Search found 32 matches

by brucekg
Sun Jan 02, 2011 6:05 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Computer Controlled Command
Replies: 3
Views: 128

RE: Computer Controlled Command

thank you. 
by brucekg
Sun Jan 02, 2011 5:57 pm
Forum: War in the Pacific: Admiral's Edition
Topic: Computer Controlled Command
Replies: 3
Views: 128

Computer Controlled Command

In the admiral's edition can I set commands to be computer controlled?

Thank you
by brucekg
Thu Jan 31, 2008 10:47 pm
Forum: The War Room
Topic: Digging In
Replies: 41
Views: 720

RE: Digging In


Marines and political wackos, now I am calling the SP. Out of my bar, the lot of you.

by brucekg
Thu Jan 31, 2008 10:25 pm
Forum: The War Room
Topic: Digging In
Replies: 41
Views: 720

RE: Digging In

With a thread having wandered off this bad, you should really start a new thread. Otherwise people interested in this new discussion just aren't going to expect to find it under "Digging In".

But, I am finding it informative.
by brucekg
Thu Jan 31, 2008 4:36 pm
Forum: The War Room
Topic: Digging In
Replies: 41
Views: 720

RE: Digging In

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Curtis Lemay<br/>
<br/>
Let's be sure we're not mixing terms here. There are basically three mechanisms that can cause your turn to end early:<br/>
<br/>
1. You screw up (or, do so deliberately for some important reason) and attack with a unit that has ...
by brucekg
Tue Jan 29, 2008 3:12 pm
Forum: The War Room
Topic: Tactical Reserve & Local Reserve
Replies: 47
Views: 1341

RE: Tactical Reserve & Local Reserve

OK, OK. Take it outside before I call the SP.
by brucekg
Tue Jan 29, 2008 3:06 pm
Forum: TOAW III Support
Topic: Playback View Size Problem
Replies: 4
Views: 79

RE: Playback View Size Problem

My recall of TOAW 1 & 2 were that I saw the map in the "correct" size and recv'd the battle results dialogs.

by brucekg
Tue Jan 29, 2008 11:54 am
Forum: TOAW III Support
Topic: Playback View Size Problem
Replies: 4
Views: 79

Playback View Size Problem

<t> In the PBEM game I am experiencing two problems.<br/>
<br/>
1. I can not change view size. It is stuck on small, by this I mean small icons. When ever I try to change the view size I get, "Invalid Parent Unit" Dialog box and exit.<br/>
<br/>
2. I do not recv the detailed battle dialog boxes ...
by brucekg
Mon Jan 28, 2008 4:13 pm
Forum: The War Room
Topic: Digging In
Replies: 41
Views: 720

RE: Digging In

<r>
<QUOTE><s>[quote]</s>ORIGINAL: Heldenkaiser<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: hank<br/>
Make the attack planning dialog box "% of turn used" and the "circle of stars" tell the truth thus indicating to a player whether the turn will end early or not. This is a separate issue of ...
by brucekg
Sun Jan 27, 2008 7:15 pm
Forum: The War Room
Topic: Digging In
Replies: 41
Views: 720

RE: Digging In && IV

<t> As to TOAW4, I would like to see the font improvement. As for the general interface, I would be afraid of someone getting to marketeerish and forget that this is a wargame. I never use anything but the symbols, I feel the 3D graphics a lame eye candy and do not convey the same amount of ...
by brucekg
Fri Jan 25, 2008 6:53 am
Forum: TOAW III Support
Topic: Fixed Player Order - Always Desired
Replies: 1
Views: 33

Fixed Player Order - Always Desired

<t> In PBEM and Hotseat games the player order is fixed. In others it can change, and in many scenarios it does on turn 2 ruining the scenario. Perfect examples are many of the NATO v Warsaw Pact scenarios.<br/>
<br/>
Is there anyway to make it fixed in all cases? If need be someone tell me where ...
by brucekg
Thu Jan 24, 2008 8:31 pm
Forum: The War Room
Topic: Digging In
Replies: 41
Views: 720

RE: Digging In

<r>
<QUOTE><s>[quote]</s>ORIGINAL: JAMiAM<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: brucekg<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: JAMiAM<br/>
<br/>
<br/>
<br/>
Digging in does not affect readiness, if that is what you're asking.
<e>[/quote]</e></QUOTE>
<br/>
Thank you, that was ...
by brucekg
Thu Jan 24, 2008 7:34 pm
Forum: The War Room
Topic: Digging In
Replies: 41
Views: 720

RE: Digging In

<r>
<QUOTE><s>[quote]</s>ORIGINAL: JAMiAM<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: brucekg<br/>
<br/>
But what of "Readiness". in the unit A v B case does it come out different. I myself have been unable to determine this for certain.<br/>
<br/>
It would be my expectation that having a ...
by brucekg
Thu Jan 24, 2008 5:37 pm
Forum: The War Room
Topic: Digging In
Replies: 41
Views: 720

RE: Digging In

<t> But what of "Readiness". in the unit A v B case does it come out different. I myself have been unable to determine this for certain.<br/>
<br/>
It would be my expectation that having a unit rest v dig-in should yield a more ready/rested unit v a dug-in/tired unit.<br/>
<br/>
Thank you.<br ...
by brucekg
Wed Jan 23, 2008 4:49 am
Forum: The War Room
Topic: Helicopter Questions
Replies: 6
Views: 275

RE: Helicopter Questions

<r>
<QUOTE><s>[quote]</s>ORIGINAL: JAMiAM<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: brucekg<br/>
<br/>
Is the recon effect something that happens over the entire operating range of the copters or do I need to move it thru hexes?<br/>
<br/>
Thank you for taking the time to answer my ...
by brucekg
Tue Jan 22, 2008 4:16 pm
Forum: The War Room
Topic: Tactical Reserve & Local Reserve
Replies: 47
Views: 1341

RE: Tactical Reserve & Local Reserve

<r>
<QUOTE><s>[quote]</s>ORIGINAL: ColinWright<br/>
<br/>
I use these settings very little -- except of course to permit artillery to support attacks during my turn. On the other hand, I've played opponents who use them a lot.<br/>
<br/>
I really tear them to pieces in consequence. Why I don't ...
by brucekg
Tue Jan 22, 2008 3:40 pm
Forum: The War Room
Topic: Helicopter Questions
Replies: 6
Views: 275

RE: Helicopter Questions

Is the recon effect something that happens over the entire operating range of the copters or do I need to move it thru hexes?

Thank you for taking the time to answer my questions.
by brucekg
Tue Jan 22, 2008 3:37 pm
Forum: The War Room
Topic: Digging In
Replies: 41
Views: 720

RE: Digging In

<r>
<QUOTE><s>[quote]</s>ORIGINAL: JAMiAM<br/>
<br/>

<QUOTE><s>[quote]</s>ORIGINAL: brucekg<br/>
If a unit does not expend MP digging in will it benefit from resting?
<e>[/quote]</e></QUOTE>
Digging in always expends the remaining MP's of the unit. However, what I think you mean to ask, is ...
by brucekg
Tue Jan 22, 2008 5:50 am
Forum: The War Room
Topic: Digging In
Replies: 41
Views: 720

Digging In

Does digging in cost supplies? If a unit does not expend MP digging in will it benefit from resting?

Thank you.
by brucekg
Tue Jan 22, 2008 5:46 am
Forum: The War Room
Topic: Helicopter Questions
Replies: 6
Views: 275

Helicopter Questions

<t> I've just played through a 11 turns of Invasion Vietnam 69. I am not sure how I should be deploying and using the helicopter units. In particular the lift/transport units. What are their operational characteristics. The manual mentions 200km.<br/>
<br/>
This is what I think I understand,<br ...

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