Search found 226 matches

by elcid
Wed Aug 15, 2012 9:16 am
Forum: After Action Reports
Topic: RHS105- test6a 10mar42
Replies: 201
Views: 2105

12 December Turn

<t> Let me begin by saying there was some truth in Japanese propaganda: seems USS Pennsylvania was lost in the savage fighting of the first couple of days - she just didn't sink right away. She made Pearl Harbor, but was unable to dock, burning furiously, and flooding out at the same time. She is ...
by elcid
Thu Aug 09, 2012 5:19 pm
Forum: Scenario Design and Modding
Topic: RHS Level I Updates Suspended
Replies: 801
Views: 17406

RE: RHS Design Theory: Arming offensive airstrikes

<t> First of all, the idea to include torpedo ordnance at land bases was long proposed by Mifune. He observed that land based air units armed with torpedoes often flew with bombs - even when instructed to use torpedoes. This turns out to be related to how code allocates torpedoes. I finally looked ...
by elcid
Mon Jul 09, 2012 3:54 pm
Forum: After Action Reports
Topic: RHS105- test6a 10mar42
Replies: 201
Views: 2105

BIG RED DO NOT READ: Allied Defense of the Philippines

<t> RHS has greatly increased the detail in the Philippines. There are more locations, more units,<br/>
more ships and more industries to manage. A long defense means more units have time to<br/>
form up, and more local supplies will be generated - in both cases in hexes the enemy is NOT in.<br ...
by elcid
Sun Mar 11, 2012 9:11 pm
Forum: Scenario Design and Modding
Topic: USS Lanokai
Replies: 0
Views: 213

USS Lanokai

<r> This ship, along with USS Isabel, and one other small vessel, is described in RADM Vince Trolly's book, <br/>
The Cruise of the Lanokai. He publishes copies of the written order (declassified) to Adm King to<br/>
create a small force of recon vessels. He says they had a still more secret ...
by elcid
Sun Mar 11, 2012 9:01 pm
Forum: Scenario Design and Modding
Topic: USS Isabel
Replies: 0
Views: 200

USS Isabel

<t> Rather famous for minor vessels - she made the only actual sailing of the "three small vessels" ordered to<br/>
seek out the IJN in Dec, 1941 - I was surprised to see her armament misrepresented in the database. Only<br/>
half her "heavy" (3 inch) guns are shown - the AA - not the longer ...
by elcid
Sat Mar 03, 2012 2:58 am
Forum: Scenario Design and Modding
Topic: Stats for G10N Fugaku and art of G5N
Replies: 18
Views: 485

RE: Stats for G10N Fugaku and art of G5N

<t> Turns out Cobra didn't do a G7M1 art version for RHS before - we simply used Betty art.<br/>
<br/>
I found some art - and a slightly different set of specs and version of the story than I remember from <br/>
Mitsubishi in 1968. It appears there were different versions of the plane - including ...
by elcid
Fri Mar 02, 2012 6:14 pm
Forum: Scenario Design and Modding
Topic: 24cm Railway Gun
Replies: 6
Views: 161

RE: 24cm Railway Gun

<t> The First Independent Gun Company has <br/>
<br/>
1 24 cm Type 90 RR Gun (classified as an AFV for technical reasons)<br/>
4 Type 88 75mm AA guns<br/>
2 Twin 13 mm AA gun mountings<br/>
5 Motorized Support Squads<br/>
<br/>
This unit is restricted to movement on a rail line (as all RHS ...
by elcid
Fri Mar 02, 2012 6:07 pm
Forum: Scenario Design and Modding
Topic: 24cm Railway Gun
Replies: 6
Views: 161

RE: 24cm Railway Gun

<t> The Second Independent Gun Company has<br/>
<br/>
2 24 cm Type 45 Howitzers [Already in the game, this is a motorized vice RR unit]<br/>
2 15 cm Type 96 Howitzers [Already in the game] <br/>
2 Twin 13 mm AA gun mountings <br/>
4 Motorized Support Squads<br/>
<br/>
This is a motorized unit ...
by elcid
Fri Mar 02, 2012 5:46 pm
Forum: Scenario Design and Modding
Topic: Stats for G10N Fugaku and art of G5N
Replies: 18
Views: 485

RE: Stats for G10N Fugaku and art of G5N

<t> When I was home ported in Yokosuka, at one point my ship was in drydock, so for an extended period<br/>
I was assigned "perminant" (meaning more than one day) shore patrol duty, and was able to go visit<br/>
places in Japan, and to study Japanese (which, apart from three of the four ways to ...
by elcid
Thu Mar 01, 2012 6:32 pm
Forum: War In The Pacific - Struggle Against Japan 1941 - 1945
Topic: IMPORTANT: Huge undefended "empty" zone in AA coverage!
Replies: 125
Views: 4916

RE: IMPORTANT: Huge undefended "empty" zone in AA coverage!

<r>
<QUOTE><s>[quote]</s>ORIGINAL: WiTP_Dude<br/>
<br/>
Isn't working as designed? I've read that the big guns couldn't in many cases hit targets flying close to the ground.
<e>[/quote]</e></QUOTE>
<br/>
<br/>
The reason for "medium AAA" development was precisely this zone where light guns ...
by elcid
Thu Mar 01, 2012 6:21 pm
Forum: Tech Support
Topic: Combined Fleet HQ Attachment
Replies: 2
Views: 63

RE: Combined Fleet HQ Attachment

<t> I think there is a program limit for unrestricted commands - and also other considerations -<br/>
coordinating units under a parent command probably has AI impacts. Changing what a HQ reports<br/>
to has play impacts - but you CAN do that. You can make a command report to itself in the editor ...
by elcid
Thu Mar 01, 2012 6:13 pm
Forum: Scenario Design and Modding
Topic: Stats for G10N Fugaku and art of G5N
Replies: 18
Views: 485

RE: Stats for G10N Fugaku and art of G5N

<t> Terminus is correct in any historical mod, without doubt. The G10N1 was more or less a "Japanese B-36" -<br/>
and even the B-36 - a wartime design - didn't make production for the war. [In part, priority was low,<br/>
as the potential need - being thrown out of Europe and Asia altogether, didn ...
by elcid
Thu Mar 01, 2012 5:55 pm
Forum: Scenario Design and Modding
Topic: HMS Exeter
Replies: 2
Views: 99

HMS Exeter

<t> Reading about Force Z, I cam across that Exeter was expected to join the force at Singapore when the war began.<br/>
Remember Execter was shown AT Singapore in some WITP mods, I decided to look it up. I found this:<br/>
<br/>
Quote <br/>
<br/>
It was February 1941 when as a young stoker I ...
by elcid
Thu Mar 01, 2012 5:53 pm
Forum: Scenario Design and Modding
Topic: Modding China Terrain
Replies: 32
Views: 585

RE: Modding China Terrain

<t> This material is entirely correct. The Yellow River is probably the most silt laden on the planet, and the lower portion of the<br/>
river was well ABOVE the surrounding area - centuries of dykes containing its flow. Breeching the dykes allowed the water to<br/>
flood the actually lower ...
by elcid
Tue Feb 28, 2012 10:41 am
Forum: Scenario Design and Modding
Topic: USAT Don Jose
Replies: 4
Views: 110

USAT Don Jose

<t> Ship slot 7105 lists a cargo ship named Don Jose - and places her at Manila when the war starts.<br/>
This is very likely intended to represent US Army Transport Don Jose, the largest of all the ships<br/>
that ran supplies to Bataan. According to US Army Ships and Watercraft, she was 10,183 ...
by elcid
Mon Feb 27, 2012 8:03 pm
Forum: Scenario Design and Modding
Topic: Class 2712 name
Replies: 1
Views: 97

Class 2712 name

<t> Years ago I found a mysterious class in WITP that did not correspond to any recorded RN ship I could<br/>
find. It was the Mullion Cove. Eventually someone - Andrew Brown if memory serves - identified<br/>
it as the Mulligan Cove - which indeed is a repair ship class of the right size and ...
by elcid
Mon Feb 27, 2012 7:58 pm
Forum: Scenario Design and Modding
Topic: 24cm Railway Gun
Replies: 6
Views: 161

RE: 24cm Railway Gun

<t> This is the "Schneider rail gun" imported from France - well before the war - and not in production in Japan.<br/>
It is used by the First Independent Artillery Company - up in Manchukuo - and the unit should only move<br/>
on a rail line. It is similar to the fixed, prototype 16 inch gun ...
by elcid
Mon Feb 27, 2012 7:48 pm
Forum: Tech Support
Topic: Nation code for Philippines in pwhexe
Replies: 2
Views: 88

Nation code for Philippines in pwhexe

<t> In the pwhexe editor<br/>
<br/>
all locations in the philippines have entered 00 = none for nationality<br/>
<br/>
IF you assign the code for the Philippines the file becomes unloadable - generating the error "unable to load map data"<br/>
efen if only one hex is so coded<br/>
<br/>
The ...
by elcid
Wed Feb 08, 2012 7:30 pm
Forum: War in the Pacific: Admiral's Edition
Topic: OT: Russian carrier Admiral Kusnetsov
Replies: 109
Views: 1345

RE: OT: Russian carrier Admiral Kusnetsov

<r>
<QUOTE><s>[quote]</s>ORIGINAL: AW1Steve<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: EUBanana<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: AW1Steve<br/>
And again and again it's been proved wrong.
<e>[/quote]</e></QUOTE>
<br/>
So what's your view on Paul van Riper's rather (in)famous ...
by elcid
Wed Feb 08, 2012 7:17 pm
Forum: War in the Pacific: Admiral's Edition
Topic: OT: Russian carrier Admiral Kusnetsov
Replies: 109
Views: 1345

RE: OT: Russian carrier Admiral Kusnetsov

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Chickenboy<br/>
<br/>
For all the hotshot submarine stud Captains that get their photos of a CVN's screws, I wonder if they're detected coming in. For these wargames, I wonder if the ROE allow the submarines to be hit by active sonar from dipping helicopters or ...

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