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by Wiedrock
Tue Aug 11, 2026 6:01 pm
Forum: Tech Support
Topic: SCOUT attacks's - Combat intensity
Replies: 7
Views: 1117

Re: SCOUT attacks's - Combat intensity

Yes, the ROUT most likely is triggered in such a way. But the TOE shouldn't go that low and it wouldn't if the SCOUT wouldn't perform as if it was a deliberate attack. If the manual is right on what it writes about SCOUTs the intensity is likely bugged.
Or the manual is wrong since WitW.

I mean ...
by Wiedrock
Sun Aug 09, 2026 1:36 pm
Forum: Gary Grigsby's War in the West
Topic: Reconnaissance in Force - SCOUT combat intensity
Replies: 0
Views: 82

Reconnaissance in Force - SCOUT combat intensity

Could someone please provide exactly the same attack's (preferrably no "rolled" SUs or similar rolls) Detailed combat information window for...
→a Hasty attack converted into an "SCOUTED" attack (HELD or ROUT, does not matter, just no "Halt at range XXX" results)
→a hasty attack (HELD or RETREAT ...
by Wiedrock
Sun Aug 09, 2026 1:14 pm
Forum: Gary Grigsby's War in the West
Topic: Heavy Flak Effectiveness: A Controlled Test Across Two Turns (Aug 1943, Ruhr)
Replies: 9
Views: 1005

Re: Heavy Flak Effectiveness: A Controlled Test Across Two Turns (Aug 1943, Ruhr)

Looks pretty much the same as in WitE2.
However, the effect still feels surprisingly modest given the altitude. At 5,000 feet, with 2 flak regiments and 2 railway flak battalions present, I would have expected substantially more than a repair/readiness tax. Instead, there was:

no increase in ...
by Wiedrock
Sun Aug 09, 2026 12:56 pm
Forum: Tech Support
Topic: SCOUT attacks's - Combat intensity
Replies: 7
Views: 1117

Re: SCOUT attacks's - Combat intensity

Here other examples of PvP games where SCOUT intensity causes ROUTS. The results are obv. only showing the ROUT but the finalCV show that it have all been SCOUTs.
For the two German examples (there are way more) you see the transfer from SCOUT to ROUT in the footage.
WitW_SCOUTs.png
This is the ...
by Wiedrock
Sun Aug 09, 2026 9:01 am
Forum: Scenario Design and Modding
Topic: Modding Seas and other stuff
Replies: 1
Views: 119

Re: Modding Seas and other stuff


I'm in the process of making a mod that fuses the Balkans with the Eastern front. However, one of the things I noticed is that the Mediterranean Sea (and its sections like the Adriatic, Aegean etc), seem to be off limits. Amphibious forces can't seem to be able to cross it and I'm not sure if ...
by Wiedrock
Sun Aug 09, 2026 9:00 am
Forum: Scenario Design and Modding
Topic: Font Tweaks for GUI and Map [WIP]
Replies: 3
Views: 85

Re: Font Tweaks for GUI and Map [WIP]

The issue is that you lose the sttings when playing PBEM (for whatever reason).
by Wiedrock
Wed Aug 05, 2026 8:48 pm
Forum: Gary Grigsby's War in the West
Topic: CV Predictor accuracy at 100%
Replies: 2
Views: 1242

Re: CV Predictor accuracy at 100%

anyone?
by Wiedrock
Wed Aug 05, 2026 6:13 am
Forum: Gary Grigsby's War in the East 2
Topic: EXP loss by exchanging elements
Replies: 10
Views: 1018

Re: EXP loss by exchanging elements

REFIT.

The Rifle Squad (+) being flushed into a TOE it does not belong into seems to be caused by the unit being in REFIT.
by Wiedrock
Mon Aug 03, 2026 10:29 pm
Forum: Gary Grigsby's War in the East 2
Topic: Quick Questions Thread
Replies: 2652
Views: 224189

Re: Quick Questions Thread

Afaik they still work for superdepots without Battalions.
by Wiedrock
Sun Aug 02, 2026 1:52 pm
Forum: Tech Support
Topic: SU AA firing at GS
Replies: 16
Views: 1095

Re: SU AA firing at GS

Been looking at air stuff recently.

There always have been the cases where Germans had several AA SUs attached but the VVS somehow managed to hit many targets, I based this on RNG but this may not be the case.

[hr]

I found it (still) being the case that Flak may not do anything most of the time ...
by Wiedrock
Sun Aug 02, 2026 10:35 am
Forum: Gary Grigsby's War in the East 2
Topic: Altitude and Air-to-Air
Replies: 9
Views: 504

Re: Altitude and Air-to-Air


The manual (maybe living one? or just a post on here) said iirc that altitude was key, so I did wonder at whether setting the patrol altitude to max altitude (for that plane group) would help. Could you set it higher?

PATROLis automatic, don't think we can change it. I always get the 15k ones ...
by Wiedrock
Sun Aug 02, 2026 9:30 am
Forum: Gary Grigsby's War in the East 2
Topic: Quick Questions Thread
Replies: 2652
Views: 224189

Re: Quick Questions Thread

56ajax wrote: Sun Aug 02, 2026 4:20 am If a Soviet Breakthrough Artillery Division is Non Motorised why does it need 2500 vehicles.
The TOEs are "all non-inf" motorized. So all elements are motorized, as well as the Trucks needed for carrying stuff like Ammo.
by Wiedrock
Sat Aug 01, 2026 6:31 pm
Forum: Gary Grigsby's War in the East 2
Topic: Altitude and Air-to-Air
Replies: 9
Views: 504

Re: Altitude and Air-to-Air


Are the escort fighters using all their fuel?

From what I have tested, every plane (I'd guess on every mission - not tested all) that starts for a mission is fully loading up on 100% fuel and 100% ammo (which varies by Loadouts). And from what I could observe it all was used (nothing ever came ...
by Wiedrock
Thu Jul 30, 2026 9:28 am
Forum: Tech Support
Topic: Plane Damage - does it even exist?
Replies: 2
Views: 128

Re: Plane Damage - does it even exist?

Keeping guessing about the meaning of damage without actual damage the possibility could be that this "damage" by flak reduces the effectiveness of the bombing - so is more of a "DISruption" to the planes. This is hard to test due to the massive RNG but it seems to not be that case to me.
Those are ...
by Wiedrock
Thu Jul 30, 2026 8:03 am
Forum: Tech Support
Topic: Plane Damage - does it even exist?
Replies: 2
Views: 128

Re: Plane Damage - does it even exist?

Another test using a fresher save file (the other got reloaded many times so the log is a bit messy at times).
We see many planes getting damaged by flak, but none end up as damaged.
by Wiedrock
Thu Jul 30, 2026 12:59 am
Forum: Tech Support
Topic: Plane Damage - does it even exist?
Replies: 2
Views: 128

Plane Damage - does it even exist?

I always found damaged planes to be close to not existing.

So, not sure how to look at this.

Before:
il-2_pre.png
two attacks later:
IL-2_post.png
Combat log of second attack:
log_IL-2 damaged.png


Would be nice if someone could explain or link approriate manual chapter.


Furthermore (for ...
by Wiedrock
Wed Jul 29, 2026 9:38 pm
Forum: Feature Suggestions
Topic: Losing DAM stuff in lost attacks (pre-damaged)
Replies: 0
Views: 107

Losing DAM stuff in lost attacks (pre-damaged)

Remove the fact that due to Retreat losses (RTR) you lose pre-combat DAMaged AFVs in lost attacks .
I don't see any reason for this to happen.
The Ground Combat tab shows the "joined tanks" (e.g. the 68 T-26) while the Ground Losses tab shows all (e.g. the 83 T-26).
So the losses screen includes all ...
by Wiedrock
Wed Jul 29, 2026 9:24 pm
Forum: Tech Support
Topic: Dive Bombers out of reach for A2A while diving.
Replies: 2
Views: 104

Re: Dive Bombers out of reach for A2A while diving.

No save yet.
Not sure if I want it to be fixed since this is the first time I see positive effects in Air stuff after activating my brain. :D
by Wiedrock
Wed Jul 29, 2026 8:37 pm
Forum: Gary Grigsby's War in the East 2
Topic: Altitude and Air-to-Air
Replies: 9
Views: 504

Re: Altitude and Air-to-Air


Putting the game mechanics aside and thinking in 'real world' terms. If you aren't flying your own fighters then there is nothing keeping the enemy escorts from leaving their bombers and going after yours. So essentially their mission can change from escort (which is unnecessary) to CAP - which ...
by Wiedrock
Wed Jul 29, 2026 10:40 am
Forum: Gary Grigsby's War in the East 2
Topic: Quick Questions Thread
Replies: 2652
Views: 224189

Re: Quick Questions Thread


In 1941 as the Soviet factories start to evacuate, what is the right course of action? Prioritize repairs for the unit categories you want to repair faster and increase production of sooner? Should you attach construction SUs manually to the new location (city), or will the AI take care of this ...

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