Search found 17 matches

by Sgt.Ghost
Wed Feb 23, 2005 8:27 am
Forum: Tech Support
Topic: Another reinforcement BUG
Replies: 0
Views: 44

Another reinforcement BUG

<r> Hi.<br/>
<br/>
Well here comes another reinforcement bug... Jesselton has been in Japanesse hands for some time and there are some heavy fighting in IndoChina between the China and Japan... and suddenly 1/4 of a chinesse div. appears in Jesselton on Borneo.. there has been no airlift...no ...
by Sgt.Ghost
Fri Jan 28, 2005 10:28 pm
Forum: The War Room
Topic: very hard difficulty ???
Replies: 1
Views: 96

very hard difficulty ???

<t> When playing a scenario a very hard difficulty, what sort of logistical and combat advantages does the computer get??<br/>
<br/>
Is it like playing UV, one of those scenarios where the japs are impossible to kill in air to air combat?? Every good allied pilot gets killed after only 3-4 ...
by Sgt.Ghost
Fri Jan 28, 2005 10:24 pm
Forum: The War Room
Topic: very hard difficulty ???
Replies: 1
Views: 50

very hard difficulty ???

<t> When playing a scenario at very hard difficulty what sort of logistical and combat advanteges does the computer get? <br/>
<br/>
Is it like UV playing one of those scenarios where the japs are imposible to kill in air to air combat and for the first 5 months every good allied pilots is killed ...
by Sgt.Ghost
Fri Jan 28, 2005 9:39 pm
Forum: Tech Support
Topic: I've just lost 11 hurricans due to naval bombardment of Tokyo....
Replies: 6
Views: 146

RE: I've just lost 11 hurricans due to naval bombardment of Tokyo....

I've by the way never captured Tokyo, so it's more or less always like this.
by Sgt.Ghost
Fri Jan 28, 2005 9:35 pm
Forum: After Action Reports
Topic: Scenario 15, Historical difficulty
Replies: 0
Views: 105

Scenario 15, Historical difficulty

<r> The date is 12/31/1942, new years eve and war in the pacific is allmost over... the rest is just a question of time. I actually don't think I'm playing this game to the end... when is exactly the end?? by date or by achievement ??<br/>
<br/>
It's scenario 15 with historical difficulty with ...
by Sgt.Ghost
Fri Jan 28, 2005 8:08 pm
Forum: Tech Support
Topic: I've just lost 11 hurricans due to naval bombardment of Tokyo....
Replies: 6
Views: 146

RE: I've just lost 11 hurricans due to naval bombardment of Tokyo....

<r> Hey.<br/>
<br/>
I actually found why I'm lossing planes in navelbombardment or airfield attacks of Tokyo in scenario 15. Look whats placed in Tokyo.<br/>
<br/>
Either they are captured planes and need to be destroyed or there is a bug with the allied reinforcement of planes in scenario 15 ...
by Sgt.Ghost
Tue Jan 25, 2005 3:22 pm
Forum: Tech Support
Topic: I've just lost 11 hurricans due to naval bombardment of Tokyo....
Replies: 6
Views: 146

RE: I've just lost 11 hurricans due to naval bombardment of Tokyo....

<r> I'm playing scenario 15 "War in the Pacific". Not that I with the random start did much better... I lost 2 BB's in Pearl Harbor. <E>:-(</E><br/>
<br/>
But never mind. The firste attack, the navelbombardment toke place on the 13/8-42 and were purely US surface ships attacking Tokyo. All british ...
by Sgt.Ghost
Tue Jan 25, 2005 12:05 am
Forum: Tech Support
Topic: I've just lost 11 hurricans due to naval bombardment of Tokyo....
Replies: 6
Views: 146

RE: I've just lost 11 hurricans due to naval bombardment of Tokyo....

<r> This Tokyo bug isn't just about navelbombardment, on an air attack with only Flying Fortress and Libarator, I still lost some Hurricans and Beaufort V-XI in the attack... ???<br/>
<br/>
Could someone please tell me if it's a known bug...<br/>
<br/>
<IMG src="https://www.matrixgames.com ...
by Sgt.Ghost
Sun Jan 23, 2005 6:20 pm
Forum: Tech Support
Topic: I've just lost 11 hurricans due to naval bombardment of Tokyo....
Replies: 6
Views: 146

I've just lost 11 hurricans due to naval bombardment of Tokyo....

<r> I found a small bug... I made a US navel bombardment of tokyo and I lost 11 Hurricans II on the ground ??? <br/>
<br/>
I have no idea how or why Hurricans II are placed on the Tokyo airfield...<br/>
<br/>
I'm have patch 1.40 installed<br/>
<br/>
<IMG src="https://www.matrixgames.com/forums ...
by Sgt.Ghost
Mon Aug 26, 2002 10:11 pm
Forum: Uncommon Valor - Campaign for the South Pacific
Topic: Nice to have stuff...
Replies: 10
Views: 166

<t>When you look at the detailed level of this game, micromanagement (nice word:-) ) comes to your mind. <br/>
<br/>
You can sack a commander, but you can't control your own ships - never mind.<br/>
<br/>
It was a suggestion to make the game even better, for those who like micromanagement, and a ...
by Sgt.Ghost
Mon Aug 26, 2002 9:38 pm
Forum: Uncommon Valor - Campaign for the South Pacific
Topic: Nice to have stuff...
Replies: 10
Views: 166

HI Bob

I know that "most reports are erroneous". But in this case, it actualy was a 5 carrier TF :-) It's not about erroneous reports, the point is, that you should able to overrule any AI moves
if they dont match your plan or for what ever reason you have.
by Sgt.Ghost
Mon Aug 26, 2002 12:09 am
Forum: Uncommon Valor - Campaign for the South Pacific
Topic: Nice to have stuff...
Replies: 10
Views: 166

And som bad "misjudgement"

<t>And I have found some "misjudgement" by the AI.<br/>
<br/>
# You have a US 2 carrier TF cruising the south sea, and an aggressive<br/>
commander with Do Not React orders. This US TF then reacts to a spotted<br/>
Japanese 5 carrier TF ? NOWAY !! Even if then commander is aggressive, he<br/>
is not ...
by Sgt.Ghost
Mon Aug 26, 2002 12:07 am
Forum: Uncommon Valor - Campaign for the South Pacific
Topic: Nice to have stuff...
Replies: 10
Views: 166

Nice to have stuff...

<t>I have found some things that could be "nice to have" in the next patch to<br/>
UV or in the next game: War in the Pacific.<br/>
<br/>
# You have a TF on patrol under landbased/seabased aircover. Instead of<br/>
returning to a harbour, you should be able to send this TF out to intercept<br ...
by Sgt.Ghost
Wed Jul 31, 2002 12:15 am
Forum: Uncommon Valor - Campaign for the South Pacific
Topic: When playing PBE
Replies: 2
Views: 92

Thanks

I know I could search then forum, but there A LOT of pots.

But thanks anyway, I hope that helps :-)
by Sgt.Ghost
Tue Jul 30, 2002 11:30 pm
Forum: Uncommon Valor - Campaign for the South Pacific
Topic: When playing PBE
Replies: 2
Views: 92

When playing PBE

<t>I'm playing as the US player. I don't know weather I missed something in the setup, but when I get my turn, there is no "re-play" of the night and early days action.<br/>
<br/>
I'ts a bit fustrating that I dont see what has happened during the night and day. Enemy TF movement during the night and ...
by Sgt.Ghost
Thu Jul 18, 2002 11:34 pm
Forum: Uncommon Valor - Campaign for the South Pacific
Topic: Japanese base construction???
Replies: 10
Views: 228

Thanks...

<t>But you have to be more specific about the unit.<br/>
<br/>
I tried to set the gameturns to 7 days, placed both a navel construction engineer and a regular engineer with 20000 supplies.<br/>
<br/>
I waited for over 3 weeks and nothing happend.... The us aviation engineer build a base in the same ...
by Sgt.Ghost
Thu Jul 18, 2002 10:39 pm
Forum: Uncommon Valor - Campaign for the South Pacific
Topic: Japanese base construction???
Replies: 10
Views: 228

Japanese base construction???

Hi there

I dont know if this questions has been asked before, but how does the japanese build new bases. I think I tried with all sorts of units type, but I've not build one singel new base.

Hope that someone can help.

/Sgt.Ghost...out

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