Search found 26 matches

by folgore
Thu Dec 28, 2000 3:06 am
Forum: Pacific War: The Matrix Edition
Topic: MEDWAR ??
Replies: 11
Views: 298

<t>The mediterrean war was quite similar to the pacific one for our purposes ,<br/>
There was Air Interdiction , Supply convoys , bif surfaces clashes , landings , islands , submarines warfare , and land combats <br/>
the mod will last from mid 1940 to end 1942<br/>
with many variants ( a more ...
by folgore
Wed Dec 27, 2000 1:56 am
Forum: Pacific War: The Matrix Edition
Topic: MEDWAR ??
Replies: 11
Views: 298

MEDWAR ??

<t>Im quite sure that this topics was already discussed but i think that everyone notice that the Pacwar engine will be perfect to recreate the Mediterrean and africa struggle between Axis and Allies ....<br/>
The protection of convoys with supplies , the naval interdiction , all is here , and the ...
by folgore
Sun Dec 10, 2000 4:04 am
Forum: Pacific War: The Matrix Edition
Topic: THE WAR !!! Turn 1
Replies: 0
Views: 30

THE WAR !!! Turn 1

<t>well ive just watched the first turn of our mp campaign ...<br/>
all was pretty historic , 3 bb sunked in Pearl ( Tennessee , Nevada and Colorado this one by 1 torpedo ... ) a another pair bad damaged .... the repulse is in bad shape and i dont think it will get back home ...<br/>
the P40s have ...
by folgore
Tue Dec 05, 2000 5:38 pm
Forum: Pacific War: The Matrix Edition
Topic: we need 2 players
Replies: 3
Views: 80

we need 2 players

the position of US Army player and Jpn Navy commander are vacant due to resigns .
contact me at frantz@sysnet.it
or icq 6091136
by folgore
Sat Dec 02, 2000 4:07 am
Forum: Pacific War: The Matrix Edition
Topic: Campaign Rules and Regulations.
Replies: 15
Views: 353

the 16th is accepted without reserve and as God i dont want discussion over it , if i see a US unit equipped with spitfires i give the japanese atomic bombs lol .
by folgore
Fri Dec 01, 2000 11:55 pm
Forum: Pacific War: The Matrix Edition
Topic: Campaign Rules and Regulations.
Replies: 15
Views: 353

<r>the game will start in a week so all the whiners will have something else to do <IMG src="http://www.matrixgames.com/ubb/smile.gif"><s>[img]</s><URL url="http://www.matrixgames.com/ubb/smile.gif">http://www.matrixgames.com/ubb/smile.gif</URL><e>[/img]</e></IMG> if the game will last 4 years it ...
by folgore
Fri Dec 01, 2000 3:43 am
Forum: Pacific War: The Matrix Edition
Topic: Campaign Rules and Regulations.
Replies: 15
Views: 353

<t>I agree on 5,7,9, 12 ,13,14,15,16,17<br/>
i dont like the<br/>
1) because there is alway a risk to do that and doing that the japanese loose time and get risks with submarines .<br/>
2) ok to not do that<br/>
3) let the players free to risk <br/>
4) let the players get the risks <br/>
6) no let ...
by folgore
Fri Dec 01, 2000 1:22 am
Forum: Pacific War: The Matrix Edition
Topic: Rules for the Japanese commanders
Replies: 0
Views: 35

Rules for the Japanese commanders

<r>Japanese commanders <br/>
Navy : <EMAIL email="thomas.mills@mail.cvgs.net">thomas.mills@mail.cvgs.net</EMAIL><br/>
Army : <EMAIL email="corvetteconv63@netzero.net">corvetteconv63@netzero.net</EMAIL><br/>
Overall : <EMAIL email="moore4807@home.com">moore4807@home.com</EMAIL><br/>
<br/>
First ...
by folgore
Thu Nov 30, 2000 5:38 pm
Forum: Pacific War: The Matrix Edition
Topic: THE PLAYERS !!!
Replies: 3
Views: 85

another thing since we want that each commander have some specific objectives like Tom have siggested i will send them to each commander that willl keep it secret until the end of the war .
by folgore
Thu Nov 30, 2000 5:36 pm
Forum: Pacific War: The Matrix Edition
Topic: THE PLAYERS !!!
Replies: 3
Views: 85

<r>Ops it seems that ive made an error since that drexel is obviousely the same guy anyway no prob since ive already anothe guy up as Jap army commander .<br/>
When the 2.2 will be out i will watch the japanese historical first move and the send file to the Japan commander , he send it to his 2 ...
by folgore
Wed Nov 29, 2000 5:27 pm
Forum: Pacific War: The Matrix Edition
Topic: THE PLAYERS !!!
Replies: 3
Views: 85

THE PLAYERS !!!

<r>ALLIED SIDE <br/>
<EMAIL email="drexelr@cmc.net">drexelr@cmc.net</EMAIL> ( US but we stiil have to decide how divide US forces )<br/>
<EMAIL email="rmcquitty@cinci.rr.com">rmcquitty@cinci.rr.com</EMAIL> ( other US commander )<br/>
<EMAIL email="akbrown@melbpc.org.au">akbrown@melbpc.org.au</EMAIL ...
by folgore
Wed Nov 29, 2000 1:29 am
Forum: Pacific War: The Matrix Edition
Topic: General Rules for Group campaign
Replies: 5
Views: 147

<t>yes the idea of paratroops can be done , other ideas ive thought are regarding the possibility that some Japanese aircraft groups must remain in the homeland if the US player manage to bombard the island or that some BB bombardaments cannot be done for civilian or prisoner casualties , or ...
by folgore
Tue Nov 28, 2000 5:47 pm
Forum: Pacific War: The Matrix Edition
Topic: I CHALLENGE YOU ALL !!
Replies: 21
Views: 438

one player is not available please i need another guy , and please send me your real name and ICQ numbers ( if you have ) at frantz@sysnet.it
by folgore
Tue Nov 28, 2000 4:17 am
Forum: Pacific War: The Matrix Edition
Topic: Suggested Houserules for Multiplayer games (Japan)
Replies: 1
Views: 49

<t>only 2 players will be enought even if you know i would like to see the figure of the overall commander ( ok not realistic for the japanese side but useful for the game we want to do ) , anyway there are millions of methods to hamper any collaboration between the army and the navy .<br/>
for the ...
by folgore
Tue Nov 28, 2000 4:09 am
Forum: Pacific War: The Matrix Edition
Topic: Suggested Houserules for Multiplayer games (Allies)
Replies: 14
Views: 272

<t>yes i agree the most part of it , the only problem is that i would like to see the figure of the Overall commander so 5 players will be too many ( the overall commander is useful in many ways like keep players not that free in decision , substituting lazy players , discuss things with the other ...
by folgore
Tue Nov 28, 2000 3:46 am
Forum: War In Russia: The Matrix Edition
Topic: Big Mps campaign !
Replies: 3
Views: 64

<t>we are almost ready to start it for pacific war that is much more time consuming than Wir so i think that if the peoples are serious the game will be quiete fast and remember that i will give a couple of days to make the move and if one player havent done the move the supreme commander will do ...
by folgore
Tue Nov 28, 2000 3:42 am
Forum: Pacific War: The Matrix Edition
Topic: General Rules for Group campaign
Replies: 5
Views: 147

<r>we will discuss it but remember that in a MP game everyone will tend to make less crazy moves and be more conservative because the risk is really too high <IMG src="http://www.matrixgames.com/ubb/smile.gif"><s>[img]</s><URL url="http://www.matrixgames.com/ubb/smile.gif">http://www.matrixgames.com ...
by folgore
Tue Nov 28, 2000 3:40 am
Forum: Pacific War: The Matrix Edition
Topic: Proposed Scoring system for Group Campaign
Replies: 8
Views: 119

<r>yes but we dont have to put in artificial attriction between commands , im sure that there will be enough when the game will begin , anyway ALL regarding house rules and how we will determine the winner will be decided between the 2 supreme commanders and me ( im playng god in a cameo role <E>:P ...
by folgore
Tue Nov 28, 2000 3:33 am
Forum: Pacific War: The Matrix Edition
Topic: Proposed Scoring system for Group Campaign
Replies: 8
Views: 119

I agree but the satisfaction of performing well while "the incompetent allied is making me losing the war" is always present !
by folgore
Tue Nov 28, 2000 3:28 am
Forum: Pacific War: The Matrix Edition
Topic: I CHALLENGE YOU ALL !!
Replies: 21
Views: 438

<t>Since i will not play ( too many requests and the full list of players soon ) i will watch the turns ( so fair game for all ) and do a sort of war bullettin for all players , I will decide who won with the 2 Supreme commanders ( we will consider land conquered , war projections , losses and any ...

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