Search found 15 matches

by zorroot
Sat Sep 27, 2025 10:04 am
Forum: Feature Suggestions
Topic: Editing ALL CSV files
Replies: 0
Views: 85

Editing ALL CSV files

When it comes to editing and modding, the current editors (both the old and the new one) are painfully time consuming when you want to apply more than some little changes to a scenario. If you alter a scenario with the help of the editors, you have to redo all your changes after WITE2 is updated ...
by zorroot
Sat Sep 27, 2025 3:43 am
Forum: Tech Support
Topic: New editor, deleting or inserting a row to table 'airgroups'
Replies: 6
Views: 681

Re: New editor, deleting or inserting a row to table 'airgroups'

Can you please post an example that proves your thesis ?
by zorroot
Fri Sep 19, 2025 4:32 am
Forum: Scenario Design and Modding
Topic: Changing data of locations
Replies: 8
Views: 843

Re: Changing data of locations

Habfan24 wrote: Thu Apr 25, 2024 5:18 pm Have we decided on a way to fix this? I have the same problems.
Maybe you have overlooked it, but this was the solution:
4. To enable the editor to accept your changes, you have to change the field 'Lock Generic Data' to yes.
by zorroot
Fri Sep 19, 2025 4:28 am
Forum: Scenario Design and Modding
Topic: Changing data of locations
Replies: 8
Views: 843

Re: Changing data of locations


... City data still contains factory data but it's not used anymore due to separation to the factory file...


I am sorry, but this info is fully wrong. Did you try to create another NSS by editing the cvs file ? No ? That's bad. So let's proof my statement. Here are the necessary steps:

WITE2 ...
by zorroot
Fri Sep 19, 2025 4:18 am
Forum: Tech Support
Topic: New editor, deleting or inserting a row to table 'airgroups'
Replies: 6
Views: 681

Re: New editor, deleting or inserting a row to table 'airgroups'

Thx for your nonsense answer, Denniss. Both editors, the new and the old one, fully support deleting or inserting of rows. Just go to the table 'units' and check it out. This is NOT a problem in general, but especially with the new editor with the table 'airgroups'.

I have studied computer science ...
by zorroot
Fri Sep 19, 2025 1:04 am
Forum: Scenario Design and Modding
Topic: What would you want to see in the editor?
Replies: 34
Views: 4077

Re: What would you want to see in the editor?

Can you implement a CSV download in the NEW editor for: AOG (Air Operational Groups), Event, Weather, Ground Type, Air Profile, Nation, Factory, Nation (Morale, Color, Production Modifiers), Weather Effects (River Costs, Weather Fronts, Movement Costs)?

Just my thought, implementing the CSV ...
by zorroot
Thu Dec 28, 2023 3:15 am
Forum: Scenario Design and Modding
Topic: Axis units not spawing from Reserve - Custom Scenario
Replies: 6
Views: 593

Re: Axis units not spawing from Reserve - Custom Scenario

NSS = National Supply Source
In WITE2 each player needs at least one NSS. Without an NSS, you cant supply your troops. If you have more than one NSS per player, each NSS must have a valid connection to each NSS. Otherwise the specific NSS will not work properly.

I had a short look at your scenario ...
by zorroot
Thu Dec 28, 2023 2:21 am
Forum: Scenario Design and Modding
Topic: Changing data of locations
Replies: 8
Views: 843

Re: Changing data of locations

During the last days, I had enough spare time to figure out what the problem is and how to fix it.

1. Forget about what Denniss said, it's just wrong.
2. Production values like manpower, oil, armaments, heavy industry, etc. is stored in the table 'city'. By changing the field 'depot' you are even ...
by zorroot
Wed Dec 27, 2023 12:52 pm
Forum: Tech Support
Topic: New editor, deleting or inserting a row to table 'airgroups'
Replies: 6
Views: 681

New editor, deleting or inserting a row to table 'airgroups'

Hello,
I think there is a bug in the new editor. To reproduce the error, please do the following steps:
- Open the new editor
- Load scenario, select one of the two gc41 campaigns.
- Go to 'airgroups', delete row 7, it does not contain any data.
- Go to the map, press a to display the planes and see ...
by zorroot
Wed Dec 20, 2023 5:09 pm
Forum: Gary Grigsby's War in the East 2
Topic: Quick Questions Thread
Replies: 2491
Views: 140823

Re: Quick Questions Thread

What is the current game version of WITE2 ? Mine says 1.02.52 and the updater tells me it is the current version. But recently I have seen info posted by a player that says 1.03.07.
by zorroot
Sun Dec 17, 2023 3:09 pm
Forum: Scenario Design and Modding
Topic: Changing data of locations
Replies: 8
Views: 843

Changing data of locations

Hello,
I am currently working on a Visual Basic program to help me edit a copy of the gc41 campaign. While doing so, I wanted to change the manpower production of the city Neustadt, id 128. My program changed he field 'f num 14' of table 'city' from 2 to 20 and saved the changes. The csv files were ...
by zorroot
Sat Dec 16, 2023 1:01 pm
Forum: Scenario Design and Modding
Topic: What would you want to see in the editor?
Replies: 34
Views: 4077

Re: What would you want to see in the editor?

1. When using the editor and browsing through the table 'units', only the mouse wheel allows me to scroll. Please enable the keys Page up and Page down to scroll. Please apply his feature to all tables in the editor.

2. When setting a hhq for a unit, sometimes a lot of scrolling or searching is ...
by zorroot
Wed Nov 29, 2023 6:50 pm
Forum: Tech Support
Topic: file ground.csv has fields with the same name
Replies: 5
Views: 275

Re: file ground.csv has fields with the same name


Thanks for the report. Looking at the data, I can't tell what that column 3 is supposed to be. Do you have any idea?

I dont have any knowledge about the internal data structure of WITE2. But if you threathen me at gun point range ;) , I would state this:
- If I had to design a database with a ...
by zorroot
Wed Nov 29, 2023 4:36 pm
Forum: Tech Support
Topic: file ground.csv has fields with the same name
Replies: 5
Views: 275

file ground.csv has fields with the same name

Hello,
While trying to get used to the built-in editor of WITE2 and its csv files, I came across a small bug. The file ground.csv has two fields with the same name 'ID'. The field names are (in order):
- id (field 1)
- name (field 2)
- id (field 3)
- type (field 4)
....

Please change the name of ...
by zorroot
Tue Oct 24, 2023 2:12 pm
Forum: Scenario Design and Modding
Topic: Railyard 2s
Replies: 4
Views: 631

Re: Railyard 2s

Hello,
I have not tested it, but you may want to check the file maptext.csv. Every text that appears on the map is in this file, also the city names. What happens if you just add a special character to the city's name (like # maybe) to indicate its railyard size is bigger than one ?

You may also ...

Go to advanced search