Search found 2835 matches

by pad152
Wed Feb 24, 2016 3:22 pm
Forum: Tigers on the Hunt
Topic: THANK YOU!!!
Replies: 59
Views: 6132

RE: Zero day patch - and - THANK YOU!!!

Looking forward playing the game this weekend! [:)]
by pad152
Wed Feb 10, 2016 6:11 pm
Forum: Tigers on the Hunt
Topic: Hopes for this game
Replies: 37
Views: 1034

RE: Hopes for this game

If you watch the play video, there are interrupts/opportunity fire that happens during the enemy movement phase, you can't do interactive opportunity fire with PBM files.
by pad152
Mon Feb 08, 2016 7:38 pm
Forum: Scenario Design and Modding
Topic: Focus Pacific Beta
Replies: 412
Views: 10661

RE: Focus Pacific Beta

<r> <QUOTE><s>[quote]</s>To start, the french CV's and 2 BB's at Tahiti have to go to a shipyard of the right size to have construction completed. The story is those 4 ships moved to Tahiti after the fall of France, uncompleted. The CV's air units will arrive at Tahiti later on. Same for the BB's ...
by pad152
Mon Feb 08, 2016 7:23 pm
Forum: Scenario Design and Modding
Topic: Focus Pacific Beta
Replies: 412
Views: 10661

RE: Focus Pacific Beta

<r>
<QUOTE><s>[quote]</s>ORIGINAL: HansBolter<br/>
<br/>
My game is in July '42 and has been running from start with 60 day variability on reinforcements.<br/>
Have seen no problems due to it, but have been playing Allied side.
<e>[/quote]</e></QUOTE>
<br/>
The test I did, it happened on the ...
by pad152
Mon Feb 08, 2016 5:09 pm
Forum: Scenario Design and Modding
Topic: Focus Pacific Beta
Replies: 412
Views: 10661

RE: Focus Pacific Beta

<t> I can now confirm the Extremely Variable Reinforcements 60 days - causes issues, Japanese units appearing at allied controlled bases.<br/>
<br/>
Ran the following test 5 times for each scenario<br/>
<br/>
Test:Scenario 71 and/or 72<br/>
Set: Extremely Variable Reinforcements 60 days<br ...
by pad152
Mon Feb 08, 2016 3:41 pm
Forum: Scenario Design and Modding
Topic: Focus Pacific Beta
Replies: 412
Views: 10661

RE: Focus Pacific Beta

<t> I did a clean install but, I'm seeing some very strange stuff playing allies random Japanese units appearing at allied bases at locations at each start or after a turn or two,.<br/>
The french CV's Joffre, Painleve with no aircraft or air capacity?<br/>
<br/>
I wonder if Extremely Variable ...
by pad152
Sun Feb 07, 2016 6:25 pm
Forum: Scenario Design and Modding
Topic: Focus Pacific Beta
Replies: 412
Views: 10661

RE: Focus Pacific Beta

Did both scenario's get updated in the 1.102 patch? Noticed a Japanese unit starts in George Town (allied controlled) in the Non-Active Soviet Scenario but, not in the Active Soviet scenario.

\
by pad152
Sun Feb 07, 2016 1:51 pm
Forum: Scenario Design and Modding
Topic: Focus Pacific Beta
Replies: 412
Views: 10661

RE: Focus Pacific Beta

Question, will the installer destroy my current game, change (map, art files, etc)?
by pad152
Sun Feb 07, 2016 1:39 am
Forum: Scenario Design and Modding
Topic: Where can I find?
Replies: 2
Views: 170

Where can I find?

The latest version of the Iron man Scenarios and AI files?
by pad152
Tue Feb 02, 2016 5:38 pm
Forum: Tigers on the Hunt
Topic: Defending Meximieux AAR.
Replies: 61
Views: 2145

RE: Defending Meximieux AAR.

<t> Questions:<br/>
<br/>
1. Scenario Conf - what is Path Quality?<br/>
<br/>
2. AI placement of units, why is one of the US mortar squads on the front line (ahead of infantry, not behind)?<br/>
<br/>
3. Mortars - do they have direct (LOS) and/or indirect (LOS of other unit(s)) target ability ...
by pad152
Thu Jan 28, 2016 2:18 pm
Forum: Tigers on the Hunt
Topic: Network play
Replies: 8
Views: 200

RE: Network play

Are there any plans for Multiplayer (Net/PBM) in the future, anyway to use this with Vassal?
by pad152
Tue Jan 26, 2016 2:06 pm
Forum: Tigers on the Hunt
Topic: Good looking game but lots to do
Replies: 30
Views: 859

RE: Good looking game but lots to do

As a computer wargamer, I'll never understand how watching dice roll across the screen adds immersion.[8|] Some things are best left under the hood.
by pad152
Mon Jan 25, 2016 5:56 pm
Forum: Tigers on the Hunt
Topic: Tigers on the Hunt Tutorial Video
Replies: 54
Views: 1714

RE: Tigers on the Hunt Tutorial Video

Video looks good![:)]

Questions:

1. Does the battle log get saved for after game viewing?

2. Mortar, why didn't the mortar have the option to fire smoke?






by pad152
Sat Jan 23, 2016 1:41 pm
Forum: War in the Pacific: Admiral's Edition
Topic: B-25J11 production?
Replies: 1
Views: 139

B-25J11 production?

I'm playing the "Ironman nasty" scenario and just got to 9/44 but, see no production or upgrade for the B-25J11?
by pad152
Thu Jan 14, 2016 7:06 pm
Forum: Tigers on the Hunt
Topic: tank graphics and facing
Replies: 20
Views: 523

RE: tank graphics and facing

I wouldn't change anything at this point, get the game released first then see what if anything needs changing!

by pad152
Mon Jan 11, 2016 1:25 pm
Forum: Tech Support
Topic: 1.7.11.25.8 Issue P47D25 no longer show bombs
Replies: 12
Views: 332

RE: 1.7.11.25.8 Issue P47D25 no longer show bombs

<t> Hard points/racks on the P47 could be added and removed as needed to support different weapons and equipment (bombs, rockets, early napalm, radar pod, fuel tanks, etc). No doubt not all weapons or equipment were used everywhere on every aircraft type.<br/>
<br/>
I'm just asking why the change ...
by pad152
Sun Jan 10, 2016 1:52 pm
Forum: Tech Support
Topic: 1.7.11.25.8 Issue P47D25 no longer show bombs
Replies: 12
Views: 332

RE: 1.7.11.25.8 Issue P47D25 no longer show bombs

So if the P47D25 carries bombs it can't use drop tanks, the normal/extended bomb loads for planes using drop tanks are now gone, huh?
by pad152
Sun Jan 10, 2016 1:43 pm
Forum: Tigers on the Hunt
Topic: tank graphics and facing
Replies: 20
Views: 523

RE: tank graphics and facing

<t> I don't care that much about six sided facing, would be nice though but, would like to see counter flipping so unit's are facing the enemy/enemy line, much in the way the Campaign Series does it. My reason goes something like this; if the game had 3D units surely they would face each other, so ...
by pad152
Thu Jan 07, 2016 5:11 pm
Forum: Tech Support
Topic: 1.7.11.25.8 Issue P47D25 no longer show bombs
Replies: 12
Views: 332

1.7.11.25.8 Issue P47D25 no longer show bombs

<t> 1.7.11.25.8 Issue - P47D25 no longer show bombs<br/>
<br/>
I just upgraded my game from 1.7.11.24 to 1.7.11.25.8 and the Aircraft P47D25 no longer show bombs when viewing the aircraft data from the squad/group screen, bombs still show in the aircraft type database screen.<br/>
<br/>
I went ...
by pad152
Thu Jan 07, 2016 5:09 pm
Forum: War in the Pacific: Admiral's Edition
Topic: WitPTracker AE Release 1.11 Available!
Replies: 6394
Views: 144791

RE: WitPTracker AE Release 1.0

<t> 1.7.11.25.8 Issue - P47D25 no longer show bombs <br/>
<br/>
I just upgraded my game from 1.7.11.24 to 1.7.11.25.8 and the Aircraft P47D25 no longer show bombs when viewing the aircraft data from the squad/group screen, bombs still show in the aircraft type database screen.<br/>
<br/>
I went ...

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