikda
Wed Aug 21, 2024 8:21 am
Forum: Shadow Empire
Topic: Field airborne using large transport aircraft?
Replies: 2
Views: 504

Re: Field airborne using large transport aircraft?

Theoretically it is possible to build expeditionary airfields after only airdropping some personnel and equipment.
Expeditionary Airfields - https://www.navair.navy.mil/product/expeditionary-airfields-0
I don't know why SE even needs to do airport class restrictions on these large planes. It makes ...
by Comcikda
Wed Aug 21, 2024 7:54 am
Forum: Shadow Empire
Topic: Field airborne using large transport aircraft?
Replies: 2
Views: 504

Field airborne using large transport aircraft?

I designed and built a bunch of large transports and plan to take over unoccupied peninsulas that are about 20 hexs away. Because in my imagination I can airdrop troops and supplies for combat, just like MTH.
But sadly after checking the manual I realized that SE requires an airfield for these ...
by Comcikda
Tue Aug 20, 2024 5:46 am
Forum: Suggestions and Feedback
Topic: The country I'm about to eliminate is still trying to blackmail me
Replies: 0
Views: 165

The country I'm about to eliminate is still trying to blackmail me

Their capital has been captured by me and the country is on the verge of destruction, but they are still trying to blackmail me for money or PP.
I didn't want to use the console, but Vic, why is denying his peace request in this situation negatively affecting my profile? I didn't want to use the ...
by Comcikda
Sat Aug 17, 2024 3:45 pm
Forum: Shadow Empire
Topic: The AI is annexing minors through peaceful means way too fast
Replies: 0
Views: 359

The AI is annexing minors through peaceful means way too fast

Within 10 turns of the start of the game, while the players were still worrying about generating enough Minor cards, AI Major was actually able to annex several non-farmer Minors in a row; how was the AI able to annex subcultures such as Guardians and Confeds so quickly through peaceful means when ...
by Comcikda
Sat Aug 17, 2024 8:57 am
Forum: Tech Support
Topic: [1.26h]Negative field test value
Replies: 0
Views: 112

[1.26h]Negative field test value

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by Comcikda
Sat Aug 17, 2024 5:01 am
Forum: Tech Support
Topic: [1.26h] Private economy offers excessive wages.
Replies: 2
Views: 245

[1.26h] Private economy offers excessive wages.

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As a counterpoint, I can only pay up to 30. In fact I can afford it, it's just that the game doesn't allow me to pay that high.
by Comcikda
Sat Aug 17, 2024 4:47 am
Forum: Shadow Empire
Topic: The bug's aggression tendency is too low.
Replies: 0
Views: 265

The bug's aggression tendency is too low.

I would expect it to engage the AI Major regime in the south, but even though they have reached nexus level, they hardly ever initiate offense, and will only retake it when its territory is taken.
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by Comcikda
Fri Aug 09, 2024 10:30 am
Forum: Tech Support
Topic: [1.26g]Extremely long AI turn resolution
Replies: 2
Views: 248

[1.26g]Extremely long AI turn resolution

At 60 rounds the AI's turn resolution is half an hour long.My empire spans the entire planet and has pretty much covered more than half of the surface, but the few remaining major regimes(4-5 I guess) still manage to consume half an hour. Is it really that time consuming to get the AI to think longer?
by Comcikda
Sun Aug 04, 2024 2:04 am
Forum: Shadow Empire MATRIX VERSION Open Beta
Topic: Open Beta Patch v1.27b (4 september 2025)
Replies: 1663
Views: 165859

Re: Open Beta Patch v1.26g (15 july 2024)

yep, 'no nuke' option would be sweet

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