Search found 122 matches

by Del
Sat Feb 16, 2002 3:02 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Sorry Sarge
Replies: 2
Views: 107

Sorry Sarge

<t>But I respectfully disagree. Yes they took their own time to make SPWAW. Just as the people who did the same with SPWW2. But if there is a problem with a game, real or perceived, shouldn't someone bring it to light? How is keeping quiet going to get anything fixed? How is keeping quiet going to ...
by Del
Fri Feb 08, 2002 10:54 pm
Forum: Steel Panthers World At War & Mega Campaigns
Topic: 10 yard hexes
Replies: 14
Views: 150

<t>Thank you Mr Vebber for the reply. SPWAW has had allot of code changes so I can understand how changing the scale could totally screw with the game. Does anyone know if the same would be true of SP1, SP2 or SP3 which, by the way, were both made with hexes measured in yards per the original game ...
by Del
Fri Feb 08, 2002 6:18 pm
Forum: Steel Panthers World At War & Mega Campaigns
Topic: 10 yard hexes
Replies: 14
Views: 150

10 yard hexes

Here's a question I've pondered from time to time. If a hex is ten or twenty-five yards, how would that effect weapon range and penetration? Or if the hexes were one hundred yards? Were the values in SP3 the same as SP2 but divided by four to allow for 200 yards per hex?
by Del
Mon Jan 21, 2002 8:31 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: FYI: DOS runs fine under WinXP
Replies: 7
Views: 120

FYI: DOS runs fine under WinXP

<t>Alot of people are under the impression that DOS programs will not run with Windows XP. This is totally untrue. In fact the DOS programs I've tried have been more stable with XP. This is only my opinion but I would suggest upgrading to XP because of it's stability. I've had one Windows program ...
by Del
Sun Jan 20, 2002 11:17 pm
Forum: General Discussion
Topic: Suggestion for NEW Game!
Replies: 25
Views: 410

<t>No scope in pre WWI warfare? Modern combined arms warfare is built upon pre WWI warfare. The real first world war didn't start in 1914. It was long before that. The French and English fought more than one war that spanned the globe before 1800. Napy fought a war that reached as far as the Western ...
by Del
Fri Jan 18, 2002 8:22 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Map Help
Replies: 5
Views: 171

Thanks. Unfortunately the link does not work.
by Del
Thu Jan 17, 2002 8:29 pm
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Map Help
Replies: 5
Views: 171

Map Help

Someone on this forum did a whole tutorial type of thing on how to make higher hills. Was it Rockin Harry? How do I find the relevant info.
by Del
Thu Jan 17, 2002 8:26 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: PBEM Program
Replies: 3
Views: 93

Thanks. Going to get it now.
by Del
Wed Jan 16, 2002 10:36 pm
Forum: Steel Panthers World At War & Mega Campaigns
Topic: PBEM Program
Replies: 3
Views: 93

PBEM Program

Where can I find a program called PBEM?
by Del
Wed Jan 16, 2002 10:33 pm
Forum: Steel Panthers World At War & Mega Campaigns
Topic: 2 Questions: Tankodesantniki and 75L24 Heat
Replies: 10
Views: 202

<t>HEAT round penetration does not dimish with range because they do not depend on velocity for penetration. That's why a low velocity tube can use them and have a high penetration value. <br/>
<br/>
The warhead of the round is an explosive with a directional charge that projects the energy of the ...
by Del
Wed Jan 16, 2002 12:53 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: You? A movie director?
Replies: 9
Views: 79

<t>How about one about the action leading up to and during the Petsamo bridge fighting? It has all the elements of a great movie. Action, comedy, tragedy, suspence, heros, beautiful Italian women and pompus British asses. The fighting in and around the vinyards alone would be a great series of ...
by Del
Wed Jan 16, 2002 12:37 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Soviet Mech Units
Replies: 13
Views: 234

<t>Well paint me green and call me Gumby. All these years I've been looking at Soviet Guards Mech units with the mech symbols and they are actually nothing more than motorized units. If that don't beat all. Why is it no one has ever used motorized infantry symbols for them? Thanks for the info, you ...
by Del
Tue Jan 15, 2002 10:48 pm
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Soviet Mech Units
Replies: 13
Views: 234

Soviet Mech Units

<t>Shouldn't there be Soviet Mech Infantry units? All I can find are motorized infantry and mech recon. Yeah sure, I can buy the stuff separately but the same could be said for all motorized and mech units in the game. Also, won't that take away formation slots from players?<br/>
<br/>
If it's a ...
by Del
Sun Jan 13, 2002 8:19 pm
Forum: Steel Panthers World At War & Mega Campaigns
Topic: SHP files
Replies: 5
Views: 126

<t>To be more specific, where do I find the graphics for the hex grid? I'd like to lighten it up a bit. Solid black is a bit much, especially at the higher zooms. <br/>
<br/>
Forgot to ask, are the terrain icons listed anyplace?<br/>
<br/>
Got movement slowed, now if I could get the oppositions ...
by Del
Sun Jan 13, 2002 9:00 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: SHP files
Replies: 5
Views: 126

SHP files

<t>Looking through all the files in the game I can't find anything telling me what shp file contains what icons. Anyone know where this information is located? <br/>
<br/>
The game still runs way too fast. Got scrolling and messages to slow down but everything else needs to be slowed down also. Any ...
by Del
Mon Jan 07, 2002 3:52 am
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Running With AMD 1600 XP Processor
Replies: 7
Views: 101

Thanks
by Del
Sun Jan 06, 2002 9:31 pm
Forum: Steel Panthers World At War & Mega Campaigns
Topic: return op fire freq ???
Replies: 6
Views: 119

<t>You cannot turn it down to 0%. Lowest setting is 30%. If they would allow special op fires for the moving player's units then it would be more even handed. As it is, if you are the moving player you get NO special op fire, staitionary units or no. There is absolutely NO logic in this 'feature ...
by Del
Sun Jan 06, 2002 9:24 pm
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Running With AMD 1600 XP Processor
Replies: 7
Views: 101

<t>Thanks Fig, I am aware of all the delays in the pref screen. But the game scrolls way too fast. I have an Athlon 1600 XP processor on an MSI K7T266 Pro2 mother board with an nVidia GeForce 2 Ti video accelerator. I know there's a DOS program to slow down DOS games but is there something for ...
by Del
Sun Jan 06, 2002 7:49 pm
Forum: Steel Panthers World At War & Mega Campaigns
Topic: Running With AMD 1600 XP Processor
Replies: 7
Views: 101

Running With AMD 1600 XP Processor

I got a new machine and put the game on it to see how well it runs. Answer: Way too fast. When I used to play it was on a Celeron 500. Any way to slow programs down in Windows XP with one of the gig+ processors?
by Del
Sun Jan 06, 2002 7:33 pm
Forum: Steel Panthers World At War & Mega Campaigns
Topic: return op fire freq ???
Replies: 6
Views: 119

<t>The reason the opfire frequency or special opfire was put into the game was so people couldn't force units to use up all their fires and so become defenseless.<br/>
<br/>
Some people didn't like the special opfire because it presented too many bizarre results such as a tank being able to fire at ...

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