Search found 135 matches

by ReDDoN45
Wed Jun 30, 2010 9:52 pm
Forum: Tech Support
Topic: Production upgrade path of the A8R7 assembly bugged
Replies: 0
Views: 115

Production upgrade path of the A8R7 assembly bugged

<r> In a hands-off test campaign of the 44 campaign with computer production control, I´ve seen the Fw190A8/R7 assembly production upgrade to (), i.e. it upgrades to nothing, the assembly just vanishes for good.<br/>
<br/>
I think this is easy to fix and related to the upgrade path of the Fw190A8 ...
by ReDDoN45
Wed Jun 30, 2010 2:31 am
Forum: Gary Grigsby's Eagle Day to Bombing the Reich
Topic: gun power vs durability discussion, also regarding fighter vs. fighter combat
Replies: 22
Views: 730

gun power vs durability discussion, also regarding fighter vs. fighter combat

<t> I don´t know how to start this correctly, but I want to share a few observations and suggestions and discuss them here. It´s mostly BTR related, but since both are built on the same engine it propably can be transferred:<br/>
<br/>
First things first, I`ve been allways very interested in ...
by ReDDoN45
Tue Jun 29, 2010 6:57 pm
Forum: Tech Support
Topic: Night combat and the JG 30X´s - propable bug
Replies: 1
Views: 163

Night combat and the JG 30X´s - propable bug

<t> I´ve already said in the main forum in the NJGr upgrade thread that I don´t get any upgrades on the JG 30X´s units though I have several hundred 190A8R7 available in the pool. I didn´t touch the JG-302 units (they still have their 190A5Us and 109G6Us) with any upgrades, still nothings happening ...
by ReDDoN45
Tue Jun 29, 2010 3:13 am
Forum: Gary Grigsby's Eagle Day to Bombing the Reich
Topic: changing night groups to day
Replies: 35
Views: 1821

RE: changing night groups to day

<t> Wondering how to get A8/R8s in the pool? I now have about 300 A8R7 in the pool but no upgrade is happening for the JG 302 guys. I tried with the setup of the 44 campaign for a short test of this upgrade. As campaign setup the german player has 50 A8R8 in the pool and within two turn the ...
by ReDDoN45
Tue Sep 01, 2009 10:58 pm
Forum: Tech Support
Topic: [v1083c] head-on attacks in air combat vs. bombers
Replies: 2
Views: 58

[v1083c] head-on attacks in air combat vs. bombers

<t> This is going to be a tricky subject, but I think its worth posting it, since some of the things I´m mentioning might be unintentional. It takes some space describing the issues and why I think they should get an overhaul. <br/>
<br/>
While watching aircombat resolutions carefully I noticed ...
by ReDDoN45
Thu Aug 24, 2006 7:38 pm
Forum: Scenario Design
Topic: RHS4.32 Bugs/Notes
Replies: 16
Views: 209

RE: RHS4.32 Bugs/Notes

<t> 1.) The Ki-43-I has a very short range of 2 hexes and 3 hexes extended. Is this intended, as it doesn´t match with any data about this plane in the net. Indeed the stock Ki-43 range was rather correct. The short range of the Ki-43-I seems even more strange, when compared to the range of the Ki ...
by ReDDoN45
Wed Aug 23, 2006 9:30 pm
Forum: Opponents wanted
Topic: Looking for good/experienced Allied opponent for RHS-EoS Scenario
Replies: 6
Views: 133

RE: Looking for good/experienced Allied opponent for RHS-EoS Scenario

<t> I´d consider myself a hard-core wargamer, since I´m playing such games since the age of 11... now I´m 23. I´m allways a realism fan. In my (PBEM) games, I don´t even use the best commanders, I use the commanders historically assigned to the units, until his performance and not his displayed ...
by ReDDoN45
Wed Aug 23, 2006 3:47 pm
Forum: Scenario Design
Topic: Question regarding bomb loads CHS/RHS
Replies: 3
Views: 76

Question regarding bomb loads CHS/RHS

<t> The reduced bomb loads in CHS/RHS are made to simulate reduced efficiency of level bombing compared to stock witp, aren´t they? Do the reduced loadouts only affect anti-shipping missions (where I consider reduced bombing efficiency more realistic) or also land attacks, i.e. is the loadout (i.e ...
by ReDDoN45
Mon Aug 21, 2006 6:30 am
Forum: Scenario Design
Topic: RHS Maneuverability Review: Data [ALL Data Done]
Replies: 221
Views: 6906

RE: RHS Maneuverability Review

<t> When I remember the manual, the game distinguishes well between speed advantege combat (slashing attacks) and turn&burn combat. So speed shouldn´t be used too much for the actual maneuvrability ratings. Otherwise fast planes will be better in t&b combat and for slashing attacks. I don´t think ...
by ReDDoN45
Mon Aug 21, 2006 4:16 am
Forum: Scenario Design
Topic: RHS jap ship DD main guns
Replies: 1
Views: 67

RHS jap ship DD main guns

<t> Got a question, propably someone can explain:<br/>
<br/>
Why the Kagero´s, Yugumo´s and the Shimakaze use the 5"L/40 gun. Is it intended to represend the Type D barbettes of the 5"L/50 guns, which increased elevation to 75 degrees (as improvement over the C barbettes, which hat an elevation of ...
by ReDDoN45
Sun Aug 20, 2006 6:14 pm
Forum: Opponents wanted
Topic: Looking for good/experienced Allied opponent for RHS-EoS Scenario
Replies: 6
Views: 133

Looking for good/experienced Allied opponent for RHS-EoS Scenario

<r> Hi everyone!<br/>
<br/>
Most is said in the subject. I´m able to make 1 turn per day.<br/>
<br/>
Scenario:<br/>
EOS<br/>
Me as Japanese<br/>
Japanese variability +/- 15 days<br/>
Allied variability: ?<br/>
Japanese sub doctrine: off<br/>
Allied sub doctrine: ?<br/>
Allied damage ...
by ReDDoN45
Sun Aug 20, 2006 6:01 pm
Forum: Scenario Design
Topic: RHS AI abilities
Replies: 9
Views: 108

RHS AI abilities

<t> Hi,<br/>
<br/>
can someone give me a hint please, how well the AI handles the job in the RHS-EOS scenario or isn´t it intended for play vs. the AI, at all.<br/>
<br/>
If playable vs. the AI, which side will be more interesting, i.e. which side will be handled better by the AI?<br/>
<br ...
by ReDDoN45
Sat Aug 19, 2006 6:06 am
Forum: Scenario Design
Topic: newest RHS scenario
Replies: 2
Views: 123

newest RHS scenario

<t> Sorry for that newbie question, but I´m simply lost with all the different mods and version numbers. Can someone please post me the link to the newest RHS scenario, since I´ve up to now just downloaded the RHS stuff from RogueUSMC´s page and still lack the appropriate scenario.<br/>
<br ...
by ReDDoN45
Fri Aug 18, 2006 11:38 pm
Forum: Tech Support
Topic: oil/resource centers not repairing
Replies: 10
Views: 244

RE: oil/resource centers not repairing

<t> They don´t have 10.000 supplies, I didn´t read that in the manual. Most have between 3000 and 8000.<br/>
<br/>
Thank you for this information, Some convoys will be formed.....<br/>
<br/>
Do the bases need engeneers for the repairs or does the ammount of engeneers have an influence for the ...
by ReDDoN45
Fri Aug 18, 2006 11:11 pm
Forum: Tech Support
Topic: oil/resource centers not repairing
Replies: 10
Views: 244

oil/resource centers not repairing

<t> Well, I´m not sure whether this question should belong to the general discussion or to the technical support forum, so I decided to place it in both. <br/>
<br/>
The problem is, that in a pbem game of the long campaign some of my resource/oil centers (operational Oil: Brunei - 52 of 300, Miri ...
by ReDDoN45
Fri Aug 18, 2006 11:10 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: Resource/Oil center repairs
Replies: 1
Views: 52

Resource/Oil center repairs

<t> Well, I´m not sure whether this question should belong to the general discussion or to the technical support forum, so I decided to place it in both.<br/>
<br/>
The problem is, that in a pbem game of the long campaign some of my resource/oil centers (operational Oil: Brunei - 52 of 300, Miri ...
by ReDDoN45
Thu Jun 29, 2006 3:43 pm
Forum: Opponents wanted
Topic: Experienced Allied Opponent wanted, Scenario 15 or 16
Replies: 2
Views: 75

Experienced Allied Opponent wanted, Scenario 15 or 16

<r> Hi everyone,<br/>
<br/>
I´m looking for a very good and experienced opponent, who would like to play the Allied side in one of the big ones (Scenario 15 or 16). I´m using patch 1.801. <br/>
<br/>
My preferences for realism are:<br/>
<br/>
Arrival Variability set for each side, as wanted by ...
by ReDDoN45
Sun Sep 01, 2002 5:33 am
Forum: Uncommon Valor - Campaign for the South Pacific
Topic: question regarding old 1.30 bug
Replies: 2
Views: 94

OHHHHHHHH NOOOOOOOOOOO
Well, seems than USN commander suddenly found the reset knob and we are back at May 1st. :-(
by ReDDoN45
Sun Sep 01, 2002 5:04 am
Forum: Uncommon Valor - Campaign for the South Pacific
Topic: question regarding old 1.30 bug
Replies: 2
Views: 94

question regarding old 1.30 bug

Is the "system/weapons on disappearing on US ships" - bug of 1.30 an OOB bug or an UV.EXE bug? If it´s an OOB bug I gotta restart my good running PBEM game :-(

WOuld be nice if anyone can inform me.

Go to advanced search