Search found 31 matches

by turmoil
Tue Jun 16, 2026 2:01 pm
Forum: Tech Support
Topic: [TWEAK][B1877] CTDs
Replies: 19
Views: 698

Re: [B1877] CTDs


I am very persistently trying to reproduce this CTD on B1877, without success so far.

1) Is anyone else able to reproduce this?

2) Is this CTD happening specifically on this scenario, or also others? If yes, which others?


I had 2-3 CTDs recently across a couple of scenarios - one of which I ...
by turmoil
Tue Mar 24, 2026 1:34 pm
Forum: Mods and Scenarios
Topic: 2028 The Grey War campaign
Replies: 27
Views: 3098

Re: 2028 The Grey War campaign

Nikel wrote: Tue Mar 24, 2026 1:19 pm Sorry, I do not understand :)

So you do not want the scenarios to be tested for you to improve/fix them?
No, just saying "no" in reference to your thank you as they wanted to thank you instead haha
by turmoil
Tue Mar 03, 2026 12:16 pm
Forum: Mods and Scenarios
Topic: TRIDENT BOREAL 2027 V3.47 [ FINISHED ]
Replies: 158
Views: 7240

Re: TRIDENT BOREAL 2027 V3.41


Commanders Turmoil and Knightpawn did not play to the bitter end :lol:

Overlord Correcaminos, perhaps the next scenario should be shorter, like the 2 previous ones?

Another question regarding the defense of the Ford CSG.

2 SM-2 launched to incoming missiles from the Sachsen. The target of ...
by turmoil
Mon Mar 02, 2026 7:14 pm
Forum: Mods and Scenarios
Topic: TRIDENT BOREAL 2027 V3.47 [ FINISHED ]
Replies: 158
Views: 7240

Re: TRIDENT BOREAL 2027 V3.41

I knew about the subs trying to cross of course, and I'd gotten what I thought would be all of them. The one I got just before I stopped had surfaced after being hit from a P-8 but let off all its missiles before I could hit it again :(
It turns out one somehow slipped through past the Q.E. but ...
by turmoil
Mon Mar 02, 2026 1:45 pm
Forum: Mods and Scenarios
Topic: TRIDENT BOREAL 2027 V3.47 [ FINISHED ]
Replies: 158
Views: 7240

Re: TRIDENT BOREAL 2027 V3.41

I finished playing through V3.3.

Ended up with Triumph at over 29000 points. I could have thrown in more tomahawks and kept pummelling but I'd completed the main objectives a few hours in so there wasn't too much action after that and decided to stop after about 8 hours.
I got extremely lucky and ...
by turmoil
Thu Feb 26, 2026 4:34 pm
Forum: Mods and Scenarios
Topic: TRIDENT BOREAL 2027 V3.47 [ FINISHED ]
Replies: 158
Views: 7240

Re: TRIDENT BOREAL V3.1

On 3.1:
I'm currently in the midst of the initial barrage having set up all my zones/missions etc. and I'm getting penalties for russians sinking civilian ships when missiles continued past a destroyed target. Otherwise nothing major besides the MQ-9Bs not being able to take off (I just added 3 ...
by turmoil
Fri Feb 20, 2026 7:23 am
Forum: Mods and Scenarios
Topic: TRIDENT BOREAL 2027 V3.47 [ FINISHED ]
Replies: 158
Views: 7240

Re: TRIDENT BOREAL

I went back in to check and she's definitely not there. I think something has gone wrong because she's not listed in the scenario platforms either. The only RN ships are the 2 frigates and destroyer north of the CDG group (Group 1230).

While opening it up to confirm there's a couple little things I ...
by turmoil
Fri Feb 20, 2026 3:35 am
Forum: Mods and Scenarios
Topic: TRIDENT BOREAL 2027 V3.47 [ FINISHED ]
Replies: 158
Views: 7240

Re: TRIDENT BOREAL

The briefing and events look pretty cool, but am I missing something or is the Queen Elizabeth missing?
by turmoil
Wed Dec 24, 2025 8:01 am
Forum: Command: Modern Operations series
Topic: Trump battleship
Replies: 29
Views: 2502

Re: Trump battleship


Random thoughts in SUPPORT of a modern BB-concept ship:

1. ARMOR. ARMOR. ARMOR. Current ships seem to be eggshells with hammers. Everyone assumes nukes, so armor would be negated, so we have thin-hulled ships. However, rational minds have prevailed in all conflicts since nuclear weapons were ...
by turmoil
Tue Dec 23, 2025 1:32 pm
Forum: Command: Modern Operations series
Topic: Trump battleship
Replies: 29
Views: 2502

Re: Trump battleship

Apart from the million things wrong here, isn't the first ship of the class generally named the same as the class?
Imagine being so egotistical you name the class after yourself lmfao because it sure as hell wasn't anyone else coming up with this ...thing
by turmoil
Wed Nov 05, 2025 4:01 am
Forum: Mods and Scenarios
Topic: Community Scenario Pack (Updated August 22, 2025)
Replies: 176
Views: 54975

Re: Community Scenario Pack (Updated August 22, 2025)

My personal view on scenarios created by others that are now "abandoned" (i.e. do not play the way it was intended due to updates etc.) is restoring them to full functionality is totally fine - you wouldn't claim ownership, but rather added a note at the bottom of the briefing to say "updated by ...
by turmoil
Sun Aug 31, 2025 8:02 am
Forum: Command: Modern Operations series
Topic: A tactic in Sea Power...real or bullshit?
Replies: 4
Views: 1640

Re: A tactic in Sea Power...real or bullshit?

I can't really imagine it would get used because if you know where the enemy is I expect you shouldn't be a) potentially giving away your location, and b) wouldn't you just coordinate to converge on the group? Knowing their location is arguably the most important factor.

That being said, I've used ...
by turmoil
Fri Aug 29, 2025 8:24 am
Forum: Tech Support
Topic: Quadcopter with Grenade missed target for 500ft
Replies: 4
Views: 777

Re: Quadcopter with Grenade missed target for 500ft

I'd say skill issue, but I think it takes considerable skill to achieve that...
by turmoil
Thu Aug 28, 2025 7:54 am
Forum: Command: Modern Operations series
Topic: Mapping out Jan Mayen
Replies: 10
Views: 1029

Re: Mapping out Jan Mayen

You probably tried these, but I'll mention them in case.
Firstly, Google Earth Pro has a pretty solid historical archive of the last couple of decades (plus the ~WW2 photos of some locations are super cool!) to see any changes and the imagery is sometimes taken in different seasons thus different ...
by turmoil
Thu Aug 07, 2025 6:29 am
Forum: Tech Support
Topic: Can't transfer Marines?
Replies: 12
Views: 1604

Re: Can't transfer Marines?

Can you confirm that the Ospreys have the marines loaded prior to landing? Can you also confirm that there are less marines loaded in the LHD once you have loaded the Ospreys?

It shouldn't matter whether they are troops or cargo.
by turmoil
Sat Aug 02, 2025 4:34 am
Forum: Tech Support
Topic: Can't transfer Marines?
Replies: 12
Views: 1604

Re: Can't transfer Marines?

I'm really hoping this gets explained better to the player at some point because every player gets understandably confused when they first try out cargo ops because the loadout shows (in this case) 24x marines but that is just what it's configured to be ABLE to carry. The actual cargo (e.g. troops ...
by turmoil
Mon Jul 21, 2025 5:56 am
Forum: Command: Modern Operations series
Topic: Renewed Request to Manually Dump Ordinance
Replies: 12
Views: 1430

Re: Renewed Request to Manually Dump Ordinance

Kushan04 wrote: Mon Jul 21, 2025 4:41 am There is one - it's on the right side panel under the fuel section. However, looks like it only works for external munitions at the moment.
Oh interesting. I was under the impression that was just for external fuel tanks. Especially given it's below the fuel section. Good to know!
by turmoil
Sun Mar 16, 2025 4:40 am
Forum: Mods and Scenarios
Topic: Weapons Added via Magazine Not Showing in Edit Aircraft's Ready/Arm – What's Wrong?
Replies: 2
Views: 881

Re: Weapons Added via Magazine Not Showing in Edit Aircraft's Ready/Arm – What's Wrong?


Be sure that the weapons you add to the magazine of the Air Base can be used by the aircraft loadouts.


To add to this - make sure you also add ALL (mandatory) items in the loadout so e.g. targeting pods and other misc items the loadout requires.

When editing the scenario you can also ready the ...
by turmoil
Tue Mar 11, 2025 2:25 am
Forum: Tech Support
Topic: [FIXED][1567] Frequent game freeze
Replies: 19
Views: 1434

Re: [1567] Game freezes every often

Dimitris wrote: Mon Mar 10, 2025 8:42 pm
A "hiccup" issue related to the detonation of unguided weapons has been identified and fixed, and the fix should be available in the next update (not in B1567.6).
Good to know it wasn't an issue with my install or something, thanks!
by turmoil
Mon Mar 10, 2025 3:06 am
Forum: Tech Support
Topic: [FIXED][1567] Frequent game freeze
Replies: 19
Views: 1434

Re: [1567] Game freezes every often


A scenario of mine that I built is now freezing up every time I try to play it now, too, after the latest 1567 update. It has never frozen up before. I was going to wait and try a fresh reinstall before posting a tech complaint. But perhaps, if others are having the problem, it's not on my end ...

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