Search found 7 matches

by ImperiousLeader
Mon Mar 21, 2022 8:55 am
Forum: Distant Worlds 2
Topic: How to get resources to new colonized planet to build a Spaceport?
Replies: 24
Views: 2983

Re: How to get resources to new colonized planet to build a Spaceport?


So it must be a bug:

https://www.matrixgames.com/forums/viewtopic.php?f=11896&t=381094

I wonder that nobody cares that much because you literally can not build a spaceport on new planets a long time :|

Thank you! The work around on that thread in the link worked. I cared very much about ...
by ImperiousLeader
Sun Mar 20, 2022 11:07 pm
Forum: Distant Worlds 2
Topic: Capturing Ships?
Replies: 7
Views: 3344

Re: Capturing Ships?

CTRL + Right Click, got it thanks! The only way I was getting it to work, was to use each individual ship in the fleet to target. If I tried to target with a fleet, only the attack option came up. CTRL + Right Click should fix that.
by ImperiousLeader
Sun Mar 20, 2022 7:52 pm
Forum: Distant Worlds 2
Topic: Capturing Ships?
Replies: 7
Views: 3344

Re: Capturing Ships?


Two maybe stupid questions :

Did you order your ships to capture or attack ?

Not stupid questions at all. The option to capture never came up.

In your Policy settings, how did you configure the capture conditions ?
( Empire Tab / Policy Settings ( P ) / Military )


Ah, there's the ...
by ImperiousLeader
Sun Mar 20, 2022 7:28 pm
Forum: Distant Worlds 2
Topic: How to get resources to new colonized planet to build a Spaceport?
Replies: 24
Views: 2983

Re: How to get resources to new colonized planet to build a Spaceport?



So it must be a bug:

https://www.matrixgames.com/forums/viewtopic.php?f=11896&t=381094

I wonder that nobody cares that much because you literally can not build a spaceport on new planets a long time :|


It's definitely a bug, but it seems to be somewhat rare. I haven't seen it in my games so ...
by ImperiousLeader
Sun Mar 20, 2022 7:15 pm
Forum: Distant Worlds 2
Topic: Capturing Ships?
Replies: 7
Views: 3344

Capturing Ships?

I have the boarding tech. I designed a Heavy Frigate with 2 Assault Pods, Ion Cannons to damage internals, Torpedoes to drop the shields. I have everything set to manual.

I attack until the enemy ship is disabled, but my fleet keeps destroying the enemy ships and even a Pirate Base. They are not ...
by ImperiousLeader
Tue Mar 15, 2022 8:23 pm
Forum: Distant Worlds 2
Topic: Please let us add Multiple Types per Class into a Fleet Template.
Replies: 19
Views: 2426

Re: Please let us add Multiple Types per Class into a Fleet Template.

I agree 110%! In my current game I'm 10+ years away from Destroyers. I have 2 Frigate designs, a missile ship and an assault ship. I was using Escorts to assault, but since my neighbors are already up to Destroyers, that's no long a viable option.

Currently I use the Assault Frigate in the fleet ...
by ImperiousLeader
Tue Mar 15, 2022 8:12 pm
Forum: Distant Worlds 2
Topic: Poll: Are the Changes to Ship design good?
Replies: 95
Views: 11539

Re: Poll: Are the Changes to Ship design good?


I like the size constraints on the different hull types. I loathe the equipment slots.


This ^^^

But to be fair I never played DWU. In fact, this is my 1st RTS. I usually play TBS and RPGs. Some of the RPGs turned based, some real time. Though I have watched some playthroughs of DWU.

Size ...

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