Search found 14 matches

by Threatx
Wed Mar 16, 2022 7:31 am
Forum: Distant Worlds 2
Topic: loading a colony ship with just one species
Replies: 6
Views: 847

Re: loading a colony ship with just one species

I have 2 recommendations to get around this I have been using

1# Set up a mini homeworld per species with just that race you can then load colonists from there with no issue this also helps with mass migration later on

2# Manually ask a colony ship to load up but once the ship starts to pick up ...
by Threatx
Tue Mar 15, 2022 9:02 pm
Forum: Distant Worlds 2
Topic: Is there a Migration pop limit on worlds?
Replies: 2
Views: 285

Re: Is there a Migration pop limit on worlds?

Yeh I looked through the entry though it should state the is a hard limit on migration it makes it look like migration is always possible instead of being limited.

Regardless I found a workaround by setting my full worlds to resettle temporarily to get migration going that way it feels like a waste ...
by Threatx
Tue Mar 15, 2022 8:54 pm
Forum: Distant Worlds 2: Tech Support
Topic: [1.0.1.9] Hive ships missing fighters/bombers (Spoilers)
Replies: 1
Views: 97

[1.0.1.9] Hive ships missing fighters/bombers (Spoilers)

Quick bug report

Recently i have noticed the hive ships are missing there fighters and bombers making them far weaker than they should be

Hive design.png

As you can see it has its hangers yet it cannot build any designs I presume the issue lies with that. I played the preview build and hive ...
by Threatx
Tue Mar 15, 2022 7:28 pm
Forum: Distant Worlds 2
Topic: Is there a Migration pop limit on worlds?
Replies: 2
Views: 285

Is there a Migration pop limit on worlds?

Hey everyone been playing quite a bit with migration recently and I have noticed that there seems to be a limit on the maximum amount of migrants that can be moved to a world around 1-2 billion is this working as intended or is there a way around this limit?

For some background homeworld is ...
by Threatx
Tue Mar 15, 2022 7:19 pm
Forum: Distant Worlds 2
Topic: Garrison distribution between colonies
Replies: 7
Views: 550

Re: Garrison distribution between colonies



It tries to but does not work properly at least as far as I have seen I try to build a few extra transport ships to move troops around but normally they pick up some troops to transfer then get stuck in a constant loop of picking up and dropping off the same units between planets XD


It has ...
by Threatx
Tue Mar 15, 2022 3:30 pm
Forum: Distant Worlds 2
Topic: Docking bays matter?
Replies: 7
Views: 821

Re: Docking bays matter?

You say that the amount of times I have had to wait for mining bases to process ques is immense especially when it comes to trying to refuel despite them having +4 docking bay modules
by Threatx
Tue Mar 15, 2022 3:14 pm
Forum: Distant Worlds 2
Topic: Garrison distribution between colonies
Replies: 7
Views: 550

Re: Garrison distribution between colonies

It tries to but does not work properly at least as far as I have seen I try to build a few extra transport ships to move troops around but normally they pick up some troops to transfer then get stuck in a constant loop of picking up and dropping off the same units between planets XD
by Threatx
Tue Mar 15, 2022 3:10 pm
Forum: Distant Worlds 2
Topic: Docking bays matter?
Replies: 7
Views: 821

Re: Docking bays matter?

What would be nice if it was a component that allowed ships to be serviced by cargo drones instead of having to physically dock at a station would make it a very useful component.
by Threatx
Tue Mar 15, 2022 10:56 am
Forum: Distant Worlds 2
Topic: Suggestion Component Obsoleting / Player Filter
Replies: 1
Views: 213

Suggestion Component Obsoleting / Player Filter

Hey everyone

Been playing the game non stop since release but one thing that has been nagging me a little bit is mid/late game component spam.

So you are in the year 2900 and have unlocked a large amount of the tech tree nearly all tech path has 2-4 variants of the base component and I want to ...
by Threatx
Tue Mar 15, 2022 10:45 am
Forum: Distant Worlds 2
Topic: Randomised technology tree feels punitive
Replies: 35
Views: 4209

Re: Randomised technology tree feels punitive

I ended up dropping the random tech it can hamper games massively missing entire tech paths can really slow you down also I'm not sure if the AI gets random tech so it might destroy there progress as well so opted that everyone has a fair chance instead.
by Threatx
Mon Mar 14, 2022 8:52 pm
Forum: Distant Worlds 2: Tech Support
Topic: [1.0.1.9] Fleet Refuel AI issue
Replies: 1
Views: 159

[1.0.1.9] Fleet Refuel AI issue

Hey everyone recently I have come across a bit of a weird AI behaviour when it comes to getting fuel.

When a fleet is asked to refuel 1 or 2 ships just random fly off in the direction they warped into the area at normal speed and never actually try get any fuel this is even worse when it seems to ...
by Threatx
Sun Mar 13, 2022 8:24 am
Forum: Distant Worlds 2: Tech Support
Topic: [1.0.3.1]Abandoned Ship restored to other Empire
Replies: 7
Views: 352

Re: [1.0.1.6]Abandones Ship restored to other Empire

I think it is the case that everyone nearby gets the event at the same time (in situations where you have a large graveyard) if you press the claim button you can get the ship most of the time. I think using the show me where command makes a tiny bit of time pass allowing the ai to grab it before ...
by Threatx
Sun Mar 13, 2022 8:13 am
Forum: Distant Worlds 2: Tech Support
Topic: [1.0.3.1]Abandoned Ship restored to other Empire
Replies: 7
Views: 352

Re: [1.0.1.6]Abandones Ship restored to other Empire

Can also confirm this is the case when the pop up appears if you press show me where the ai will normally claim it before you with those 0.0000001 seconds it has over you using skynet powers.

ps. it works both ways see a ship you want being repaired park one of your ships closer to the abandoned ...
by Threatx
Sat Mar 12, 2022 9:13 am
Forum: Distant Worlds 2: Tech Support
Topic: Ship designer Bug 1.0.1.6 "Star Marine Barracks"
Replies: 1
Views: 240

Ship designer Bug 1.0.1.6 "Star Marine Barracks"

Hello I have noticed a issue with the "Star Marine Barracks" once researched the ship designer thinks it is a crew quarter and using the upgrade button on designs will fill the ship with marines and not crew.

I have researched up to level 3 crew quarters and the issue persists (with level 1 being ...

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