Search found 6 matches

by TercioNapoli
Sun Nov 03, 2024 3:13 am
Forum: Mods and Scenarios
Topic: Elmer crossing those rivers
Replies: 9
Views: 959

Re: Elmer crossing those rivers

Thanks guys for you detailed knowledge share, much appreciated. Blowing bridges slowed down the allies, but certainly didn't stop them. Thanks for providing some pointers in how to get Elmer getting across those rivers 💪
by TercioNapoli
Fri Oct 25, 2024 8:52 pm
Forum: Mods and Scenarios
Topic: Elmer crossing those rivers
Replies: 9
Views: 959

Elmer crossing those rivers

Hi people

Hypothetically speaking.. 1944/45 Western Front, the allies crossed rivers at numerous points using engineering/baileys after the Germans had blown up the existing bridges.

If the player were to play as Germany against the allies - blowing up every bridge behind them in retreat, would ...
by TercioNapoli
Thu Nov 16, 2023 9:37 am
Forum: The Operational Art of War IV
Topic: Ships Question
Replies: 7
Views: 918

Re: Ships Question

Ok, thanks for the info much appreciated. I will have another wrestle with this over the next few days.
by TercioNapoli
Thu Nov 16, 2023 4:54 am
Forum: The Operational Art of War IV
Topic: Ships Question
Replies: 7
Views: 918

Re: Ships Question

OK, so the 5km worked - now showing anti-shipping. Again thanks for that suggestion.

I studied Section 19.8 & 19.9 in the manual, but Section 19.9 refers to ACOW editor and BioEd (linking new lines to weight parameter) using the Yamato class as an example. I've looked for these online, it appears ...
by TercioNapoli
Sun Nov 05, 2023 9:26 pm
Forum: The Operational Art of War IV
Topic: Ships Question
Replies: 7
Views: 918

Re: Ships Question

Thanks guys for the response, much appreciated.

I will try the 5km range good idea!, I did actually come across this examining other era specific scenarios, but figured as galleons didn't have a 5km range the creator did that to be able to fire inshore - so discounted it and set mine at 2km for ...
by TercioNapoli
Sun Nov 05, 2023 4:40 am
Forum: The Operational Art of War IV
Topic: Ships Question
Replies: 7
Views: 918

Ships Question

Hi guys

How would I access the *.nqp file. Am I supposed to open it with Wordpad and modify data in there directly or is this file accessed somewhere in-game in the equipment editor?

If I make a ship under "Spare Equipment" how/where does an *.nqp file get generated?

Also, any ideas why my 16th ...

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