Search found 910 matches

by worr
Wed Sep 24, 2025 11:10 am
Forum: Strategic Command WWII: War in the Pacific
Topic: Naval Construction?
Replies: 12
Views: 1852

Re: Naval Construction?

At what number does the small port allow larger ships to reammo?

So does a level 5 port with one naval construction point extra allow Crusiers to rearm there?
by worr
Mon Dec 30, 2024 6:00 pm
Forum: Strategic Command WWII: War in the Pacific
Topic: Naval Construction?
Replies: 12
Views: 1852

Re: Naval Construction?

Does it increase supply to the island too? Like an airfield, or troop recovery on that outpost?
by worr
Mon Dec 30, 2024 2:33 pm
Forum: Strategic Command WWII: War in the Pacific
Topic: HQ over water
Replies: 3
Views: 554

Re: HQ over water

Thank you!

So in USA strategic terms, little sense in researching command and control, and perhaps to a lesser degree logistics in this instance. I know logistics impacts the larger USA position, but for island hoping not so much?

Thanks again for any advise.
by worr
Mon Dec 30, 2024 1:34 pm
Forum: Strategic Command WWII: War in the Pacific
Topic: HQ over water
Replies: 3
Views: 554

HQ over water

Do HQs give bonus over water?

Some previous games had HQ on transports to aid landings.

Worr, out
by worr
Mon Dec 16, 2024 2:59 pm
Forum: Strategic Command WWII: War in the Pacific
Topic: Port Control
Replies: 4
Views: 745

Re: Port Control

Where is this covered in the rules?

Maybe there are some things to look for in this fog of war. ;)

Thanks for all the help!

Worr, out
by worr
Sat Dec 14, 2024 5:48 pm
Forum: Strategic Command WWII: War in the Pacific
Topic: Port Control
Replies: 4
Views: 745

Port Control

How do you get a port to come over to your control?

I assume you need to occupy two sides of the port to switch sides. But there are a few quirks to this in the game, and maybe it is just a bug. But the control of the port switches because a ship is forced to retreat in that direction. So then the ...
by worr
Thu Jul 18, 2024 6:08 pm
Forum: Tech Support
Topic: nm
Replies: 0
Views: 227

nm

nm
by worr
Sat May 20, 2023 11:09 pm
Forum: Strategic Command WWII: World at War
Topic: Strategic Command WWII: World at War - v1.16.00
Replies: 14
Views: 1588

Re: Strategic Command WWII: World at War - v1.16.00

commandergren wrote: Thu May 18, 2023 12:43 pm When loading a PBEM game, I'm now getting the error FAILED(pbem_lobby_dialog: on_menu_command):
Same here. Tried a new game too. Partner gets same message.

1.26 is uploading now.
by worr
Thu May 18, 2023 4:28 pm
Forum: Strategic Command WWII: World at War
Topic: Strategic Command WWII: World at War - v1.16.00
Replies: 14
Views: 1588

Re: Strategic Command WWII: World at War - v1.16.00

Map lines aren''t correcting every time you advance. Never happened before the patch.
by worr
Fri Apr 28, 2017 11:19 pm
Forum: Scenario Design and Modding
Topic: New May 42 Start
Replies: 7
Views: 556

RE: New May 42 Start

Extended map? Where?
by worr
Fri Apr 28, 2017 11:15 pm
Forum: Scenario Design and Modding
Topic: Extended Maps
Replies: 9
Views: 350

RE: Extended Maps

by worr
Fri Apr 28, 2017 11:02 pm
Forum: Scenario Design and Modding
Topic: Extended Maps
Replies: 9
Views: 350

RE: Extended Maps

65 is yes. 68 is extended.

Or is this scenario not any good?
by worr
Fri Apr 28, 2017 10:48 pm
Forum: Scenario Design and Modding
Topic: Extended Maps
Replies: 9
Views: 350

RE: Extended Maps

by worr
Fri Apr 28, 2017 8:14 pm
Forum: Scenario Design and Modding
Topic: Extended Maps
Replies: 9
Views: 350

RE: Extended Maps

I've never used extended maps. I'm thinking of scenario 68 May 42.

But where do I start?
by worr
Mon Aug 01, 2016 5:43 pm
Forum: Tech Support
Topic: switches
Replies: 10
Views: 281

RE: switches

Got rid of the -w switch...and all better!
by worr
Mon Aug 01, 2016 5:38 pm
Forum: Tech Support
Topic: switches
Replies: 10
Views: 281

RE: switches

<t> Thanks...yes I have that now. This is running well now...and I'll try some additional switches in a bit. I'd rather go small on resolution just to see the screen and perhaps get the bottom of the page to not get covered up by task bar or cut short. I'm loosing just a line or two there. <br ...
by worr
Mon Aug 01, 2016 5:00 pm
Forum: Tech Support
Topic: switches
Replies: 10
Views: 281

RE: switches

<r> <URL url="http://www.matrixgames.com/forums/tm.asp?m=3905995"><LINK_TEXT text="tm.asp?m=3905995">http://www.matrixgames.com/forums/tm.asp?m=3905995</LINK_TEXT></URL><br/>
<br/>
The above thread is very helpful. But the biggest change on my windows d was chaning from -f to -w.<br/>
<br/>
It ...
by worr
Mon Aug 01, 2016 4:17 pm
Forum: Tech Support
Topic: switches
Replies: 10
Views: 281

switches

<t> I would like some help with WITP AE switches for windows 10 and a high end machine. I used to play Witp AE on an old machine with windows 7 and now I play at quarter the speed. Here are current my switches:<br/>
<br/>
a space and -altFont -archive -deepColor -px1366 -py768 -fixedArt -noFire ...
by worr
Thu Apr 30, 2015 8:49 am
Forum: Gary Grigsby's War in the West
Topic: HQ in ships offshoe during amphib
Replies: 1
Views: 99

HQ in ships offshoe during amphib

Is it best to just hold them in the ships until there is room or get them onshore right away?
by worr
Tue Apr 28, 2015 1:35 am
Forum: Tech Support
Topic: Game is off my screen
Replies: 5
Views: 167

RE: Game is off my screen

150%...set it to 125% and it works. But now I'm squinting to read this!

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