Search found 23 matches

by turmoil
Wed Dec 24, 2025 8:01 am
Forum: Command: Modern Operations series
Topic: Trump battleship
Replies: 29
Views: 1868

Re: Trump battleship


Random thoughts in SUPPORT of a modern BB-concept ship:

1. ARMOR. ARMOR. ARMOR. Current ships seem to be eggshells with hammers. Everyone assumes nukes, so armor would be negated, so we have thin-hulled ships. However, rational minds have prevailed in all conflicts since nuclear weapons were ...
by turmoil
Tue Dec 23, 2025 1:32 pm
Forum: Command: Modern Operations series
Topic: Trump battleship
Replies: 29
Views: 1868

Re: Trump battleship

Apart from the million things wrong here, isn't the first ship of the class generally named the same as the class?
Imagine being so egotistical you name the class after yourself lmfao because it sure as hell wasn't anyone else coming up with this ...thing
by turmoil
Wed Nov 05, 2025 4:01 am
Forum: Mods and Scenarios
Topic: Community Scenario Pack (Updated August 22, 2025)
Replies: 176
Views: 47497

Re: Community Scenario Pack (Updated August 22, 2025)

My personal view on scenarios created by others that are now "abandoned" (i.e. do not play the way it was intended due to updates etc.) is restoring them to full functionality is totally fine - you wouldn't claim ownership, but rather added a note at the bottom of the briefing to say "updated by ...
by turmoil
Sun Aug 31, 2025 8:02 am
Forum: Command: Modern Operations series
Topic: A tactic in Sea Power...real or bullshit?
Replies: 4
Views: 1231

Re: A tactic in Sea Power...real or bullshit?

I can't really imagine it would get used because if you know where the enemy is I expect you shouldn't be a) potentially giving away your location, and b) wouldn't you just coordinate to converge on the group? Knowing their location is arguably the most important factor.

That being said, I've used ...
by turmoil
Fri Aug 29, 2025 8:24 am
Forum: Tech Support
Topic: Quadcopter with Grenade missed target for 500ft
Replies: 4
Views: 656

Re: Quadcopter with Grenade missed target for 500ft

I'd say skill issue, but I think it takes considerable skill to achieve that...
by turmoil
Thu Aug 28, 2025 7:54 am
Forum: Command: Modern Operations series
Topic: Mapping out Jan Mayen
Replies: 10
Views: 871

Re: Mapping out Jan Mayen

You probably tried these, but I'll mention them in case.
Firstly, Google Earth Pro has a pretty solid historical archive of the last couple of decades (plus the ~WW2 photos of some locations are super cool!) to see any changes and the imagery is sometimes taken in different seasons thus different ...
by turmoil
Thu Aug 07, 2025 6:29 am
Forum: Tech Support
Topic: Can't transfer Marines?
Replies: 12
Views: 1507

Re: Can't transfer Marines?

Can you confirm that the Ospreys have the marines loaded prior to landing? Can you also confirm that there are less marines loaded in the LHD once you have loaded the Ospreys?

It shouldn't matter whether they are troops or cargo.
by turmoil
Sat Aug 02, 2025 4:34 am
Forum: Tech Support
Topic: Can't transfer Marines?
Replies: 12
Views: 1507

Re: Can't transfer Marines?

I'm really hoping this gets explained better to the player at some point because every player gets understandably confused when they first try out cargo ops because the loadout shows (in this case) 24x marines but that is just what it's configured to be ABLE to carry. The actual cargo (e.g. troops ...
by turmoil
Mon Jul 21, 2025 5:56 am
Forum: Command: Modern Operations series
Topic: Renewed Request to Manually Dump Ordinance
Replies: 12
Views: 1098

Re: Renewed Request to Manually Dump Ordinance

Kushan04 wrote: Mon Jul 21, 2025 4:41 am There is one - it's on the right side panel under the fuel section. However, looks like it only works for external munitions at the moment.
Oh interesting. I was under the impression that was just for external fuel tanks. Especially given it's below the fuel section. Good to know!
by turmoil
Sun Mar 16, 2025 4:40 am
Forum: Mods and Scenarios
Topic: Weapons Added via Magazine Not Showing in Edit Aircraft's Ready/Arm – What's Wrong?
Replies: 2
Views: 743

Re: Weapons Added via Magazine Not Showing in Edit Aircraft's Ready/Arm – What's Wrong?


Be sure that the weapons you add to the magazine of the Air Base can be used by the aircraft loadouts.


To add to this - make sure you also add ALL (mandatory) items in the loadout so e.g. targeting pods and other misc items the loadout requires.

When editing the scenario you can also ready the ...
by turmoil
Tue Mar 11, 2025 2:25 am
Forum: Tech Support
Topic: [FIXED][1567] Frequent game freeze
Replies: 19
Views: 1250

Re: [1567] Game freezes every often

Dimitris wrote: Mon Mar 10, 2025 8:42 pm
A "hiccup" issue related to the detonation of unguided weapons has been identified and fixed, and the fix should be available in the next update (not in B1567.6).
Good to know it wasn't an issue with my install or something, thanks!
by turmoil
Mon Mar 10, 2025 3:06 am
Forum: Tech Support
Topic: [FIXED][1567] Frequent game freeze
Replies: 19
Views: 1250

Re: [1567] Game freezes every often


A scenario of mine that I built is now freezing up every time I try to play it now, too, after the latest 1567 update. It has never frozen up before. I was going to wait and try a fresh reinstall before posting a tech complaint. But perhaps, if others are having the problem, it's not on my end ...
by turmoil
Sat Jan 18, 2025 1:21 pm
Forum: Command: Modern Operations series
Topic: Shopping for a new computer...questions...
Replies: 6
Views: 788

Re: Shopping for a new computer...questions...



Hmmm, Interesting note that I've never heard before.
So to summarize, I'd like to ask: if two CPU's have similar CPU speed but different TDP's, the one with the lower TDP may never really reach that speed compared to the other CPU with higher TDP?
In other words, the lower TDP means lower clock ...
by turmoil
Thu Jan 02, 2025 11:52 am
Forum: Mods and Scenarios
Topic: Announcing: Oceanic Horizons an Extended Cold War mod
Replies: 17
Views: 1873

Re: Announcing: Oceanic Horizons an Extended Cold War mod

This is really interesting. The only thing I'd mention that is somewhat questionable is Turkey going towards the Soviet Union who you note are supporting the Kurds in Iraq. I could see it happening if the Kurds aligned themselves with the US more, perhaps if the US brokered peace talks between the ...
by turmoil
Mon Dec 16, 2024 7:35 am
Forum: Command: Modern Operations series
Topic: Favorite campaign concepts?
Replies: 17
Views: 1695

Re: Favorite campaign concepts?


I am really enjoying the new "logistics" possibilities made possible by the numerous CARGO ops improvements. I think all scenarios should include basic logistics... and the ability to interdict. This I find far more challenging, engaging and difficult. I'm working on a scenario, but I've designed ...
by turmoil
Fri Dec 13, 2024 6:14 am
Forum: Mods and Scenarios
Topic: New scenario for testing - Operation Sallyport 2029 - China invades Papua New Guinea
Replies: 20
Views: 4191

Re: New scenario for testing - Operation Sallyport 2029 - China invades Papua New Guinea



Yes, I agree in that the main goal are the strategic objectives, but getting them sinking 30 enemy warships and destroying 50 ACs cannot be the same than destroying 1/4 of those, and the same can be said for the losses. In your scenario the war ends, but you do not know that, it may last for ...
by turmoil
Tue Dec 03, 2024 6:30 am
Forum: Tech Support
Topic: Can't load save games
Replies: 4
Views: 431

Re: Can't load save games

Are you running build 1500 or 1487? 1500 fixes this bug caused by unit trails - turning them off also solves the issue on new saves in 1487.
by turmoil
Thu Nov 07, 2024 4:32 pm
Forum: Tech Support
Topic: [FIXED] [1487] WRA Automatic Firing Range issue
Replies: 15
Views: 1582

Re: [1487] WRA Automatic Firing Range issue



I've had this happen often, I have to go into the WRA options and specifically select 50% (not just leaving it at 50% automatic). I'm not sure it's still an issue with build 1500 though, I've gone in manually and changed anything that can hit air targets.



Can you please clarify a little?

Is ...
by turmoil
Wed Nov 06, 2024 5:15 pm
Forum: Tech Support
Topic: [FIXED] [1487] WRA Automatic Firing Range issue
Replies: 15
Views: 1582

Re: [1487] WRA Automatic Firing Range issue

I've had this happen often, I have to go into the WRA options and specifically select 50% (not just leaving it at 50% automatic). I'm not sure it's still an issue with build 1500 though, I've gone in manually and changed anything that can hit air targets.
by turmoil
Sat Oct 05, 2024 2:16 pm
Forum: Tech Support
Topic: [FIXED] 1463 Placename Text Duplication
Replies: 7
Views: 558

Re: 1463 Placename Text Duplication

I can confirm this was happening for me too, had to uncheck placenames.

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