Search found 51 matches

by ursus
Wed Aug 28, 2002 2:25 am
Forum: Mega-Campaigns for SP:WaW
Topic: MG LV v7.1 locks up
Replies: 27
Views: 512

I do not remember exactly how i installed it I am not very computer literate. I did start over from the beginning after the 1.1 patch and noticed the game differences from the original. I will try to email mike because i do not know how to send the files here. thanks
by ursus
Thu Aug 22, 2002 1:43 am
Forum: Mega-Campaigns for SP:WaW
Topic: MG LV v7.1 locks up
Replies: 27
Views: 512

<t>Yes, I have the LV 1.1 Patch installed and the sound patch. I will keep my corespondance here for now on and not use Tech support forum. The previous battle was clearing of a collective farm and i got the 50mm At gun improvement and the HT 250/1 for one squad and the boep Fo. I ended with a ...
by ursus
Thu Aug 22, 2002 1:36 am
Forum: Unofficial Tech Support By Gamers for Gamers
Topic: MGLV V7.1 crash
Replies: 2
Views: 100

Yes, I have the LV 1.1 patch and the sound patch installed. The previous battle I had just gotten the 50 mm AT gun improvement and the HT250/1 for one squad and Boep Fo.
by ursus
Tue Aug 20, 2002 10:26 pm
Forum: Mega-Campaigns for SP:WaW
Topic: MG LV v7.1 locks up
Replies: 27
Views: 512

MG LV v7.1 locks up

I have the 7.1 patch for LV and was going to start thr pripet marshes scenario wheen the game locked up like it does without the patch. I had a decisive victory in the previous battle and choose low road option 2 for the patapov-pripet marshes scenario???
by ursus
Tue Aug 20, 2002 10:07 pm
Forum: Unofficial Tech Support By Gamers for Gamers
Topic: MGLV V7.1 crash
Replies: 2
Views: 100

MGLV V7.1 crash

I downloaded the 7.1 patch and have gotten to the pripet marshes scenario and the game locks up like before???? I believe the patch was downloaded correctly because i see the V7.1 when I start the game and the file is Matrixgames as one word.???
by ursus
Sun Mar 31, 2002 5:16 am
Forum: Unofficial Tech Support By Gamers for Gamers
Topic: MC LV Sound Patch
Replies: 10
Views: 130

help with LV MC patches

Hope you can help me here. I have tried down loading the 2 LV patches but when I click on the 'download" selection all I get is a page popping up saying 'page cannot be displayed'. Am I doing something wrong or what? sorry for the dumb question.
by ursus
Thu Feb 21, 2002 11:18 am
Forum: Unofficial Tech Support By Gamers for Gamers
Topic: Scenario, Luck & last Teutonic Knight
Replies: 5
Views: 267

Scenario, Luck & last Teutonic Knight

I am playing this scenario as germans and at turn 8 on the soviets turn the game crashes????????? Is there a fix for this, or a way to fix it??? Sorry if this is old problem that has been tooken care of, I am bringing back up.
by ursus
Tue Feb 19, 2002 4:28 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: LV problem - any suggestions
Replies: 8
Views: 287

<t>In regards to having to start the LV MC over again, I understand it is a role play based game but how different is it actually once you have played it. Those that have started over from begenning how different is it from the first time you played or are you just redoing things over a second time ...
by ursus
Sat Feb 16, 2002 8:34 pm
Forum: Steel Panthers World At War & Mega Campaigns
Topic: New LV Bug?
Replies: 5
Views: 108

<t>I had same error prolem as AC, except mine happened the scenario after "making of a Tiger ace" the first with the Pripet Marshes. I tried to start the scenario after picking my final options and got "Erroe unable to load oob01,255 Data there were other numbers but could only make out those 2 it ...
by ursus
Fri Apr 13, 2001 9:15 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: 50mm Mortars
Replies: 5
Views: 98

50mm Mortars

I have been trying to use the 50mm mortars that come with german SS platoons and never get to fire them indirectly, i know the command squad of the platoon must call it in. What am i doing wrong or how do you get them to work??
by ursus
Mon Mar 26, 2001 4:09 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: German Howitzers?
Replies: 10
Views: 217

German Howitzers?

<t>I am not complaining or questioning the game, but was wondering why the germans do not have 75mm, 105mm, 150mm howitzers in the game? Historaclly did they not have them or what? I noticed the Czechs have them and they were occcupied by the germans, is this where the germans get thier How. in the ...
by ursus
Sun Mar 11, 2001 8:16 pm
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Czech units
Replies: 3
Views: 95

thanks for the info. i will check it out.
by ursus
Sun Mar 11, 2001 2:38 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Czech units
Replies: 3
Views: 95

Czech units

<t>Does anyone know if there were czech units that served in the German army, like a all czech division or something? or Were they just part of the general manpower pool for Germany. Along the same lines were there other countries or ethnic groups that served as whole units for Germany? Where could ...
by ursus
Fri Mar 09, 2001 9:39 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Artillery direct/indirect on board
Replies: 1
Views: 109

Artillery direct/indirect on board

I have been looking thru the encyclopedia and is there a way to tell if a nations artilery piece can fire indirectly (on board) or only direct fire.
by ursus
Wed Feb 28, 2001 4:09 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Super Americans in SPWAW 4.5
Replies: 129
Views: 1858

<t>I must agree with USMC Grunt, taking away offshore bombardment would cripple any beach assault! As for the other arty arguments i am for what is historacly acurate, which i know can be hard to corralate to a game. I myself do not feel that this games scale of units (Battalion.) would get a lot of ...
by ursus
Sun Feb 25, 2001 1:33 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Command posts & Stug's
Replies: 5
Views: 125

Command posts & Stug's

What is the use and purpose of command posts in game turns?

I know the historic use of Stug's in WWII but find them not very useful or hitting much. Anybody use them with much success?
Thanks
by ursus
Tue Feb 20, 2001 1:38 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Axis minor counties
Replies: 3
Views: 188

Axis minor counties

<t>I have been interested in playing with some of the axis minors or Czechs. I do not have a lot of time to play all of them or to see which are decent or not and also interesting. Does anyone have any insight or experience as to what one of these countries would be worth trying. I would appreciate ...
by ursus
Sun Feb 18, 2001 11:18 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Tiger & Panther Accuracy
Replies: 139
Views: 2277

Thanks for all the input from everybody it has really helped. I guess this is a broad topic with lots and lots of variables that can be very hard to pin down as to what is accurate or not. Thanks for the kind words AmmoSgt. I am looking forward to another tuff battle with you in the future.
by ursus
Sat Feb 17, 2001 10:27 pm
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Tiger & Panther Accuracy
Replies: 139
Views: 2277

<t>Charles 22, The shermans i am talking about are the M4,M4A1,M4A3 shermans with the 75L38 main gun.<br/>
<br/>
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All others, I initially made this topic to clarify a question i had and wanted to know if i was wrong or not ( set me straight) and get the facts to this question. I enjoy this game ...
by ursus
Sat Feb 17, 2001 4:13 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Tiger & Panther Accuracy
Replies: 139
Views: 2277

<t>Would like to clarify my earlier question...<br/>
<br/>
I noticed playing the AI that fighting the M4 shermans with tigers that the shermans could take mult. hits before exploding. My understanding historically was that a M4 Sherman hit by a tiger or panther was very likely to go up in flames ...

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